[mednafen] 02/05: Imported Upstream version 0.9.38.6+dfsg
Stephen Kitt
skitt at moszumanska.debian.org
Wed Sep 2 18:16:36 UTC 2015
This is an automated email from the git hooks/post-receive script.
skitt pushed a commit to branch master
in repository mednafen.
commit f204d89f1f47c406eb9a5d1ab3e2ea71d816053c
Author: Stephen Kitt <steve at sk2.org>
Date: Tue Sep 1 19:37:30 2015 +0200
Imported Upstream version 0.9.38.6+dfsg
---
ChangeLog | 9 +++++++++
Documentation/gb.html | 2 +-
Documentation/gba.html | 2 +-
Documentation/gg.html | 2 +-
Documentation/lynx.html | 2 +-
Documentation/md.html | 2 +-
Documentation/mednafen.html | 2 +-
Documentation/modules.def | 2 +-
Documentation/nes.html | 2 +-
Documentation/netplay.html | 2 +-
Documentation/ngp.html | 2 +-
Documentation/pce.html | 2 +-
Documentation/pce_fast.html | 2 +-
Documentation/pcfx.html | 2 +-
Documentation/psx.html | 2 +-
Documentation/sms.html | 2 +-
Documentation/snes.html | 2 +-
Documentation/vb.html | 2 +-
Documentation/wswan.html | 2 +-
configure | 2 +-
configure.ac | 2 +-
src/cdrom/scsicd.cpp | 2 +-
src/pce_fast/pcecd_drive.cpp | 2 +-
src/psx/gpu.cpp | 4 ++--
src/psx/gpu_sprite.cpp | 29 +++++++++++++----------------
25 files changed, 46 insertions(+), 40 deletions(-)
diff --git a/ChangeLog b/ChangeLog
index 140671d..8850ed9 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,12 @@
+-- 0.9.38.6: --
+
+August 9, 2015:
+ PSX: Fixed a bug in the calculation of time taken by some GPU commands while in interlaced mode; fixes graphical glitches in
+ "Mr. Driller G".
+
+ PCE, PCE_FAST: Added more delay to CD Read command's returning of sector data, to fix a lockup in "Mirai Shonen Conan",
+ and a stuck note problem in "4 in 1 Super CD".
+
-- 0.9.38.5: --
June 26, 2015:
diff --git a/Documentation/gb.html b/Documentation/gb.html
index 73e9a26..59e4614 100644
--- a/Documentation/gb.html
+++ b/Documentation/gb.html
@@ -9,7 +9,7 @@
<body>
<center><h1><img alt="Mednafen" src="mednafen.png" width="696" height="204"></h1></center>
<center><h1>Game Boy (Color) Documentation</h1></center>
- <center><i>Last updated June 26, 2015<br>Valid as of 0.9.38.5</i></center>
+ <center><i>Last updated August 11, 2015<br>Valid as of 0.9.38.6</i></center>
<p></p>
<b>Table of Contents:</b>
<ul><li><a href="#Introduction">Introduction</a><ul></ul></li><li><a href="#Default+Key+Assignments">Default Key Assignments</a><ul></ul></li><li><a href="#Settings+Reference">Settings Reference</a><ul></ul></li></ul><hr width="100%">
diff --git a/Documentation/gba.html b/Documentation/gba.html
index 32b29e0..aa98e4c 100644
--- a/Documentation/gba.html
+++ b/Documentation/gba.html
@@ -9,7 +9,7 @@
<body>
<center><h1><img alt="Mednafen" src="mednafen.png" width="696" height="204"></h1></center>
<center><h1>Game Boy Advance Documentation</h1></center>
- <center><i>Last updated June 26, 2015<br>Valid as of 0.9.38.5</i></center>
+ <center><i>Last updated August 11, 2015<br>Valid as of 0.9.38.6</i></center>
<p></p>
<b>Table of Contents:</b>
<ul><li><a href="#Introduction">Introduction</a><ul><li><a href="#Introduction%01BIOS">BIOS</a><ul></ul></li><li><a href="#Introduction%01Custom+Palettes">Custom Palettes</a><ul></ul></li><li><a href="#Introduction%01Backup+Memory+Type">Backup Memory Type</a><ul></ul></li></ul></li><li><a href="#Default+Key+Assignments">Default Key Assignments</a><ul></ul></li><li><a href="#Settings+Reference">Settings Reference</a><ul></ul></li></ul><hr width="100%">
diff --git a/Documentation/gg.html b/Documentation/gg.html
index 4067baa..b748eb1 100644
--- a/Documentation/gg.html
+++ b/Documentation/gg.html
@@ -9,7 +9,7 @@
<body>
<center><h1><img alt="Mednafen" src="mednafen.png" width="696" height="204"></h1></center>
<center><h1>Sega Game Gear Documentation</h1></center>
- <center><i>Last updated June 26, 2015<br>Valid as of 0.9.38.5</i></center>
+ <center><i>Last updated August 11, 2015<br>Valid as of 0.9.38.6</i></center>
<p></p>
<b>Table of Contents:</b>
<ul><li><a href="#Introduction">Introduction</a><ul></ul></li><li><a href="#Settings+Reference">Settings Reference</a><ul></ul></li></ul><hr width="100%">
diff --git a/Documentation/lynx.html b/Documentation/lynx.html
index 7bc455a..ccc8636 100644
--- a/Documentation/lynx.html
+++ b/Documentation/lynx.html
@@ -9,7 +9,7 @@
<body>
<center><h1><img alt="Mednafen" src="mednafen.png" width="696" height="204"></h1></center>
<center><h1>Atari Lynx Documentation</h1></center>
- <center><i>Last updated June 26, 2015<br>Valid as of 0.9.38.5</i></center>
+ <center><i>Last updated August 11, 2015<br>Valid as of 0.9.38.6</i></center>
<p></p>
<b>Table of Contents:</b>
<ul><li><a href="#Introduction">Introduction</a><ul></ul></li><li><a href="#Default+Key+Assignments">Default Key Assignments</a><ul></ul></li><li><a href="#Settings+Reference">Settings Reference</a><ul></ul></li></ul><hr width="100%">
diff --git a/Documentation/md.html b/Documentation/md.html
index 5aa2e7c..1ad4d2c 100644
--- a/Documentation/md.html
+++ b/Documentation/md.html
@@ -9,7 +9,7 @@
<body>
<center><h1><img alt="Mednafen" src="mednafen.png" width="696" height="204"></h1></center>
<center><h1>Sega Genesis/MegaDrive Documentation</h1></center>
- <center><i>Last updated June 26, 2015<br>Valid as of 0.9.38.5</i></center>
+ <center><i>Last updated August 11, 2015<br>Valid as of 0.9.38.6</i></center>
<p></p>
<b>Table of Contents:</b>
<ul><li><a href="#Introduction">Introduction</a><ul></ul></li><li><a href="#Settings+Reference">Settings Reference</a><ul></ul></li></ul><hr width="100%">
diff --git a/Documentation/mednafen.html b/Documentation/mednafen.html
index fd897d6..774a58b 100644
--- a/Documentation/mednafen.html
+++ b/Documentation/mednafen.html
@@ -9,7 +9,7 @@
<body>
<center><h1><img alt="Mednafen" src="mednafen.png" width="696" height="204"></h1></center>
<center><h1>General Documentation</h1></center>
- <center><i>Last updated June 26, 2015<br>Valid as of 0.9.38.5</i></center>
+ <center><i>Last updated August 11, 2015<br>Valid as of 0.9.38.6</i></center>
<p></p>
<b>Table of Contents:</b>
<ul><li><a href="#Introduction">Introduction</a><ul><li><a href="#Section_base_directory">Base Directory</a><ul></ul></li></ul></li><li><a href="#Core+Features">Core Features</a><ul><li><a href="#Section_cdrom_emulation">CD Emulation</a><ul><li><a href="#Core+Features%01CD+Emulation%01Compact+Disc+Images">Compact Disc Images</a><ul></ul></li><li><a href="#Section_multicd_games">Multiple-CD Games</a><ul></ul></li><li><a href="#Section_cdg">CD+G</a><ul></ul></li><li><a href="#Section_phot [...]
diff --git a/Documentation/modules.def b/Documentation/modules.def
index c7ff776..253628c 100644
--- a/Documentation/modules.def
+++ b/Documentation/modules.def
@@ -1,4 +1,4 @@
-0.9.38.5
+0.9.38.6
nes
Nintendo Entertainment System/Famicom
256
diff --git a/Documentation/nes.html b/Documentation/nes.html
index 168e472..d0cb0e8 100644
--- a/Documentation/nes.html
+++ b/Documentation/nes.html
@@ -9,7 +9,7 @@
<body>
<center><h1><img alt="Mednafen" src="mednafen.png" width="696" height="204"></h1></center>
<center><h1>Nintendo Entertainment System/Famicom Documentation</h1></center>
- <center><i>Last updated June 26, 2015<br>Valid as of 0.9.38.5</i></center>
+ <center><i>Last updated August 11, 2015<br>Valid as of 0.9.38.6</i></center>
<p></p>
<b>Table of Contents:</b>
<ul><li><a href="#Introduction">Introduction</a><ul><li><a href="#Introduction%01Custom+Palettes">Custom Palettes</a><ul></ul></li><li><a href="#Introduction%01Input">Input</a><ul><li><a href="#Introduction%01Input%01Zapper">Zapper</a><ul></ul></li></ul></li><li><a href="#Introduction%01File+Formats">File Formats</a><ul><li><a href="#Introduction%01File+Formats%01iNES+Format">iNES Format</a><ul></ul></li><li><a href="#Introduction%01File+Formats%01UNIF">UNIF</a><ul></ul></li></ul></li>< [...]
diff --git a/Documentation/netplay.html b/Documentation/netplay.html
index c608617..43a1dcc 100644
--- a/Documentation/netplay.html
+++ b/Documentation/netplay.html
@@ -9,7 +9,7 @@
<body>
<center><h1><img alt="Mednafen" src="mednafen.png" width="696" height="204"></h1></center>
<center><h1>Netplay Documentation</h1></center>
- <center><i>Last updated June 26, 2015<br>Valid as of 0.9.38.5</i></center>
+ <center><i>Last updated August 11, 2015<br>Valid as of 0.9.38.6</i></center>
<p></p>
<b>Table of Contents:</b>
<ul><li><a href="#Introduction">Introduction</a><ul></ul></li><li><a href="#Setting+up+the+Server">Setting up the Server</a><ul></ul></li><li><a href="#Using+Mednafen%27s+netplay+console">Using Mednafen's netplay console</a><ul></ul></li></ul><hr width="100%">
diff --git a/Documentation/ngp.html b/Documentation/ngp.html
index c6e24b1..bab0ce8 100644
--- a/Documentation/ngp.html
+++ b/Documentation/ngp.html
@@ -9,7 +9,7 @@
<body>
<center><h1><img alt="Mednafen" src="mednafen.png" width="696" height="204"></h1></center>
<center><h1>Neo Geo Pocket (Color) Documentation</h1></center>
- <center><i>Last updated June 26, 2015<br>Valid as of 0.9.38.5</i></center>
+ <center><i>Last updated August 11, 2015<br>Valid as of 0.9.38.6</i></center>
<p></p>
<b>Table of Contents:</b>
<ul><li><a href="#Introduction">Introduction</a><ul></ul></li><li><a href="#Default+Key+Assignments">Default Key Assignments</a><ul></ul></li><li><a href="#Settings+Reference">Settings Reference</a><ul></ul></li></ul><hr width="100%">
diff --git a/Documentation/pce.html b/Documentation/pce.html
index a21a516..a921164 100644
--- a/Documentation/pce.html
+++ b/Documentation/pce.html
@@ -9,7 +9,7 @@
<body>
<center><h1><img alt="Mednafen" src="mednafen.png" width="696" height="204"></h1></center>
<center><h1>PC Engine/TurboGrafx 16 (CD)/SuperGrafx Documentation</h1></center>
- <center><i>Last updated June 26, 2015<br>Valid as of 0.9.38.5</i></center>
+ <center><i>Last updated August 11, 2015<br>Valid as of 0.9.38.6</i></center>
<p></p>
<b>Table of Contents:</b>
<ul><li><a href="#Introduction">Introduction</a><ul></ul></li><li><a href="#Custom+Palettes">Custom Palettes</a><ul></ul></li><li><a href="#Default+Key+Assignments">Default Key Assignments</a><ul></ul></li><li><a href="#Advanced+Usage">Advanced Usage</a><ul><li><a href="#Advanced+Usage%01Accidental+Soft+Resets">Accidental Soft Resets</a><ul></ul></li><li><a href="#Advanced+Usage%01Sprite+Flickering">Sprite Flickering</a><ul></ul></li><li><a href="#Advanced+Usage%01Obnoxious+Sound+Effect [...]
diff --git a/Documentation/pce_fast.html b/Documentation/pce_fast.html
index 3df43c1..8b5b401 100644
--- a/Documentation/pce_fast.html
+++ b/Documentation/pce_fast.html
@@ -9,7 +9,7 @@
<body>
<center><h1><img alt="Mednafen" src="mednafen.png" width="696" height="204"></h1></center>
<center><h1>PC Engine (CD)/TurboGrafx 16 (CD)/SuperGrafx Documentation</h1></center>
- <center><i>Last updated June 26, 2015<br>Valid as of 0.9.38.5</i></center>
+ <center><i>Last updated August 11, 2015<br>Valid as of 0.9.38.6</i></center>
<p></p>
<b>Table of Contents:</b>
<ul><li><a href="#Introduction">Introduction</a><ul></ul></li><li><a href="#Settings+Reference">Settings Reference</a><ul></ul></li></ul><hr width="100%">
diff --git a/Documentation/pcfx.html b/Documentation/pcfx.html
index 6b11bf2..c20b565 100644
--- a/Documentation/pcfx.html
+++ b/Documentation/pcfx.html
@@ -9,7 +9,7 @@
<body>
<center><h1><img alt="Mednafen" src="mednafen.png" width="696" height="204"></h1></center>
<center><h1>PC-FX Documentation</h1></center>
- <center><i>Last updated June 26, 2015<br>Valid as of 0.9.38.5</i></center>
+ <center><i>Last updated August 11, 2015<br>Valid as of 0.9.38.6</i></center>
<p></p>
<b>Table of Contents:</b>
<ul><li><a href="#Introduction">Introduction</a><ul></ul></li><li><a href="#Section_firmware_bios">Firmware/BIOS</a><ul></ul></li><li><a href="#Default+Key+Assignments">Default Key Assignments</a><ul></ul></li><li><a href="#Settings+Reference">Settings Reference</a><ul></ul></li></ul><hr width="100%">
diff --git a/Documentation/psx.html b/Documentation/psx.html
index 4a1b6c0..e70aa79 100644
--- a/Documentation/psx.html
+++ b/Documentation/psx.html
@@ -9,7 +9,7 @@
<body>
<center><h1><img alt="Mednafen" src="mednafen.png" width="696" height="204"></h1></center>
<center><h1>Sony PlayStation Documentation</h1></center>
- <center><i>Last updated June 26, 2015<br>Valid as of 0.9.38.5</i></center>
+ <center><i>Last updated August 11, 2015<br>Valid as of 0.9.38.6</i></center>
<p></p>
<b>Table of Contents:</b>
<ul><li><a href="#Section_intro">Introduction</a><ul></ul></li><li><a href="#Section_firmware_bios">Firmware/BIOS</a><ul></ul></li><li><a href="#Analog+Sticks+Range+Issues">Analog Sticks Range Issues</a><ul></ul></li><li><a href="#Section_multitap">Multitap Usage</a><ul></ul></li><li><a href="#Settings+Reference">Settings Reference</a><ul></ul></li></ul><hr width="100%">
diff --git a/Documentation/sms.html b/Documentation/sms.html
index 42a0aff..2c0a0c3 100644
--- a/Documentation/sms.html
+++ b/Documentation/sms.html
@@ -9,7 +9,7 @@
<body>
<center><h1><img alt="Mednafen" src="mednafen.png" width="696" height="204"></h1></center>
<center><h1>Sega Master System Documentation</h1></center>
- <center><i>Last updated June 26, 2015<br>Valid as of 0.9.38.5</i></center>
+ <center><i>Last updated August 11, 2015<br>Valid as of 0.9.38.6</i></center>
<p></p>
<b>Table of Contents:</b>
<ul><li><a href="#Introduction">Introduction</a><ul></ul></li><li><a href="#Settings+Reference">Settings Reference</a><ul></ul></li></ul><hr width="100%">
diff --git a/Documentation/snes.html b/Documentation/snes.html
index 51e5548..1b15e27 100644
--- a/Documentation/snes.html
+++ b/Documentation/snes.html
@@ -9,7 +9,7 @@
<body>
<center><h1><img alt="Mednafen" src="mednafen.png" width="696" height="204"></h1></center>
<center><h1>Super Nintendo Entertainment System/Super Famicom Documentation</h1></center>
- <center><i>Last updated June 26, 2015<br>Valid as of 0.9.38.5</i></center>
+ <center><i>Last updated August 11, 2015<br>Valid as of 0.9.38.6</i></center>
<p></p>
<b>Table of Contents:</b>
<ul><li><a href="#Introduction">Introduction</a><ul></ul></li><li><a href="#Default+Key+Assignments">Default Key Assignments</a><ul></ul></li><li><a href="#Settings+Reference">Settings Reference</a><ul></ul></li></ul><hr width="100%">
diff --git a/Documentation/vb.html b/Documentation/vb.html
index 560ae87..5a85b0c 100644
--- a/Documentation/vb.html
+++ b/Documentation/vb.html
@@ -9,7 +9,7 @@
<body>
<center><h1><img alt="Mednafen" src="mednafen.png" width="696" height="204"></h1></center>
<center><h1>Virtual Boy Documentation</h1></center>
- <center><i>Last updated June 26, 2015<br>Valid as of 0.9.38.5</i></center>
+ <center><i>Last updated August 11, 2015<br>Valid as of 0.9.38.6</i></center>
<p></p>
<b>Table of Contents:</b>
<ul><li><a href="#Introduction">Introduction</a><ul></ul></li><li><a href="#Settings+Reference">Settings Reference</a><ul></ul></li></ul><hr width="100%">
diff --git a/Documentation/wswan.html b/Documentation/wswan.html
index 19ec2b7..1602e3f 100644
--- a/Documentation/wswan.html
+++ b/Documentation/wswan.html
@@ -9,7 +9,7 @@
<body>
<center><h1><img alt="Mednafen" src="mednafen.png" width="696" height="204"></h1></center>
<center><h1>WonderSwan Documentation</h1></center>
- <center><i>Last updated June 26, 2015<br>Valid as of 0.9.38.5</i></center>
+ <center><i>Last updated August 11, 2015<br>Valid as of 0.9.38.6</i></center>
<p></p>
<b>Table of Contents:</b>
<ul><li><a href="#Introduction">Introduction</a><ul></ul></li><li><a href="#Default+Key+Assignments">Default Key Assignments</a><ul></ul></li><li><a href="#Game-specific+Emulation+Hacks">Game-specific Emulation Hacks</a><ul></ul></li><li><a href="#Settings+Reference">Settings Reference</a><ul></ul></li></ul><hr width="100%">
diff --git a/configure b/configure
index 3fd1084..cb16c28 100755
--- a/configure
+++ b/configure
@@ -4332,7 +4332,7 @@ $as_echo "$ac_cv_safe_to_define___extensions__" >&6; }
#
# Avoid trailing and leading zeroes in the decimal version components to avoid confusing not-so-learned people.
#
-MEDNAFEN_VERSION='0.9.38.5'
+MEDNAFEN_VERSION='0.9.38.6'
MEDNAFEN_VERSION_NUMERIC=0x000938
ac_aux_dir=
diff --git a/configure.ac b/configure.ac
index bc07e2f..61a76ef 100644
--- a/configure.ac
+++ b/configure.ac
@@ -6,7 +6,7 @@ AC_CONFIG_MACRO_DIR([m4])
#
# Avoid trailing and leading zeroes in the decimal version components to avoid confusing not-so-learned people.
#
-MEDNAFEN_VERSION='0.9.38.5'
+MEDNAFEN_VERSION='0.9.38.6'
MEDNAFEN_VERSION_NUMERIC=0x000938
AC_CANONICAL_HOST
diff --git a/src/cdrom/scsicd.cpp b/src/cdrom/scsicd.cpp
index 21d81e2..9e963fe 100644
--- a/src/cdrom/scsicd.cpp
+++ b/src/cdrom/scsicd.cpp
@@ -1928,7 +1928,7 @@ static void DoREADBase(uint32 sa, uint32 sc)
{
Cur_CDIF->HintReadSector(sa); //, sa + sc);
- CDReadTimer = (uint64)1 * 2048 * System_Clock / CD_DATA_TRANSFER_RATE;
+ CDReadTimer = (uint64)((WhichSystem == SCSICD_PCE) ? 3 : 1) * 2048 * System_Clock / CD_DATA_TRANSFER_RATE;
}
else
{
diff --git a/src/pce_fast/pcecd_drive.cpp b/src/pce_fast/pcecd_drive.cpp
index 8010b1d..258986c 100644
--- a/src/pce_fast/pcecd_drive.cpp
+++ b/src/pce_fast/pcecd_drive.cpp
@@ -472,7 +472,7 @@ static void DoREADBase(uint32 sa, uint32 sc)
{
Cur_CDIF->HintReadSector(sa); //, sa + sc);
- CDReadTimer = (uint64)1 * 2048 * System_Clock / CD_DATA_TRANSFER_RATE;
+ CDReadTimer = (uint64)3 * 2048 * System_Clock / CD_DATA_TRANSFER_RATE;
}
else
{
diff --git a/src/psx/gpu.cpp b/src/psx/gpu.cpp
index 3ca9dde..0593e67 100644
--- a/src/psx/gpu.cpp
+++ b/src/psx/gpu.cpp
@@ -351,7 +351,6 @@ INLINE void PS_GPU::Command_FBFill(const uint32 *cb)
//printf("[GPU] FB Fill %d:%d w=%d, h=%d\n", destX, destY, width, height);
DrawTimeAvail -= 46; // Approximate
- DrawTimeAvail -= ((width * height) >> 3) + (height * 9);
for(int32 y = 0; y < height; y++)
{
@@ -360,6 +359,8 @@ INLINE void PS_GPU::Command_FBFill(const uint32 *cb)
if(LineSkipTest(d_y))
continue;
+ DrawTimeAvail -= (width >> 3) + 9;
+
for(int32 x = 0; x < width; x++)
{
const int32 d_x = (x + destX) & 1023;
@@ -367,7 +368,6 @@ INLINE void PS_GPU::Command_FBFill(const uint32 *cb)
GPURAM[d_y][d_x] = fill_value;
}
}
-
}
INLINE void PS_GPU::Command_FBCopy(const uint32 *cb)
diff --git a/src/psx/gpu_sprite.cpp b/src/psx/gpu_sprite.cpp
index 5bb5343..9994ec4 100644
--- a/src/psx/gpu_sprite.cpp
+++ b/src/psx/gpu_sprite.cpp
@@ -89,22 +89,6 @@ void PS_GPU::DrawSprite(int32 x_arg, int32 y_arg, int32 w, int32 h, uint8 u_arg,
if(y_bound > (ClipY1 + 1))
y_bound = ClipY1 + 1;
- if(y_bound > y_start && x_bound > x_start)
- {
- //
- // Note(TODO): From tests on a PS1, even a 0-width sprite takes up time to "draw" proportional to its height.
- //
- int32 suck_time = (x_bound - x_start) * (y_bound - y_start);
-
- if((BlendMode >= 0) || MaskEval_TA)
- {
- suck_time += ((((x_bound + 1) & ~1) - (x_start & ~1)) * (y_bound - y_start)) >> 1;
- }
-
- DrawTimeAvail -= suck_time;
- }
-
-
//HeightMode && !dfe && ((y & 1) == ((DisplayFB_YStart + !field_atvs) & 1)) && !DisplayOff
//printf("%d:%d, %d, %d ---- heightmode=%d displayfb_ystart=%d field_atvs=%d displayoff=%d\n", w, h, scanline, dfe, HeightMode, DisplayFB_YStart, field_atvs, DisplayOff);
@@ -117,6 +101,19 @@ void PS_GPU::DrawSprite(int32 x_arg, int32 y_arg, int32 w, int32 h, uint8 u_arg,
if(!LineSkipTest(y))
{
+ if(MDFN_LIKELY(x_bound > x_start))
+ {
+ //
+ // TODO: From tests on a PS1, even a 0-width sprite takes up time to "draw" proportional to its height.
+ //
+ int32 suck_time = /*8 +*/ (x_bound - x_start);
+
+ if((BlendMode >= 0) || MaskEval_TA)
+ suck_time += (((x_bound + 1) & ~1) - (x_start & ~1)) >> 1;
+
+ DrawTimeAvail -= suck_time;
+ }
+
for(int32 x = x_start; MDFN_LIKELY(x < x_bound); x++)
{
if(textured)
--
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