r5055 - in packages/trunk: ! dirs' list truncated !

Peter De Wachter pdewacht-guest at alioth.debian.org
Mon Dec 24 17:30:01 UTC 2007


Author: pdewacht-guest
Date: 2007-12-24 17:30:00 +0000 (Mon, 24 Dec 2007)
New Revision: 5055

Modified:
   packages/trunk/gunroar/debian/control
   packages/trunk/gunroar/debian/gunroar.6
   packages/trunk/mu-cade/debian/mu-cade.6
   packages/trunk/parsec47/debian/control
   packages/trunk/parsec47/debian/parsec47.6
   packages/trunk/titanion/debian/titanion.6
   packages/trunk/torus-trooper/debian/torus-trooper.6
   packages/trunk/tumiki-fighters/debian/tumiki-fighters.6
Log:
Correct a few typos.


Modified: packages/trunk/gunroar/debian/control
===================================================================
--- packages/trunk/gunroar/debian/control	2007-12-24 10:46:29 UTC (rev 5054)
+++ packages/trunk/gunroar/debian/control	2007-12-24 17:30:00 UTC (rev 5055)
@@ -15,7 +15,7 @@
 Architecture: any
 Depends: gunroar-data (= ${source:Version}), ${shlibs:Depends}, ${misc:Depends}
 Description: 360-degree gunboat shooter
- Gunroar is an excelent shooter in which the game environment turns to be
+ Gunroar is an excellent shooter in which the game environment turns to be
  the sea and our spaceship an armed boat. The player moves around in a
  level generated randomly, and containing enemy islands, turrets and
  enemy boats) and that never ends. Each enemy killed increments your
@@ -30,7 +30,7 @@
 Depends: ${shlibs:Depends}, ${misc:Depends}
 Recommends: gunroar
 Description: 360-degree gunboat shooter - game data
- Gunroar is an excelent shooter in which the game environment turns to be
+ Gunroar is an excellent shooter in which the game environment turns to be
  the sea and our spaceship an armed boat. The player moves around in a
  level generated randomly, and containing enemy islands, turrets and
  enemy boats) and that never ends. Each enemy killed increments your

Modified: packages/trunk/gunroar/debian/gunroar.6
===================================================================
--- packages/trunk/gunroar/debian/gunroar.6	2007-12-24 10:46:29 UTC (rev 5054)
+++ packages/trunk/gunroar/debian/gunroar.6	2007-12-24 17:30:00 UTC (rev 5055)
@@ -22,7 +22,7 @@
 
 Steer a boat and sink enemy fleet!
 
-Gunroar is an excelent shooter in which the game environment turns to be the sea and our spaceship an armed boat. The player moves around in a level generated randomly, and containing enemy islands, turrets and enemy boats) and that never ends. Each enemy killed increments your points according to the time it took you to destroy it and its size.
+Gunroar is an excellent shooter in which the game environment turns to be the sea and our spaceship an armed boat. The player moves around in a level generated randomly, and containing enemy islands, turrets and enemy boats) and that never ends. Each enemy killed increments your points according to the time it took you to destroy it and its size.
 .SH "OPTIONS"
 These command\-line options are available:
 .TP 
@@ -60,7 +60,7 @@
 Reverse the direction of the stick2. (TWIN STICK, DOUBLE PLAY mode)
 .TP 
 \fB\-enableaxis5\fR
-Use the input of axis 5 to fire shots. (for xbox 360 wired controller) (TWIN STICK, DOUBLE PLAY mode)
+Use the input of axis 5 to fire shots. (for Xbox 360 wired controller) (TWIN STICK, DOUBLE PLAY mode)
 .SH "USAGE"
 You can select a game mode by pressing up/down keys or a lance key at the title screen. (NORMAL / TWIN STICK / DOUBLE PLAY / REPLAY)
 .P
@@ -96,7 +96,7 @@
 \fBFire guns\fR
 [IJKL] / Stick2 (Axis 3 or 5, 4)
 
-You can control the concentration of guns by the analog stick. (If you have a problem with the direction of the stick2, try '\-rotatestick2' and '\-reversestick2' oprtions. e.g. '\-rotatestick2 \-90 \-reversestick2') (If you are using xbox 360 wired controller, use '\-enableaxis5' option.)
+You can control the concentration of guns by the analog stick. (If you have a problem with the direction of the stick2, try '\-rotatestick2' and '\-reversestick2' options. e.g. '\-rotatestick2 \-90 \-reversestick2') (If you are using Xbox 360 wired controller, use '\-enableaxis5' option.)
 .P
 
 Controls (DOUBLE PLAY mode):

Modified: packages/trunk/mu-cade/debian/mu-cade.6
===================================================================
--- packages/trunk/mu-cade/debian/mu-cade.6	2007-12-24 10:46:29 UTC (rev 5054)
+++ packages/trunk/mu-cade/debian/mu-cade.6	2007-12-24 17:30:00 UTC (rev 5055)
@@ -53,7 +53,7 @@
 Disable the input of the stick2.
 .TP 
 \fB\-enableaxis5\fR
-Use the input of axis 5 to fire shots and axis 3 to cut off the tail. (for xbox 360 wired controller)
+Use the input of axis 5 to fire shots and axis 3 to cut off the tail. (for Xbox 360 wired controller)
 .SH "USAGE"
 Keep your ship from falling down and push enemies out of the way.
 
@@ -69,7 +69,7 @@
 
 Hold a key to open automatic fire and hold the direction of a ship. Tap a key to take a turn while firing.
 
- You can also fire shots with the second stick. (If you have a problem with the direction of the stick2, try '\-rotatestick2' and '\-reversestick2' options. e.g. '\-rotatestick2 \-90 \-reversestick2') (If you are using xbox 360 wired controller, use '\-enableaxis5' option.)
+ You can also fire shots with the second stick. (If you have a problem with the direction of the stick2, try '\-rotatestick2' and '\-reversestick2' options. e.g. '\-rotatestick2 \-90 \-reversestick2') (If you are using Xbox 360 wired controller, use '\-enableaxis5' option.)
 
 .TP 
 \fBCut off the tail

Modified: packages/trunk/parsec47/debian/control
===================================================================
--- packages/trunk/parsec47/debian/control	2007-12-24 10:46:29 UTC (rev 5054)
+++ packages/trunk/parsec47/debian/control	2007-12-24 17:30:00 UTC (rev 5055)
@@ -15,7 +15,7 @@
 Depends: parsec47-data (= ${source:Version}), ${shlibs:Depends}, ${misc:Depends}
 Description: retromodern hispeed shmup
  PARSEC47 is a retromodern hi-speed shoot 'em up where you get to defeat
- retro enemies modenly. The player must destroy enemies while avoiding
+ retro enemies modernly. The player must destroy enemies while avoiding
  their projectiles and collecting green clusters of boxes for points.
  .
  PARSEC47 is another gem among many by Kenta Cho.
@@ -28,7 +28,7 @@
 Recommends: parsec47
 Description: retromodern hispeed shmup - game data
  PARSEC47 is a retromodern hi-speed shoot 'em up where you get to defeat
- retro enemies modenly. The player must destroy enemies while avoiding
+ retro enemies modernly. The player must destroy enemies while avoiding
  their projectiles and collecting green clusters of boxes for points.
  .
  This package includes the architecture-independent data for the game PARSEC47.

Modified: packages/trunk/parsec47/debian/parsec47.6
===================================================================
--- packages/trunk/parsec47/debian/parsec47.6	2007-12-24 10:46:29 UTC (rev 5054)
+++ packages/trunk/parsec47/debian/parsec47.6	2007-12-24 17:30:00 UTC (rev 5055)
@@ -18,9 +18,9 @@
 .SH "NAME"
 parsec47 \- retromodern hispeed shmup
 .SH "DESCRIPTION"
-Defeat retro enemies modenly.
+Defeat retro enemies modernly.
 
-PARSEC47 is a retromodern hi\-speed shoot 'em up where you get to defeat retro enemies modenly. The player must destroy enemies while avoiding their projectiles and collecting green clusters of boxes for points.
+PARSEC47 is a retromodern hi\-speed shoot 'em up where you get to defeat retro enemies modernly. The player must destroy enemies while avoiding their projectiles and collecting green clusters of boxes for points.
 .SH "OPTIONS"
 These options are available:
 .TP 

Modified: packages/trunk/titanion/debian/titanion.6
===================================================================
--- packages/trunk/titanion/debian/titanion.6	2007-12-24 10:46:29 UTC (rev 5054)
+++ packages/trunk/titanion/debian/titanion.6	2007-12-24 17:30:00 UTC (rev 5055)
@@ -39,10 +39,10 @@
 Stop the sound.
 .TP 
 \fB\-bgmvol n\fR
-Set the volume of BGMs. (n = 0 \- 128, default = 100)
+Set the volume of the background music. (n = 0 \- 128, default = 100)
 .TP 
 \fB\-sevol n\fR
-Set the volume of SEs. (n = 0 \- 128, default = 100)
+Set the volume of the sound effects. (n = 0 \- 128, default = 100)
 .TP 
 \fB\-window\fR
 Run in windowed mode.

Modified: packages/trunk/torus-trooper/debian/torus-trooper.6
===================================================================
--- packages/trunk/torus-trooper/debian/torus-trooper.6	2007-12-24 10:46:29 UTC (rev 5054)
+++ packages/trunk/torus-trooper/debian/torus-trooper.6	2007-12-24 17:30:00 UTC (rev 5055)
@@ -31,7 +31,7 @@
 Set the luminous intensity.(n = 0 \- 100, default = 0)
 .TP 
 \fB\-res x y\fR
-Set ths screen resolution to (x, y).
+Set the screen resolution to (x, y).
 .TP 
 \fB\-nosound\fR
 Stop the sound.

Modified: packages/trunk/tumiki-fighters/debian/tumiki-fighters.6
===================================================================
--- packages/trunk/tumiki-fighters/debian/tumiki-fighters.6	2007-12-24 10:46:29 UTC (rev 5054)
+++ packages/trunk/tumiki-fighters/debian/tumiki-fighters.6	2007-12-24 17:30:00 UTC (rev 5055)
@@ -26,7 +26,7 @@
 Set the brightness of the screen.(n = 0 \- 100, default = 100)
 .TP 
 \fB\-res x y\fR
-Set ths screen resolution to (x, y).
+Set the screen resolution to (x, y).
 .TP 
 \fB\-nosound\fR
 Stop the sound.




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