[SCM] InfiniMiner/Minecraft-inspired open game world branch, master, updated. upstream/0.2.20110731.3-21-g1eb4088

Michael Gilbert michael.s.gilbert at gmail.com
Sun Nov 27 02:58:49 UTC 2011


The following commit has been merged in the master branch:
commit 8dd13ebdc9fafd96aa79b8f2b8b4208a4e7579ee
Author: Michael Gilbert <michael.s.gilbert at gmail.com>
Date:   Fri Oct 28 19:54:42 2011 -0400

    make clean rule better

diff --git a/debian/changelog b/debian/changelog
index 2d78d21..f49a2fa 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -1,6 +1,7 @@
 minetest (0.2.20110731.3-2) unstable; urgency=low
 
   * Update watch file.
+  * Make clean rule better.
 
  -- Michael Gilbert <michael.s.gilbert at gmail.com>  Fri, 28 Oct 2011 19:46:35 -0400
 
diff --git a/debian/rules b/debian/rules
index 4155911..843fdda 100755
--- a/debian/rules
+++ b/debian/rules
@@ -1,6 +1,11 @@
 #!/usr/bin/make -f
 version=$(shell dpkg-parsechangelog|grep "^Version:"|cut -d" " -f2|rev|cut -d- -f2-|rev|cut -d':' -f2)
 
+override_dh_autoclean:
+	dh_autoclean
+	rm -rf bin obj-x86_64-linux-gnu/ .gitignore .hg_archival .hgignore .hgtags \
+	    old/Makefile.bak
+
 %:
 	dh $@ 
 
diff --git a/old/Makefile.bak b/old/Makefile.bak
deleted file mode 100644
index 8ba03f9..0000000
--- a/old/Makefile.bak
+++ /dev/null
@@ -1,90 +0,0 @@
-# Makefile for Irrlicht Examples
-# It's usually sufficient to change just the target name and source file list
-# and be sure that CXX is set to a valid compiler
-SOURCE_FILES = porting.cpp guiMessageMenu.cpp materials.cpp guiTextInputMenu.cpp guiInventoryMenu.cpp irrlichtwrapper.cpp guiPauseMenu.cpp defaultsettings.cpp mapnode.cpp tile.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp client.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp main.cpp test.cpp
-
-DEBUG_TARGET = debugtest
-DEBUG_SOURCES = $(addprefix src/, $(SOURCE_FILES))
-DEBUG_BUILD_DIR = debugbuild
-DEBUG_OBJECTS = $(addprefix $(DEBUG_BUILD_DIR)/, $(SOURCE_FILES:.cpp=.o))
-
-FAST_TARGET = fasttest
-FAST_SOURCES = $(addprefix src/, $(SOURCE_FILES))
-FAST_BUILD_DIR = fastbuild
-FAST_OBJECTS = $(addprefix $(FAST_BUILD_DIR)/, $(SOURCE_FILES:.cpp=.o))
-
-SERVER_TARGET = server
-SERVER_SOURCE_FILES = porting.cpp materials.cpp defaultsettings.cpp mapnode.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp servermain.cpp test.cpp
-SERVER_SOURCES = $(addprefix src/, $(SERVER_SOURCE_FILES))
-SERVER_BUILD_DIR = serverbuild
-SERVER_OBJECTS = $(addprefix $(SERVER_BUILD_DIR)/, $(SERVER_SOURCE_FILES:.cpp=.o))
-
-IRRLICHTPATH = ../irrlicht/irrlicht-1.7.1
-JTHREADPATH = ../jthread/jthread-1.2.1
-
-
-all: fast
-
-ifeq ($(HOSTTYPE), x86_64)
-LIBSELECT=64
-endif
-
-debug: CXXFLAGS = -Wall -g -O1
-debug: CPPFLAGS = -I$(IRRLICHTPATH)/include -I/usr/X11R6/include -I$(JTHREADPATH)/src -DDEBUG -DRUN_IN_PLACE
-debug: LDFLAGS = -L/usr/X11R6/lib$(LIBSELECT) -L$(IRRLICHTPATH)/lib/Linux -L$(JTHREADPATH)/src/.libs -lIrrlicht -lGL -lXxf86vm -lXext -lX11 -ljthread -lz
-
-fast: CXXFLAGS = -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops -mtune=i686
-fast: CPPFLAGS = -I$(IRRLICHTPATH)/include -I/usr/X11R6/include -I$(JTHREADPATH)/src -DUNITTEST_DISABLE -DRUN_IN_PLACE
-fast: LDFLAGS = -L/usr/X11R6/lib$(LIBSELECT) -L$(IRRLICHTPATH)/lib/Linux -L$(JTHREADPATH)/src/.libs -lIrrlicht -lGL -lXxf86vm -lXext -lX11 -ljthread -lz
-
-server: CXXFLAGS = -O3 -ffast-math -Wall -fomit-frame-pointer -pipe -funroll-loops -mtune=i686
-server: CPPFLAGS = -I$(IRRLICHTPATH)/include -I/usr/X11R6/include -I$(JTHREADPATH)/src -DSERVER -DUNITTEST_DISABLE -DRUN_IN_PLACE
-server: LDFLAGS = -L$(JTHREADPATH)/src/.libs -ljthread -lz -lpthread
-
-DEBUG_DESTPATH = bin/$(DEBUG_TARGET)
-FAST_DESTPATH = bin/$(FAST_TARGET)
-SERVER_DESTPATH = bin/$(SERVER_TARGET)
-
-# Build commands
-
-debug: $(DEBUG_BUILD_DIR) $(DEBUG_DESTPATH)
-fast: $(FAST_BUILD_DIR) $(FAST_DESTPATH)
-server: $(SERVER_BUILD_DIR) $(SERVER_DESTPATH)
-
-$(DEBUG_BUILD_DIR):
-	mkdir -p $(DEBUG_BUILD_DIR)
-$(FAST_BUILD_DIR):
-	mkdir -p $(FAST_BUILD_DIR)
-$(SERVER_BUILD_DIR):
-	mkdir -p $(SERVER_BUILD_DIR)
-
-$(DEBUG_DESTPATH): $(DEBUG_OBJECTS)
-	$(CXX) -o $@ $(DEBUG_OBJECTS) $(LDFLAGS)
-
-$(FAST_DESTPATH): $(FAST_OBJECTS)
-	$(CXX) -o $@ $(FAST_OBJECTS) $(LDFLAGS)
-
-$(SERVER_DESTPATH): $(SERVER_OBJECTS)
-	$(CXX) -o $@ $(SERVER_OBJECTS) $(LDFLAGS)
-
-$(DEBUG_BUILD_DIR)/%.o: src/%.cpp
-	$(CXX) -c -o $@ $< $(CPPFLAGS) $(CXXFLAGS)
-
-$(FAST_BUILD_DIR)/%.o: src/%.cpp
-	$(CXX) -c -o $@ $< $(CPPFLAGS) $(CXXFLAGS)
-
-$(SERVER_BUILD_DIR)/%.o: src/%.cpp
-	$(CXX) -c -o $@ $< $(CPPFLAGS) $(CXXFLAGS)
-
-clean: clean_debug clean_fast clean_server
-
-clean_debug:
-	@$(RM) $(DEBUG_OBJECTS) $(DEBUG_DESTPATH)
-
-clean_fast:
-	@$(RM) $(FAST_OBJECTS) $(FAST_DESTPATH)
-
-clean_server:
-	@$(RM) $(SERVER_OBJECTS) $(SERVER_DESTPATH)
-
-.PHONY: all all_win32 clean clean_debug clean_win32 clean_fast clean_server

-- 
InfiniMiner/Minecraft-inspired open game world



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