[Pkg-cli-apps-commits] [fsharp] 66/71: re-add targets file with correct name

Christopher Halse Rogers raof-guest at moszumanska.debian.org
Fri Jan 17 05:18:16 UTC 2014


This is an automated email from the git hooks/post-receive script.

raof-guest pushed a commit to tag 3.1.0
in repository fsharp.

commit 74cc9801009fbfe7c519badfc254054f5ec72714
Author: Don Syme <donsyme at fastmail.fm>
Date:   Fri Dec 27 11:22:51 2013 +0100

    re-add targets file with correct name
---
 lib/bootstrap/4.0/Microsoft.FSharp.Targets | 256 +++++++++++++++++++++++++++++
 1 file changed, 256 insertions(+)

diff --git a/lib/bootstrap/4.0/Microsoft.FSharp.Targets b/lib/bootstrap/4.0/Microsoft.FSharp.Targets
new file mode 100644
index 0000000..3250716
--- /dev/null
+++ b/lib/bootstrap/4.0/Microsoft.FSharp.Targets
@@ -0,0 +1,256 @@
+<!--
+***********************************************************************************************
+Microsoft.FSharp.targets
+
+WARNING:  DO NOT MODIFY this file unless you are knowledgeable about MSBuild and have
+          created a backup copy.  Incorrect changes to this file will make it
+          impossible to load or build your projects from the command-line or the IDE.
+
+This file defines the steps in the standard build process specific for F# .NET projects.
+For example, it contains the step that actually calls the F# compiler.  The remainder
+of the build process is defined in Microsoft.Common.targets, which is imported by 
+this file.
+
+Copyright (C) Microsoft Corporation. Apache 2.0 License.
+***********************************************************************************************
+-->
+
+<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+
+
+  <UsingTask TaskName="Fsc" AssemblyFile="FSharp.Build.dll" />
+  <UsingTask TaskName="CreateFSharpManifestResourceName" AssemblyFile="FSharp.Build.dll" />
+
+
+  <PropertyGroup>
+    <ImportByWildcardBeforeMicrosoftFSharpTargets Condition="'$(ImportByWildcardBeforeMicrosoftFSharpTargets)' == ''">true</ImportByWildcardBeforeMicrosoftFSharpTargets>
+    <ImportByWildcardAfterMicrosoftFSharpTargets Condition="'$(ImportByWildcardAfterMicrosoftFSharpTargets)' == ''">true</ImportByWildcardAfterMicrosoftFSharpTargets>
+  </PropertyGroup>
+
+  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\$(MSBuildThisFile)\ImportBefore\*" Condition="'$(ImportByWildcardBeforeMicrosoftFSharpTargets)' == 'true' and exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\$(MSBuildThisFile)\ImportBefore')"/>
+
+  <PropertyGroup>
+    <MSBuildAllProjects>$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects>
+    <DefaultLanguageSourceExtension>.fs</DefaultLanguageSourceExtension>
+    <Language>F#</Language>
+    <TargetRuntime>Managed</TargetRuntime>
+    <Tailcalls Condition="'$(Tailcalls)'==''">$(Optimize)</Tailcalls>
+    <FrameworkRegistryBase Condition="'$(TargetFrameworkIdentifier)'=='Silverlight'">Software\Microsoft\Microsoft SDKs\$(TargetFrameworkIdentifier)</FrameworkRegistryBase>
+    <!-- Visual studio requires a non-empty RootNamespace value for "Add New Item" to work. -->
+    <RootNamespace Condition="'$(RootNamespace)'==''">RootNamespace</RootNamespace>
+    <Actual32Bit Condition="'$(TargetFrameworkVersion)'=='v2.0' or '$(TargetFrameworkVersion)'=='v3.0' or '$(TargetFrameworkVersion)'=='v3.5' or '$(TargetFrameworkVersion)'=='v4.0'">false</Actual32Bit>
+    <Actual32Bit Condition="!('$(TargetFrameworkVersion)'=='v2.0' or '$(TargetFrameworkVersion)'=='v3.0' or '$(TargetFrameworkVersion)'=='v3.5' or '$(TargetFrameworkVersion)'=='v4.0')">$(Prefer32Bit)</Actual32Bit>
+  </PropertyGroup>
+
+  <!--
+      The CreateManifestResourceNames target create the manifest resource names from the .RESX
+      files.
+      
+          [IN]
+          @(EmbeddedResource) - The list of EmbeddedResource items that have been pre-processed to add metadata about resource type
+                                Expected Metadata "Type" can either be "Resx" or "Non-Resx"
+
+          [OUT]
+          @(EmbeddedResource) - EmbeddedResource items with metadata         
+          
+      For F# applications the transformation is like:
+
+          Resources1.resx => Resources1 => Build into main assembly
+          SubFolder\Resources1.resx => SubFolder.Resources1 => Build into main assembly
+          Resources1.fr.resx => Resources1.fr => Build into satellite assembly
+          Resources1.notaculture.resx => Resources1.notaculture => Build into main assembly
+
+      For other project systems, this transformation may be different.
+      -->
+  <PropertyGroup>
+    <CreateManifestResourceNamesDependsOn></CreateManifestResourceNamesDependsOn>
+  </PropertyGroup>
+
+  <PropertyGroup>
+    <UsingXBuild>false</UsingXBuild>
+    <UsingXBuild Condition="Exists('$(MSBuildExtensionsPath32)\..\4.0\Mono.Posix.dll')">true</UsingXBuild>
+  </PropertyGroup>
+
+  
+  <Target
+    Name="CreateManifestResourceNames"
+    Condition="'@(EmbeddedResource)' != ''"
+    DependsOnTargets="$(CreateManifestResourceNamesDependsOn)"
+    >
+    <ItemGroup>
+      <_Temporary Remove="@(_Temporary)" />
+    </ItemGroup>
+
+  <!-- START XBUILD -->
+
+  <!-- This is the implementation of CreateManifestResourceNames which is compatible with the way -->
+  <!-- xbuild processes resource names -->
+
+    <CreateFSharpManifestResourceName 
+         Condition="'@(ResxWithNoCulture)' != '' AND '$(UsingXBuild)' == 'true'"
+	 ResourceFiles="@(ResxWithNoCulture)" RootNamespace="$(RootNamespace)">
+      <Output TaskParameter = "ManifestResourceNames" ItemName = "ManifestResourceWithNoCultureName" />
+    </CreateFSharpManifestResourceName>
+
+    <CreateFSharpManifestResourceName 
+         Condition="'@(NonResxWithNoCulture)' != '' AND '$(UsingXBuild)' == 'true'"
+	 ResourceFiles="@(NonResxWithNoCulture)" RootNamespace="$(RootNamespace)">
+      <Output TaskParameter = "ManifestResourceNames" ItemName = "ManifestNonResxWithNoCulture" />
+    </CreateFSharpManifestResourceName>
+
+    <CreateFSharpManifestResourceName 
+         Condition="'@(ResxWithCulture)' != '' AND '$(UsingXBuild)' == 'true'"
+         ResourceFiles="@(ResxWithCulture)" RootNamespace="$(RootNamespace)">
+      <Output TaskParameter = "ManifestResourceNames" ItemName = "ManifestResourceWithCultureName" />
+    </CreateFSharpManifestResourceName>
+
+    <CreateFSharpManifestResourceName 
+         Condition="'@(NonResxWithCulture)' != '' AND '$(UsingXBuild)' == 'true'"
+         ResourceFiles="@(NonResxWithCulture)" RootNamespace="$(RootNamespace)">
+      <Output TaskParameter = "ManifestResourceNames" ItemName = "ManifestNonResxWithCulture" />
+    </CreateFSharpManifestResourceName>
+
+  <!-- END XBUILD -->
+
+
+  <!-- START MSBUILD -->
+
+  <!-- This is the implementation of CreateManifestResourceNames which is compatible with the way -->
+  <!-- msbuild processes resource names -->
+
+    <CreateFSharpManifestResourceName
+          ResourceFiles="@(EmbeddedResource)"
+          RootNamespace="$(RootNamespace)"
+          Condition="'%(EmbeddedResource.ManifestResourceName)' == '' and ('%(EmbeddedResource.WithCulture)' == 'false' or '%(EmbeddedResource.Type)' == 'Resx') AND '$(UsingXBuild)' == 'false'">
+
+      <Output TaskParameter="ResourceFilesWithManifestResourceNames" ItemName="_Temporary" />
+
+    </CreateFSharpManifestResourceName>
+
+    <CreateFSharpManifestResourceName
+          ResourceFiles="@(EmbeddedResource)"
+          RootNamespace="$(RootNamespace)"
+          PrependCultureAsDirectory="false"
+          Condition="'%(EmbeddedResource.ManifestResourceName)' == '' and '%(EmbeddedResource.WithCulture)' == 'true' and '%(EmbeddedResource.Type)' == 'Non-Resx' AND '$(UsingXBuild)' == 'false'">
+
+      <Output TaskParameter="ResourceFilesWithManifestResourceNames" ItemName="_Temporary" />
+
+    </CreateFSharpManifestResourceName>
+
+  <!-- END MSBUILD -->
+
+
+    <ItemGroup>
+      <EmbeddedResource Remove="@(EmbeddedResource)" Condition="'%(EmbeddedResource.ManifestResourceName)' == ''"/>
+      <EmbeddedResource Include="@(_Temporary)" />
+      <_Temporary Remove="@(_Temporary)" />
+    </ItemGroup>
+
+  </Target>
+
+  <ItemGroup>
+    <DocFileItem Include="$(DocumentationFile)" Condition="'$(DocumentationFile)'!=''"/>
+  </ItemGroup>
+
+  <ItemGroup Condition="'$(_DebugSymbolsProduced)' == 'true' and '$(PdbFile)' != ''">
+    <_DebugSymbolsIntermediatePathTemporary Include="$(PdbFile)"/>
+    <!-- Add any missing .pdb extension, as the compiler does -->
+    <_DebugSymbolsIntermediatePath Include="@(_DebugSymbolsIntermediatePathTemporary->'%(RootDir)%(Directory)%(Filename).pdb')"/>
+  </ItemGroup>
+
+  <PropertyGroup>
+    <CoreCompileDependsOn></CoreCompileDependsOn>
+  </PropertyGroup>
+
+  <Target
+      Name="CoreCompile"
+      Inputs="$(MSBuildAllProjects);
+                @(CompileBefore);
+                @(Compile);                               
+                @(CompileAfter);
+                @(_CoreCompileResourceInputs);
+                @(ManifestNonResxWithNoCultureOnDisk);
+                $(ApplicationIcon);
+                $(AssemblyOriginatorKeyFile);
+                @(ReferencePath);
+                @(CompiledLicenseFile);
+                @(EmbeddedDocumentation); 
+                $(Win32Resource);
+                $(Win32Manifest);
+                @(CustomAdditionalCompileInputs);
+                $(VersionFile);
+                $(KeyOriginatorFile)"
+      Outputs="@(DocFileItem);
+                 @(IntermediateAssembly);
+                 @(_DebugSymbolsIntermediatePath);                 
+                 $(NonExistentFile);
+                 @(CustomAdditionalCompileOutputs)"
+      DependsOnTargets="$(CoreCompileDependsOn)"
+    >
+
+    <!-- See bug 6053
+        <Error  
+            Condition="'$(SilverlightVersion)' != '' and !(Exists('$(ProgramFiles)\Microsoft F#\Silverlight\Libraries\Client\$(SilverlightVersion)\FSharp.Core.dll'))"
+            Text="F# runtime for Silverlight version $(SilverlightVersion) is not installed. Please go to http://go.microsoft.com/fwlink/?LinkId=177463 to download and install matching F# runtime"
+          />
+          -->
+
+    <Warning
+        Condition="'$(Win32ResourceFile)' != '' "
+        Text="The property <Win32ResourceFile> has been renamed to <Win32Resource>. Update your project file to ensure that the correct value is passed via the --win32res option to the F# compiler."
+        />
+
+    <!-- Condition is to filter out the _CoreCompileResourceInputs so that it doesn't pass in culture resources to the compiler -->
+    <Fsc  Condition=" '%(_CoreCompileResourceInputs.WithCulture)' != 'true' "
+          BaseAddress="$(BaseAddress)"
+          CodePage="$(CodePage)"
+          DebugSymbols="$(DebugSymbols)"
+          DebugType="$(DebugType)"
+          DefineConstants="$(DefineConstants)"
+          DisabledWarnings="$(NoWarn)"
+          DocumentationFile="$(DocumentationFile)"
+          GenerateInterfaceFile="$(GenerateInterfaceFile)"
+          KeyFile="$(KeyOriginatorFile)"
+          LCID="$(LCID)"
+          NoFramework="true"
+          Optimize="$(Optimize)"
+          OtherFlags="$(OtherFlags)"
+          OutputAssembly="@(IntermediateAssembly)"
+          PdbFile="$(PdbFile)"
+          Platform="$(PlatformTarget)"
+          References="@(ReferencePath)"
+          ReferencePath="$(ReferencePath)"
+          Resources="@(ManifestResourceWithNoCulture);@(ManifestNonResxWithNoCultureOnDisk);@(CompiledLicenseFile);@(AdditionalEmbeddedResource)"
+          Sources="@(CompileBefore);@(Compile);@(CompileAfter)"
+          Tailcalls="$(Tailcalls)"
+          TargetType="$(OutputType)"
+          ToolExe="$(FscToolExe)"
+          ToolPath="$(FscToolPath)"
+          TreatWarningsAsErrors="$(TreatWarningsAsErrors)"
+          Utf8Output="$(Utf8Output)"
+          ValidateTypeProviders="$(ValidateTypeProviders)"
+          VersionFile="$(VersionFile)"
+          VisualStudioStyleErrors="$(VisualStudioStyleErrors)"
+          WarningLevel="$(WarningLevel)"
+          WarningsAsErrors="$(WarningsAsErrors)"
+          Win32ManifestFile="$(Win32Manifest)"
+          Win32ResourceFile="$(Win32Resource)"
+                />
+
+     <!-- These parameters are supported by F# 3.0 but not yet supported by the F# open source edition:
+              Prefer32Bit="$(Actual32Bit)" 
+              SubsystemVersion="$(SubsystemVersion)"
+              HighEntropyVA="$(HighEntropyVA)" -->
+
+  <ItemGroup>
+      <_CoreCompileResourceInputs Remove="@(_CoreCompileResourceInputs)" />
+    </ItemGroup>
+
+  </Target>
+
+  <Import Project="$(MSBuildBinPath)\Microsoft.Common.targets"/>
+
+  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\$(MSBuildThisFile)\ImportAfter\*" Condition="'$(ImportByWildcardAfterMicrosoftFSharpTargets)' == 'true' and exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\$(MSBuildThisFile)\ImportAfter')"/>
+
+</Project>
+

-- 
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-cli-apps/packages/fsharp.git



More information about the Pkg-cli-apps-commits mailing list