[openjk] branch master updated (f0f21fb -> 816add8)

Simon McVittie smcv at debian.org
Sun Feb 8 21:54:14 UTC 2015


This is an automated email from the git hooks/post-receive script.

smcv pushed a change to branch master
in repository openjk.

      from  f0f21fb   unfuzz patches
       new  c3e0474   Change vcs-browser to cgit, and use https because we can
       new  1784192   No need to exclude 2 out of 3 copies of glext.h any more
       new  ab3a0f7   New upstream snapshot
       new  8467c3c   Remove SDL2 from orig tarballs
       new  5519f0f   Imported Upstream version 0~20150208+ds1
       new  3ea98a3   Merge tag 'upstream/0_20150208+ds1'
       new  816add8   Refresh patches, squash some compiler warnings

The 7 revisions listed above as "new" are entirely new to this
repository and will be described in separate emails.  The revisions
listed as "adds" were already present in the repository and have only
been added to this reference.


Summary of changes:
 CMakeLists.txt                                     |    15 +-
 README.md                                          |     8 +-
 code/CMakeLists.txt                                |   105 +-
 code/cgame/FxScheduler.cpp                         |     2 +-
 code/cgame/FxScheduler.h                           |     9 +-
 code/cgame/animtable.h                             |     2 +
 code/cgame/cg_consolecmds.cpp                      |     1 +
 code/cgame/cg_credits.cpp                          |    20 +-
 code/cgame/cg_draw.cpp                             |   194 +
 code/cgame/cg_local.h                              |     4 +-
 code/cgame/cg_main.cpp                             |    11 +-
 code/cgame/cg_text.cpp                             |     2 +-
 code/client/cl_cgame.cpp                           |    33 +-
 code/client/cl_cin.cpp                             |     4 +-
 code/client/cl_console.cpp                         |     5 +-
 code/client/cl_main.cpp                            |    40 +-
 code/client/cl_scrn.cpp                            |    27 +-
 code/client/cl_ui.cpp                              |     5 +-
 code/client/client.h                               |     3 +-
 code/client/snd_ambient.cpp                        |    14 +-
 code/client/snd_ambient.h                          |     6 +-
 code/client/snd_dma.cpp                            |     2 +-
 code/client/snd_mem.cpp                            |     2 +-
 code/client/snd_music.cpp                          |    14 +-
 code/client/vmachine.cpp                           |   101 +-
 code/client/vmachine.h                             |    44 +-
 code/game/CMakeLists.txt                           |     7 +-
 code/game/NPC_combat.cpp                           |    14 +-
 code/game/Q3_Interface.h                           |     8 +-
 code/game/anims.h                                  |     2 +
 code/game/b_public.h                               |     3 +
 code/game/bg_pmove.cpp                             |     2 +
 code/game/bg_vehicleLoad.cpp                       |     2 +-
 code/game/g_active.cpp                             |    18 +-
 code/game/g_main.cpp                               |     2 +-
 code/game/g_ref.cpp                                |     6 +-
 code/game/g_savegame.cpp                           |     6 +-
 code/game/g_spawn.cpp                              |    19 +-
 code/game/g_svcmds.cpp                             |    82 +-
 code/game/ghoul2_shared.h                          |    17 +-
 code/ghoul2/ghoul2_gore.h                          |     2 +-
 code/icarus/IcarusImplementation.h                 |    10 +-
 code/icarus/Sequencer.cpp                          |    10 +-
 code/icarus/StdAfx.h                               |     2 -
 code/icarus/blockstream.h                          |     2 +-
 code/icarus/sequence.h                             |     4 +-
 code/icarus/sequencer.h                            |     6 +-
 code/icarus/taskmanager.h                          |    12 +-
 code/macosx/macosx_glimp.h                         |    37 -
 code/mp3code/cupl3.c                               |     4 +
 code/mp3code/jdw.h                                 |     6 -
 code/qcommon/cm_test.cpp                           |     1 -
 code/qcommon/common.cpp                            |    66 +-
 code/qcommon/files.cpp                             |     7 +-
 code/qcommon/q_shared.h                            |    48 +-
 code/qcommon/qcommon.h                             |   135 +-
 code/qcommon/stringed_ingame.cpp                   |    43 +-
 code/qcommon/stringed_interface.cpp                |     5 +-
 code/qcommon/stringed_interface.h                  |     3 +-
 code/qcommon/strip.cpp                             |    34 +-
 code/qcommon/z_memman_pc.cpp                       |     4 +-
 code/rd-common/tr_font.cpp                         |    16 +-
 code/rd-common/tr_public.h                         |    21 +-
 code/rd-common/tr_types.h                          |     2 +-
 code/rd-vanilla/CMakeLists.txt                     |    34 +-
 code/rd-vanilla/G2_API.cpp                         |    32 +-
 code/rd-vanilla/G2_bones.cpp                       |     4 +-
 code/rd-vanilla/G2_misc.cpp                        |    22 +-
 code/rd-vanilla/glext.h                            | 11770 +++++++++++++++++++
 code/rd-vanilla/qgl.h                              |  1073 +-
 code/rd-vanilla/tr_backend.cpp                     |   264 +-
 code/rd-vanilla/tr_ghoul2.cpp                      |     4 +-
 code/rd-vanilla/tr_image.cpp                       |    48 +-
 code/rd-vanilla/tr_init.cpp                        |   889 +-
 code/rd-vanilla/tr_local.h                         |    23 +-
 code/rd-vanilla/tr_model.cpp                       |     6 +-
 code/rd-vanilla/tr_quicksprite.cpp                 |    11 +-
 code/rd-vanilla/tr_quicksprite.h                   |    10 -
 code/rd-vanilla/tr_shader.cpp                      |    36 +
 code/rd-vanilla/tr_subs.cpp                        |    10 -
 code/sdl/sdl_glimp.cpp                             |  1089 --
 code/sdl/sdl_input.cpp                             |   940 --
 code/sdl/sdl_qgl.h                                 |   393 -
 code/sdl/sdl_snd.cpp                               |   293 -
 code/server/sv_game.cpp                            |    67 +-
 code/server/sv_savegame.cpp                        |     3 +-
 code/server/sv_world.cpp                           |     1 -
 code/sys/sys_local.h                               |    15 -
 code/sys/sys_main.cpp                              |   385 -
 code/sys/sys_unix.cpp                              |   638 -
 code/ui/ui_main.cpp                                |    25 +-
 code/ui/ui_shared.cpp                              |     4 +-
 code/ui/ui_shared.h                                |    11 -
 codeJK2/cgame/FxScheduler.h                        |     3 -
 codeJK2/cgame/cg_credits.cpp                       |     4 +-
 codeJK2/game/ghoul2_shared.h                       |     1 -
 codeJK2/icarus/Sequencer.cpp                       |    10 +-
 codeJK2/icarus/blockstream.h                       |     2 -
 codeJK2/icarus/sequencer.h                         |     2 -
 codemp/CMakeLists.txt                              |   135 +-
 codemp/cgame/cg_players.c                          |    12 +-
 codemp/cgame/cg_playerstate.c                      |     2 -
 codemp/client/FxScheduler.cpp                      |    21 +-
 codemp/client/FxScheduler.h                        |    11 +-
 codemp/client/cl_avi.cpp                           |     8 +-
 codemp/client/cl_cgame.cpp                         |    10 -
 codemp/client/cl_main.cpp                          |    36 +-
 codemp/client/cl_parse.cpp                         |     2 +-
 codemp/client/client.h                             |     2 -
 codemp/client/snd_ambient.cpp                      |    14 +-
 codemp/client/snd_ambient.h                        |     6 +-
 codemp/client/snd_dma.cpp                          |     6 +-
 codemp/client/snd_mem.cpp                          |     2 +-
 codemp/client/snd_music.cpp                        |    25 +-
 codemp/game/bg_misc.c                              |     2 +-
 codemp/game/g_bot.c                                |     6 +-
 codemp/game/g_cmds.c                               |    47 +-
 codemp/game/g_local.h                              |     2 -
 codemp/game/g_main.c                               |    14 -
 codemp/game/g_mem.c                                |     2 +-
 codemp/game/g_saga.c                               |     2 +-
 codemp/game/g_target.c                             |     2 +-
 codemp/game/w_force.c                              |    10 +-
 codemp/ghoul2/G2_gore.h                            |     2 +-
 codemp/ghoul2/g2_local.h                           |     8 +-
 codemp/ghoul2/ghoul2_shared.h                      |    10 +-
 codemp/icarus/GameInterface.h                      |     7 +-
 codemp/icarus/Q3_Registers.h                       |     4 +-
 codemp/icarus/Sequencer.cpp                        |    11 +-
 codemp/icarus/blockstream.h                        |     3 +-
 codemp/icarus/instance.h                           |     6 +-
 codemp/icarus/interpreter.h                        |     9 +-
 codemp/icarus/sequence.h                           |     6 +-
 codemp/icarus/sequencer.h                          |     8 +-
 codemp/icarus/taskmanager.h                        |    14 +-
 codemp/icarus/tokenizer.h                          |     8 +-
 codemp/macosx/macosx_qgl.h                         |  5097 --------
 codemp/mp3code/cupl3.c                             |     4 +
 codemp/mp3code/jdw.h                               |     6 -
 codemp/qcommon/RoffSystem.h                        |     5 +-
 codemp/qcommon/cm_patch.cpp                        |     2 +-
 codemp/qcommon/common.cpp                          |    84 +-
 codemp/qcommon/cvar.cpp                            |    18 +-
 codemp/qcommon/files.cpp                           |     6 +-
 codemp/qcommon/msg.cpp                             |    76 +-
 codemp/qcommon/net_ip.cpp                          |    15 +-
 codemp/qcommon/q_math.c                            |     6 +-
 codemp/qcommon/q_shared.c                          |    74 +-
 codemp/qcommon/q_shared.h                          |    17 +-
 codemp/qcommon/qcommon.h                           |   162 +-
 codemp/qcommon/stringed_ingame.cpp                 |    41 +-
 codemp/qcommon/stringed_interface.cpp              |     5 +-
 codemp/qcommon/stringed_interface.h                |     3 +-
 codemp/qcommon/vm.cpp                              |     8 +-
 codemp/qcommon/z_memman_pc.cpp                     |     4 +-
 codemp/rd-common/tr_font.cpp                       |    12 +-
 codemp/rd-common/tr_image_jpg.cpp                  |     5 +-
 codemp/rd-common/tr_public.h                       |    17 +-
 codemp/rd-dedicated/G2_API.cpp                     |    10 +-
 codemp/rd-dedicated/G2_bones.cpp                   |     2 +-
 codemp/rd-dedicated/G2_misc.cpp                    |    22 +-
 codemp/rd-dedicated/tr_ghoul2.cpp                  |     6 +-
 codemp/rd-dedicated/tr_init.cpp                    |     8 +-
 codemp/rd-dedicated/tr_local.h                     |     8 -
 codemp/rd-dedicated/tr_main.cpp                    |     5 -
 codemp/rd-dedicated/tr_model.cpp                   |     9 +-
 codemp/rd-dedicated/tr_skin.cpp                    |     1 -
 codemp/rd-vanilla/CMakeLists.txt                   |    37 +-
 codemp/rd-vanilla/G2_API.cpp                       |     8 +-
 codemp/rd-vanilla/G2_bones.cpp                     |     2 +-
 codemp/rd-vanilla/G2_misc.cpp                      |    22 +-
 codemp/rd-vanilla/glext.h                          | 11770 +++++++++++++++++++
 codemp/rd-vanilla/qgl.h                            |  1087 +-
 codemp/rd-vanilla/tr_backend.cpp                   |   264 +-
 codemp/rd-vanilla/tr_cmds.cpp                      |     4 +-
 codemp/rd-vanilla/tr_ghoul2.cpp                    |    10 +-
 codemp/rd-vanilla/tr_image.cpp                     |    46 +-
 codemp/rd-vanilla/tr_init.cpp                      |   727 +-
 codemp/rd-vanilla/tr_light.cpp                     |     3 +-
 codemp/rd-vanilla/tr_local.h                       |    28 +-
 codemp/rd-vanilla/tr_main.cpp                      |     5 -
 codemp/rd-vanilla/tr_model.cpp                     |     9 +-
 codemp/rd-vanilla/tr_quicksprite.cpp               |    11 +-
 codemp/rd-vanilla/tr_quicksprite.h                 |     2 +-
 codemp/rd-vanilla/tr_shader.cpp                    |    35 +
 codemp/rd-vanilla/tr_subs.cpp                      |    10 -
 codemp/sdl/sdl_glimp.cpp                           |  1120 --
 codemp/server/NPCNav/navigator.cpp                 |    16 +-
 codemp/server/NPCNav/navigator.h                   |    20 +-
 codemp/server/sv_bot.cpp                           |     2 +-
 codemp/server/sv_ccmds.cpp                         |     2 +-
 codemp/server/sv_client.cpp                        |    23 +-
 codemp/server/sv_init.cpp                          |     1 -
 codemp/server/sv_main.cpp                          |     8 +-
 codemp/sys/sys_loadlib.h                           |    26 -
 codemp/sys/sys_local.h                             |    13 -
 codemp/sys/sys_main.cpp                            |   624 -
 codemp/ui/ui_main.c                                |    20 +-
 codemp/ui/ui_shared.c                              |     9 +-
 codemp/win32/glw_win.h                             |     5 +-
 codemp/win32/win_local.h                           |     1 +
 codemp/win32/win_main.cpp                          |   790 +-
 codemp/win32/win_main_ded.cpp                      |   979 +-
 codemp/win32/win_shared.cpp                        |   252 +-
 debian/changelog                                   |     2 +-
 debian/control                                     |     2 +-
 debian/copyright                                   |    41 +-
 ...renderer-and-clients-to-a-bunch-of-unnece.patch |    56 +-
 ...d-QINLINE-to-inline-on-Linux-and-kFreeBSD.patch |    40 +
 ...ompiler-warnings-about-NORETURN-functions.patch |    71 +
 .../patches/Only-require-glext.h-on-Windows.patch  |    61 -
 ...p-or-Sys_Sleep-in-SP-to-avoid-busy-waiti.patch} |   380 +-
 debian/patches/series                              |     5 +-
 debian/rules                                       |     7 +-
 lib/minizip/unzip.cpp                              |     9 +-
 {codemp => shared}/sdl/sdl_input.cpp               |    42 +-
 {codemp => shared}/sdl/sdl_qgl.h                   |    39 +-
 codemp/sdl/sdl_snd.cpp => shared/sdl/sdl_sound.cpp |     0
 shared/sdl/sdl_window.cpp                          |   732 ++
 shared/sys/con_local.h                             |    13 +
 shared/sys/con_log.cpp                             |    57 +
 .../macosx_glimp.h => shared/sys/con_passive.cpp   |    65 +-
 shared/sys/con_tty.cpp                             |   535 +
 shared/sys/con_win32.cpp                           |   555 +
 {codemp => shared}/sys/snapvector.cpp              |     0
 shared/sys/sys_event.cpp                           |   113 +
 {code => shared}/sys/sys_loadlib.h                 |     0
 shared/sys/sys_local.h                             |    20 +
 shared/sys/sys_main.cpp                            |   727 ++
 shared/sys/sys_public.h                            |   162 +
 {codemp => shared}/sys/sys_unix.cpp                |   314 +-
 shared/sys/sys_win32.cpp                           |   563 +
 {codemp => shared}/sys/unix_local.h                |     0
 233 files changed, 31218 insertions(+), 17060 deletions(-)
 delete mode 100755 code/macosx/macosx_glimp.h
 create mode 100644 code/rd-vanilla/glext.h
 delete mode 100644 code/sdl/sdl_glimp.cpp
 delete mode 100644 code/sdl/sdl_input.cpp
 delete mode 100644 code/sdl/sdl_qgl.h
 delete mode 100644 code/sdl/sdl_snd.cpp
 delete mode 100644 code/sys/sys_local.h
 delete mode 100644 code/sys/sys_main.cpp
 delete mode 100644 code/sys/sys_unix.cpp
 delete mode 100755 codemp/macosx/macosx_qgl.h
 create mode 100644 codemp/rd-vanilla/glext.h
 delete mode 100644 codemp/sdl/sdl_glimp.cpp
 delete mode 100644 codemp/sys/sys_loadlib.h
 delete mode 100644 codemp/sys/sys_local.h
 delete mode 100644 codemp/sys/sys_main.cpp
 create mode 100644 debian/patches/Expand-QINLINE-to-inline-on-Linux-and-kFreeBSD.patch
 create mode 100644 debian/patches/Fix-some-compiler-warnings-about-NORETURN-functions.patch
 delete mode 100644 debian/patches/Only-require-glext.h-on-Windows.patch
 rename debian/patches/{Use-NET_Sleep-or-Sys_Sleep-for-SP-to-avoid-busy-wait.patch => Use-NET_Sleep-or-Sys_Sleep-in-SP-to-avoid-busy-waiti.patch} (73%)
 rename {codemp => shared}/sdl/sdl_input.cpp (95%)
 rename {codemp => shared}/sdl/sdl_qgl.h (87%)
 rename codemp/sdl/sdl_snd.cpp => shared/sdl/sdl_sound.cpp (100%)
 create mode 100644 shared/sdl/sdl_window.cpp
 create mode 100644 shared/sys/con_local.h
 create mode 100644 shared/sys/con_log.cpp
 rename codemp/macosx/macosx_glimp.h => shared/sys/con_passive.cpp (59%)
 mode change 100755 => 100644
 create mode 100644 shared/sys/con_tty.cpp
 create mode 100644 shared/sys/con_win32.cpp
 rename {codemp => shared}/sys/snapvector.cpp (100%)
 create mode 100644 shared/sys/sys_event.cpp
 rename {code => shared}/sys/sys_loadlib.h (100%)
 create mode 100644 shared/sys/sys_local.h
 create mode 100644 shared/sys/sys_main.cpp
 create mode 100644 shared/sys/sys_public.h
 rename {codemp => shared}/sys/sys_unix.cpp (63%)
 create mode 100644 shared/sys/sys_win32.cpp
 rename {codemp => shared}/sys/unix_local.h (100%)

-- 
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/openjk.git



More information about the Pkg-games-commits mailing list