r9472 - packages/trunk/primrose/debian

Paul Wise pabs at alioth.debian.org
Wed Apr 8 05:42:36 UTC 2009


Author: pabs
Date: 2009-04-08 05:42:35 +0000 (Wed, 08 Apr 2009)
New Revision: 9472

Modified:
   packages/trunk/primrose/debian/control
Log:
flesh out a description for primrose

Modified: packages/trunk/primrose/debian/control
===================================================================
--- packages/trunk/primrose/debian/control	2009-04-08 03:43:38 UTC (rev 9471)
+++ packages/trunk/primrose/debian/control	2009-04-08 05:42:35 UTC (rev 9472)
@@ -13,4 +13,23 @@
 Architecture: any
 Depends: ${shlibs:Depends}, ${misc:Depends}
 Description: compelling tile-placement puzzle game
- Primrose is a puzzle game by Jason Rohrer.
+ Primrose is a puzzle game by Jason Rohrer and a departure from his
+ previous games.
+ .
+ Primrose is an exploration into deep gameplay in single-player games. It
+ is a tile clearing and placement game with chain reactions and without
+ gravity or timing elements. The audio is limited to minimal but dynamic
+ sound effects that change with game events and progress. It was designed
+ as a casual but engaging and intelligent game for mobile phones.
+ .
+ The player places pairs of coloured tiles on a 7x7 grid. Tiles are
+ cleared by surrounding one colour group with another colour group,
+ scoring points. The cleared tiles change the colour of the surrounding
+ colour group, allowing for chain reactions that give more points. More
+ colours are added as more tiles have been placed on the grid and
+ eventually the game will end when the grid fills up.
+ .
+ Primrose features a networked high score board with instant replay of
+ the high scores, a comprehensive tutorial with animated examples, a
+ colourblind mode, glowing, pulsating, retro graphics and synth-inspired
+ sound effects.




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