r13573 - in packages/trunk/sdl-ball/debian: . patches

Evgeni Golov evgeni at alioth.debian.org
Tue May 15 05:09:50 UTC 2012


Author: evgeni
Date: 2012-05-15 05:09:49 +0000 (Tue, 15 May 2012)
New Revision: 13573

Added:
   packages/trunk/sdl-ball/debian/patches/typo.patch
Modified:
   packages/trunk/sdl-ball/debian/changelog
   packages/trunk/sdl-ball/debian/patches/series
Log:
Fix a small typo (Dont → Don't) in the game, thanks lintian



Modified: packages/trunk/sdl-ball/debian/changelog
===================================================================
--- packages/trunk/sdl-ball/debian/changelog	2012-05-15 05:04:58 UTC (rev 13572)
+++ packages/trunk/sdl-ball/debian/changelog	2012-05-15 05:09:49 UTC (rev 13573)
@@ -6,13 +6,17 @@
   * format 3.0 (quilt)
   * Standards-Version: 3.9.3
   * Update debian/changelog to the latest format specification.
+  * Fix a small typo (Dont → Don't) in the game, thanks lintian.
 
   [ Cyril Brulebois ]
   * Fix FTBFS with gcc 4.7 by fixing missing <unistd.h> include
     (Closes: #667368).
 
- -- Evgeni Golov <evgeni at debian.org>  Tue, 15 May 2012 07:04:19 +0200
+  [ Evgeni Golov ]
+  * 
 
+ -- Evgeni Golov <evgeni at debian.org>  Tue, 15 May 2012 07:09:01 +0200
+
 sdl-ball (1.01-1) unstable; urgency=low
 
   * New upstream release.

Modified: packages/trunk/sdl-ball/debian/patches/series
===================================================================
--- packages/trunk/sdl-ball/debian/patches/series	2012-05-15 05:04:58 UTC (rev 13572)
+++ packages/trunk/sdl-ball/debian/patches/series	2012-05-15 05:09:49 UTC (rev 13573)
@@ -1 +1,2 @@
 gcc-4.7-ftbfs.patch
+typo.patch

Added: packages/trunk/sdl-ball/debian/patches/typo.patch
===================================================================
--- packages/trunk/sdl-ball/debian/patches/typo.patch	                        (rev 0)
+++ packages/trunk/sdl-ball/debian/patches/typo.patch	2012-05-15 05:09:49 UTC (rev 13573)
@@ -0,0 +1,13 @@
+diff --git a/main.cpp b/main.cpp
+index 483d4f5..ccd0f5a 100644
+--- a/main.cpp
++++ b/main.cpp
+@@ -3095,7 +3095,7 @@ void coldet(brick & br, ball &ba, pos & p, effectManager & fxMan)
+           ba.setspeed(ba.velocity + difficulty.hitbrickinc[player.difficulty]);
+           }
+         } else {
+-          cout << "Collision detection error: Dont know where the ball hit." <<endl;
++          cout << "Collision detection error: Don't know where the ball hit." <<endl;
+         }
+         br.hit(fxMan, a,b,1);
+       } //collision




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