r4037 - packages/trunk/gunroar/debian/patches

Peter De Wachter pdewacht-guest at alioth.debian.org
Sun Sep 2 18:33:24 UTC 2007


Author: pdewacht-guest
Date: 2007-09-02 18:33:23 +0000 (Sun, 02 Sep 2007)
New Revision: 4037

Added:
   packages/trunk/gunroar/debian/patches/window-resizing.patch
Modified:
   packages/trunk/gunroar/debian/patches/series
Log:
fix window resizing code


Modified: packages/trunk/gunroar/debian/patches/series
===================================================================
--- packages/trunk/gunroar/debian/patches/series	2007-09-02 18:30:05 UTC (rev 4036)
+++ packages/trunk/gunroar/debian/patches/series	2007-09-02 18:33:23 UTC (rev 4037)
@@ -6,3 +6,4 @@
 windowed.patch
 makefile.patch
 gdc-0.24-semantics-for-version.patch
+window-resizing.patch

Added: packages/trunk/gunroar/debian/patches/window-resizing.patch
===================================================================
--- packages/trunk/gunroar/debian/patches/window-resizing.patch	                        (rev 0)
+++ packages/trunk/gunroar/debian/patches/window-resizing.patch	2007-09-02 18:33:23 UTC (rev 4037)
@@ -0,0 +1,41 @@
+Index: gunroar-0.15.dfsg1/src/abagames/util/sdl/screen3d.d
+===================================================================
+--- gunroar-0.15.dfsg1.orig/src/abagames/util/sdl/screen3d.d	2007-09-02 20:31:34.000000000 +0200
++++ gunroar-0.15.dfsg1/src/abagames/util/sdl/screen3d.d	2007-09-02 20:32:23.000000000 +0200
+@@ -23,6 +23,7 @@
+   int _width = 640;
+   int _height = 480;
+   bool _windowMode = true;
++  Uint32 _videoFlags;
+ 
+   protected abstract void init();
+   protected abstract void close();
+@@ -34,13 +35,12 @@
+         "Unable to initialize SDL: " ~ std.string.toString(SDL_GetError()));
+     }
+     // Create an OpenGL screen.
+-    Uint32 videoFlags;
+     if (_windowMode) {
+-      videoFlags = SDL_OPENGL | SDL_RESIZABLE;
++      _videoFlags = SDL_OPENGL | SDL_RESIZABLE;
+     } else {
+-      videoFlags = SDL_OPENGL | SDL_FULLSCREEN;
++      _videoFlags = SDL_OPENGL | SDL_FULLSCREEN;
+     } 
+-    if (SDL_SetVideoMode(_width, _height, 0, videoFlags) == null) {
++    if (SDL_SetVideoMode(_width, _height, 0, _videoFlags) == null) {
+       throw new SDLInitFailedException
+         ("Unable to create SDL screen: " ~ std.string.toString(SDL_GetError()));
+     }
+@@ -53,6 +53,11 @@
+ 
+   // Reset a viewport when the screen is resized.
+   public void screenResized() {
++    if (SDL_SetVideoMode(width, height, 0, _videoFlags) == null) {
++      throw new Exception
++        ("Unable to resize SDL screen: " ~ std.string.toString(SDL_GetError()));
++    }
++
+     glViewport(0, 0, _width, _height);
+     glMatrixMode(GL_PROJECTION);
+     glLoadIdentity();




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