r5687 - packages/trunk/alex4/debian

Peter De Wachter pdewacht-guest at alioth.debian.org
Thu Feb 7 22:24:06 UTC 2008


Author: pdewacht-guest
Date: 2008-02-07 22:24:06 +0000 (Thu, 07 Feb 2008)
New Revision: 5687

Modified:
   packages/trunk/alex4/debian/alex4.6
Log:
Revised the manpage.


Modified: packages/trunk/alex4/debian/alex4.6
===================================================================
--- packages/trunk/alex4/debian/alex4.6	2008-02-07 22:11:18 UTC (rev 5686)
+++ packages/trunk/alex4/debian/alex4.6	2008-02-07 22:24:06 UTC (rev 5687)
@@ -26,7 +26,7 @@
 .if \n[.g] .mso www.tmac
 .\" End of recipe.
 .
-.TH alex4 6 "2008-01-23"
+.TH alex4 6 "2008-02-07"
 .\" Please adjust this date whenever revising the manpage.
 .
 .SH "NAME"
@@ -43,10 +43,12 @@
 Guide Alex the Allegator through the jungle in order to save his
 girlfriend Lola from evil humans who want to make a pair of shoes out
 of her.
-.
+.PP
+Alex the Allegator 4 is a platform game in the style of old Gameboy
+games.
 You can play the game with a keyboard or a joystick.
 On the keyboard the following keys are used:
-.IP "Arrow keys" 15
+.IP "Arrow keys" 13
 Movement
 .IP "Alt"
 Jump
@@ -56,7 +58,7 @@
 .PP
 When you're on the menu screen, you can choose the window size with
 the following keys:
-.IP "1" 15
+.IP "1" 5
 160x120 window
 .IP "2"
 320x240 window
@@ -65,24 +67,26 @@
 .IP "4"
 full-screen
 .
-.SH "CUSTOM GAMES"
+.SH "CUSTOM MAPS"
 .
-To play a custom game, start alex4 with the gamefile as argument.
-The game's homepage links to several custom games.
+The Alex the Allegator homepage links to many user-contributed maps.
+Each set should contain several ".map" files and a text file
+describing the collection.
+To play the maps, simply start alex4 with the name of the text file
+as argument.
 .PP
-You can create custom maps using the map editor (see below).
-To play your maps, you also have to create a gamefile.
-In that file, you must list the file names of your maps
+If you want to create your own maps, you can use the built-in map 
+editor (described below),
+but you'll need to create the description file yourself.
+This is a plain text file that needs to list the file names of your maps
 between "#start#" and "#end#" markers (these markers are not optional).
-You should also include a description of your game.
-For example:
+You can include a description of the maps outside these markers.
+For example, for a collection of three maps:
 .RS
 .PP
 In this game, Alex must rescue the Yellow Tetris Piece from the
 pirates of Ching Shih.
 .br
-
-.br
 #start#
 .br
 journey.map
@@ -98,8 +102,9 @@
 .
 Use the map editor to create your own maps.
 You can enter the map editor from the menu screen or by pressing F1
-while playing a custom map. The basic editor commands are:
-.IP "Shift+L" 10
+while playing a custom map.
+The basic editor commands are:
+.IP "Shift+L" 20
 load an existing map
 .IP "Shift+S"
 save the map
@@ -138,7 +143,7 @@
 .
 .PP
 Use the following command to place items and enemies:
-.IP "1"
+.IP "1" 10
 extra life
 .IP "2"
 star bonus




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