[SCM] Packaging the irrlicht game engine branch, master, updated. upstream/1.5-47-gc2e1782

Christoph Egger Christoph.Egger at gmx.de
Thu Jul 30 10:41:20 UTC 2009


The following commit has been merged in the master branch:
commit affae1513932e680f01e3b7f189356e702ba9995
Author: Christoph Egger <Christoph.Egger at gmx.de>
Date:   Thu Jul 30 12:33:05 2009 +0200

    some more bits to clean upstream tarball -> get-orig-source

diff --git a/debian/rules b/debian/rules
index 454320c..9e864e8 100755
--- a/debian/rules
+++ b/debian/rules
@@ -47,14 +47,14 @@ get-orig-source:
 		rm -rf source/Irrlicht/jpeglib ;\
 		rm -rf source/Irrlicht/zlib ;\
 		rm -rf source/Irrlicht/libpng ;\
-		rm -rf bin/Win32* ;\
-		rm -rf bin/MacOSX ;\
+		for i in glext.h glxext.h wglext.h ; do rm source/Irrlicht/$$i ; done ;\
+		rm -rf bin ;\
 		rm -rf media ;\
-		rm -rf lib/Win32-gcc;\
+		rm -rf lib;\
 		find . \( -name \*.exe -o -name \*.dll \) -exec rm {} \; ;\
 		cd .. ;\
-		GZIP="--best" tar -czf irrlicht_1.5+repack1.orig.tar.gz irrlicht-1.5 ;\
-		mv irrlicht_1.5+repack1.orig.tar.gz .. ;\
+		GZIP="--best" tar -czf irrlicht_1.5+dfsg1.orig.tar.gz irrlicht-1.5 ;\
+		mv irrlicht_1.5+dfsg1.orig.tar.gz .. ;\
 	)
 	rm -rf ../repack
 

-- 
Packaging the irrlicht game engine



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