r7814 - in packages/trunk/prboom/debian: . patches

Jon Dowland jmtd-guest at alioth.debian.org
Mon Jul 21 17:08:36 UTC 2008


Author: jmtd-guest
Date: 2008-07-21 17:08:36 +0000 (Mon, 21 Jul 2008)
New Revision: 7814

Added:
   packages/trunk/prboom/debian/patches/explain_no_iwad.patch
Modified:
   packages/trunk/prboom/debian/changelog
Log:
explain no iwad error

Modified: packages/trunk/prboom/debian/changelog
===================================================================
--- packages/trunk/prboom/debian/changelog	2008-07-21 17:08:02 UTC (rev 7813)
+++ packages/trunk/prboom/debian/changelog	2008-07-21 17:08:36 UTC (rev 7814)
@@ -6,8 +6,10 @@
     game-data-packager)
   * turn music off by default. This mitigates the effect of #472087,
     since we haven't fixed it yet.
+  * add explanatory text to the error that is displayed when you
+    run the game without an IWAD.
 
- -- Jon Dowland <jon at alcopop.org>  Mon, 21 Jul 2008 18:07:43 +0100
+ -- Jon Dowland <jon at alcopop.org>  Mon, 21 Jul 2008 18:08:18 +0100
 
 prboom (2:2.4.7+dfsg-3) unstable; urgency=low
 

Added: packages/trunk/prboom/debian/patches/explain_no_iwad.patch
===================================================================
--- packages/trunk/prboom/debian/patches/explain_no_iwad.patch	                        (rev 0)
+++ packages/trunk/prboom/debian/patches/explain_no_iwad.patch	2008-07-21 17:08:36 UTC (rev 7814)
@@ -0,0 +1,20 @@
+Add some explanatory text to the error message that occurs
+if you do not have a suitable IWAD.  If we relax the 
+doom-wad dependency to a Depends:, this may be necessary.
+
+                            -- Jon Dowland <jon at alcopop.org>
+--- src/d_main.c~	2006-11-19 17:44:42.000000000 +0000
++++ src/d_main.c	2008-07-21 17:49:22.000000000 +0100
+@@ -841,7 +841,11 @@
+     free(iwad);
+   }
+   else
+-    I_Error("IdentifyVersion: IWAD not found\n");
++    I_Error("IdentifyVersion: IWAD not found\n"
++        "prboom requires a doom data (\"IWAD\") file to use.\n"
++        "please install one, either freedoom or a package built\n"
++        "using game-data-packager.\n"
++    );
+ }
+ 
+ 




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