r4084 - packages/trunk/torus-trooper/debian/patches
Miriam Ruiz
baby-guest at alioth.debian.org
Wed Sep 5 17:52:29 UTC 2007
Author: baby-guest
Date: 2007-09-05 17:52:29 +0000 (Wed, 05 Sep 2007)
New Revision: 4084
Modified:
packages/trunk/torus-trooper/debian/patches/series
packages/trunk/torus-trooper/debian/patches/torus-trooper-pure.patch
Log:
Refreshed "Torus Trooper Pure" patch
Modified: packages/trunk/torus-trooper/debian/patches/series
===================================================================
--- packages/trunk/torus-trooper/debian/patches/series 2007-09-05 17:40:26 UTC (rev 4083)
+++ packages/trunk/torus-trooper/debian/patches/series 2007-09-05 17:52:29 UTC (rev 4084)
@@ -1,3 +1,4 @@
+#torus-trooper-pure.patch
fixes.patch
directories.patch
windowed.patch
Modified: packages/trunk/torus-trooper/debian/patches/torus-trooper-pure.patch
===================================================================
--- packages/trunk/torus-trooper/debian/patches/torus-trooper-pure.patch 2007-09-05 17:40:26 UTC (rev 4083)
+++ packages/trunk/torus-trooper/debian/patches/torus-trooper-pure.patch 2007-09-05 17:52:29 UTC (rev 4084)
@@ -85,9 +85,10 @@
# -XLbv·éÅåt[ð5©ç10ÖB
# 2006N424ú@Torus Trooper Pure@ver0.1öJ
-diff -ruN tt/src/abagames/tt/barrage.d ttp0_2/src/abagames/tt/barrage.d
---- tt/src/abagames/tt/barrage.d 2005-01-01 22:40:28.000000000 +0100
-+++ ttp0_2/src/abagames/tt/barrage.d 2006-04-22 09:42:59.000000000 +0200
+Index: torus-trooper-0.22.dfsg1/src/abagames/tt/barrage.d
+===================================================================
+--- torus-trooper-0.22.dfsg1.orig/src/abagames/tt/barrage.d 2007-09-05 17:48:57.000000000 +0000
++++ torus-trooper-0.22.dfsg1/src/abagames/tt/barrage.d 2007-09-05 17:49:01.000000000 +0000
@@ -32,6 +32,7 @@
public static this() {
@@ -96,9 +97,10 @@
}
public static void setRandSeed(long seed) {
-diff -ruN tt/src/abagames/tt/crystal.d ttp0_2/src/abagames/tt/crystal.d
---- tt/src/abagames/tt/crystal.d 1970-01-01 01:00:00.000000000 +0100
-+++ ttp0_2/src/abagames/tt/crystal.d 2006-04-24 11:26:53.000000000 +0200
+Index: torus-trooper-0.22.dfsg1/src/abagames/tt/crystal.d
+===================================================================
+--- /dev/null 1970-01-01 00:00:00.000000000 +0000
++++ torus-trooper-0.22.dfsg1/src/abagames/tt/crystal.d 2007-09-05 17:49:01.000000000 +0000
@@ -0,0 +1,112 @@
+/*
+ * $Id: crystal.d,v 1.2 2005/07/17 11:02:45 kenta Exp $
@@ -212,10 +214,11 @@
+ super(n, args);
+ }
+}
-\ No hay ningún carácter de nueva lÃnea al final del fichero
-diff -ruN tt/src/abagames/tt/enemy.d ttp0_2/src/abagames/tt/enemy.d
---- tt/src/abagames/tt/enemy.d 2005-01-09 13:50:00.000000000 +0100
-+++ ttp0_2/src/abagames/tt/enemy.d 2006-04-24 09:30:44.000000000 +0200
+\ No newline at end of file
+Index: torus-trooper-0.22.dfsg1/src/abagames/tt/enemy.d
+===================================================================
+--- torus-trooper-0.22.dfsg1.orig/src/abagames/tt/enemy.d 2007-09-05 17:48:57.000000000 +0000
++++ torus-trooper-0.22.dfsg1/src/abagames/tt/enemy.d 2007-09-05 17:49:01.000000000 +0000
@@ -23,6 +23,7 @@
private import abagames.tt.particle;
private import abagames.tt.shot;
@@ -303,9 +306,10 @@
if (firstShield == 1) {
SoundManager.playSe("small_dest.wav");
} else if (firstShield < 20) {
-diff -ruN tt/src/abagames/tt/floatletter.d ttp0_2/src/abagames/tt/floatletter.d
---- tt/src/abagames/tt/floatletter.d 2005-01-01 22:40:28.000000000 +0100
-+++ ttp0_2/src/abagames/tt/floatletter.d 2006-04-23 14:50:23.000000000 +0200
+Index: torus-trooper-0.22.dfsg1/src/abagames/tt/floatletter.d
+===================================================================
+--- torus-trooper-0.22.dfsg1.orig/src/abagames/tt/floatletter.d 2007-09-05 17:48:57.000000000 +0000
++++ torus-trooper-0.22.dfsg1/src/abagames/tt/floatletter.d 2007-09-05 17:49:01.000000000 +0000
@@ -25,8 +25,10 @@
float mx, my;
float d;
@@ -359,9 +363,10 @@
Letter.drawString(msg, sp.x, sp.y, size, Letter.Direction.TO_RIGHT, 3, false, d * 180 / PI);
glPopMatrix();
}
-diff -ruN tt/src/abagames/tt/gamemanager.d ttp0_2/src/abagames/tt/gamemanager.d
---- tt/src/abagames/tt/gamemanager.d 2005-01-09 13:50:00.000000000 +0100
-+++ ttp0_2/src/abagames/tt/gamemanager.d 2006-04-24 11:22:19.000000000 +0200
+Index: torus-trooper-0.22.dfsg1/src/abagames/tt/gamemanager.d
+===================================================================
+--- torus-trooper-0.22.dfsg1.orig/src/abagames/tt/gamemanager.d 2007-09-05 17:48:57.000000000 +0000
++++ torus-trooper-0.22.dfsg1/src/abagames/tt/gamemanager.d 2007-09-05 17:49:01.000000000 +0000
@@ -23,6 +23,7 @@
private import abagames.tt.bulletactor;
private import abagames.tt.bulletactorpool;
@@ -555,9 +560,10 @@
enemies.draw();
passedEnemies.draw();
ship.draw();
-diff -ruN tt/src/abagames/tt/ship.d ttp0_2/src/abagames/tt/ship.d
---- tt/src/abagames/tt/ship.d 2005-01-09 13:50:00.000000000 +0100
-+++ ttp0_2/src/abagames/tt/ship.d 2006-04-25 16:29:44.000000000 +0200
+Index: torus-trooper-0.22.dfsg1/src/abagames/tt/ship.d
+===================================================================
+--- torus-trooper-0.22.dfsg1.orig/src/abagames/tt/ship.d 2007-09-05 17:48:57.000000000 +0000
++++ torus-trooper-0.22.dfsg1/src/abagames/tt/ship.d 2007-09-05 17:49:01.000000000 +0000
@@ -44,6 +44,7 @@
static const int RESTART_CNT = 268;
static const int INVINCIBLE_CNT = 228;
@@ -849,9 +855,10 @@
Letter.drawNum(lap, 120, 388, 8);
Letter.drawString(".", 130, 386, 8);
Letter.drawNum(cast(int) (pos.y * 1000000 / tunnel.getTorusLength()), 230, 388, 8,
-diff -ruN tt/src/abagames/tt/shot.d ttp0_2/src/abagames/tt/shot.d
---- tt/src/abagames/tt/shot.d 2005-01-02 15:49:32.000000000 +0100
-+++ ttp0_2/src/abagames/tt/shot.d 2006-04-24 11:19:44.000000000 +0200
+Index: torus-trooper-0.22.dfsg1/src/abagames/tt/shot.d
+===================================================================
+--- torus-trooper-0.22.dfsg1.orig/src/abagames/tt/shot.d 2007-09-05 17:48:57.000000000 +0000
++++ torus-trooper-0.22.dfsg1/src/abagames/tt/shot.d 2007-09-05 17:49:01.000000000 +0000
@@ -28,12 +28,12 @@
private:
static const float SPEED = 0.75;
@@ -885,9 +892,10 @@
cast(int) (30 + multiplier * 0.3f));
}
if (chargeShot) {
-diff -ruN tt/src/abagames/tt/stagemanager.d ttp0_2/src/abagames/tt/stagemanager.d
---- tt/src/abagames/tt/stagemanager.d 2005-01-09 13:50:00.000000000 +0100
-+++ ttp0_2/src/abagames/tt/stagemanager.d 2006-04-22 09:17:55.000000000 +0200
+Index: torus-trooper-0.22.dfsg1/src/abagames/tt/stagemanager.d
+===================================================================
+--- torus-trooper-0.22.dfsg1.orig/src/abagames/tt/stagemanager.d 2007-09-05 17:48:57.000000000 +0000
++++ torus-trooper-0.22.dfsg1/src/abagames/tt/stagemanager.d 2007-09-05 17:49:01.000000000 +0000
@@ -516,8 +516,8 @@
public void handleLimitY(inout float y, inout float limitY) {
if (y > limitY)
@@ -899,9 +907,10 @@
limitY -= 0.01f;
}
-diff -ruN tt/src/abagames/tt/tunnel.d ttp0_2/src/abagames/tt/tunnel.d
---- tt/src/abagames/tt/tunnel.d 2005-01-02 15:49:32.000000000 +0100
-+++ ttp0_2/src/abagames/tt/tunnel.d 2006-04-15 14:45:01.000000000 +0200
+Index: torus-trooper-0.22.dfsg1/src/abagames/tt/tunnel.d
+===================================================================
+--- torus-trooper-0.22.dfsg1.orig/src/abagames/tt/tunnel.d 2007-09-05 17:48:57.000000000 +0000
++++ torus-trooper-0.22.dfsg1/src/abagames/tt/tunnel.d 2007-09-05 17:49:01.000000000 +0000
@@ -846,7 +846,7 @@
}
@@ -929,9 +938,10 @@
}
public void blend(SliceState s1, SliceState s2, float ratio) {
-diff -ruN tt/src/abagames/util/sdl/mainloop.d ttp0_2/src/abagames/util/sdl/mainloop.d
---- tt/src/abagames/util/sdl/mainloop.d 2004-11-10 23:45:22.000000000 +0100
-+++ ttp0_2/src/abagames/util/sdl/mainloop.d 2006-04-25 03:09:43.000000000 +0200
+Index: torus-trooper-0.22.dfsg1/src/abagames/util/sdl/mainloop.d
+===================================================================
+--- torus-trooper-0.22.dfsg1.orig/src/abagames/util/sdl/mainloop.d 2007-09-05 17:48:57.000000000 +0000
++++ torus-trooper-0.22.dfsg1/src/abagames/util/sdl/mainloop.d 2007-09-05 17:49:01.000000000 +0000
@@ -23,7 +23,7 @@
const int INTERVAL_BASE = 16;
int interval = INTERVAL_BASE;
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