r11863 - in packages/trunk/alex4/debian: . patches

Peter Pentchev roam-guest at alioth.debian.org
Wed Mar 9 20:04:24 UTC 2011


Author: roam-guest
Date: 2011-03-09 20:04:23 +0000 (Wed, 09 Mar 2011)
New Revision: 11863

Modified:
   packages/trunk/alex4/debian/changelog
   packages/trunk/alex4/debian/patches/allegro-4.2.patch
   packages/trunk/alex4/debian/patches/dot-files-endian-clean.patch
   packages/trunk/alex4/debian/patches/fsf-address.patch
   packages/trunk/alex4/debian/patches/save-some-cpu-cycles.patch
   packages/trunk/alex4/debian/patches/unix-port.patch
Log:
Convert the patch headers to the DEP 3 format.

Modified: packages/trunk/alex4/debian/changelog
===================================================================
--- packages/trunk/alex4/debian/changelog	2011-03-09 20:04:15 UTC (rev 11862)
+++ packages/trunk/alex4/debian/changelog	2011-03-09 20:04:23 UTC (rev 11863)
@@ -20,6 +20,7 @@
   * Use dpkg-buildflags to obtain the default values for CPPFLAGS, CFLAGS
     and LDFLAGS.
   * Convert the copyright file to the DEP 5 candidate format.
+  * Convert all patch file headers to the DEP 3 format.
 
  -- Peter Pentchev <roam at ringlet.net>  Wed, 09 Mar 2011 14:14:04 +0200
 

Modified: packages/trunk/alex4/debian/patches/allegro-4.2.patch
===================================================================
--- packages/trunk/alex4/debian/patches/allegro-4.2.patch	2011-03-09 20:04:15 UTC (rev 11862)
+++ packages/trunk/alex4/debian/patches/allegro-4.2.patch	2011-03-09 20:04:23 UTC (rev 11863)
@@ -1,4 +1,7 @@
-Get rid of deprecated Allegro functions.
+Description: Get rid of deprecated Allegro functions.
+Forwarded: yes
+Author: Peter De Wachter <pdewacht at gmail.com>
+Last-Update: 2009-05-07
 
 --- a/src/edit.c
 +++ b/src/edit.c

Modified: packages/trunk/alex4/debian/patches/dot-files-endian-clean.patch
===================================================================
--- packages/trunk/alex4/debian/patches/dot-files-endian-clean.patch	2011-03-09 20:04:15 UTC (rev 11862)
+++ packages/trunk/alex4/debian/patches/dot-files-endian-clean.patch	2011-03-09 20:04:23 UTC (rev 11863)
@@ -1,4 +1,7 @@
-Save the game's dotfiles in an endian-independent way.
+Description: Save the game's dotfiles in an endian-independent way.
+Forwarded: no
+Author: Peter De Wachter <pdewacht at gmail.com>
+Last-Update: 2009-05-07
 
 Index: alex4src/src/control.c
 ===================================================================

Modified: packages/trunk/alex4/debian/patches/fsf-address.patch
===================================================================
--- packages/trunk/alex4/debian/patches/fsf-address.patch	2011-03-09 20:04:15 UTC (rev 11862)
+++ packages/trunk/alex4/debian/patches/fsf-address.patch	2011-03-09 20:04:23 UTC (rev 11863)
@@ -1,4 +1,7 @@
-Correct the FSF's address.
+Description: Correct the FSF's address.
+Forwarded: yes
+Author: Peter De Wachter <pdewacht at gmail.com>
+Last-Update: 2009-05-07
 
 Index: alex4-1.1/readme.txt
 ===================================================================

Modified: packages/trunk/alex4/debian/patches/save-some-cpu-cycles.patch
===================================================================
--- packages/trunk/alex4/debian/patches/save-some-cpu-cycles.patch	2011-03-09 20:04:15 UTC (rev 11862)
+++ packages/trunk/alex4/debian/patches/save-some-cpu-cycles.patch	2011-03-09 20:04:23 UTC (rev 11863)
@@ -1,14 +1,18 @@
-Fix the 100% CPU usage of alex4. We can't do this properly (the game
-is written with a DOS mindset), but we can do two things easily:
+Description: Fix the 100% CPU usage of alex4.
+ Fix the 100% CPU usage of alex4. We can't do this properly (the game
+ is written with a DOS mindset), but we can do two things easily:
  - Put a rest() in every busy loop.
  - Limit the frame rate to 50Hz (the speed of the game logic).
+ .
+ For future reference, the counters used by the game:
+ game_count  = increments at 50Hz
+ cycle_count = increments at 50Hz, but is reset whenever the game feels like it
+ frame_count = number of frames rendered, reset every second
+ logic_count = number of game loops processed, reset every second
+Forwarded: no
+Author: Peter De Wachter <pdewacht at gmail.com>
+Last-Update: 2009-05-07
 
-For future reference, the counters used by the game:
-game_count  = increments at 50Hz
-cycle_count = increments at 50Hz, but is reset whenever the game feels like it
-frame_count = number of frames rendered, reset every second
-logic_count = number of game loops processed, reset every second
-
 --- a/src/main.c
 +++ b/src/main.c
 @@ -280,7 +280,7 @@

Modified: packages/trunk/alex4/debian/patches/unix-port.patch
===================================================================
--- packages/trunk/alex4/debian/patches/unix-port.patch	2011-03-09 20:04:15 UTC (rev 11862)
+++ packages/trunk/alex4/debian/patches/unix-port.patch	2011-03-09 20:04:23 UTC (rev 11863)
@@ -1,4 +1,10 @@
-Based on Hans de Goede's patch for Fedora. 
+Description: Support Unix-like operating systems.
+ Based on Hans de Goede's patch for Fedora. 
+Author: Hans de Goede <hdegoede at redhat.com>
+ Peter de Wachter <pdewacht at gmail.com>,
+ Peter Pentchev <roam at ringlet.net>
+Forwarded: yes
+Last-Update: 2011-03-09
 
 --- a/src/main.c
 +++ b/src/main.c




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