[pkg-fso-maint] Bug#541824: Bug#541824: mokomaze

Enrico Tassi gareuselesinge at debian.org
Tue Aug 18 10:23:36 UTC 2009


On Sun, Aug 16, 2009 at 07:07:27PM +0400, Anton Olkhovik wrote:
> Hi,
> 
> >> Package: mokomaze
> >> Version: 0.5.5+git8-1
> >> Severity: normal
> >>
> >> A way to exit the game not involving sending the process a signal
> >> would be nice, expecially because it starts in full-screen...
> >
> > the screenshot on http://mokomaze.projects.openmoko.org/ indicates that
> > a new version does this already, but we already have the newest I
> > think.
> >
> > Anton, can you comment on that?
> 
> The screenshot is correct - you can quit by pressing big blue "x"
> button. This feature appeared in v0.5.0 and still available in actual
> version (0.5.5+git8).
> 
> This button is a part of the menu. The menu appears when you touch the
> screen (or click the mouse within game's window). Maybe Enrico forgot
> to do it first?

you are right, pressing the mouse button makes the app switch to
windowed mode and popup the menu to quit. 

so close the bug, it was may fault not trying to click with the mouse
(but the pointer is not shown, nor the man page suggests that the
touchscreen is replaced by the mouse o non openmoko devices).

Cheers
-- 
Enrico Tassi





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