[airstrike] 13/33: Removed mention of network play from description (Closes: #594665) (LP: #602703)
Markus Koschany
apo at moszumanska.debian.org
Wed Apr 13 09:34:17 UTC 2016
This is an automated email from the git hooks/post-receive script.
apo pushed a commit to branch master
in repository airstrike.
commit 5cff9868de15f41fe3377fda7cd172ecf62045ec
Author: Paul Wise <pabs at debian.org>
Date: Sat Aug 28 08:14:14 2010 +0000
Removed mention of network play from description
(Closes: #594665) (LP: #602703)
---
debian/changelog | 2 ++
debian/control | 6 ++----
2 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/debian/changelog b/debian/changelog
index a823e85..7ea3586 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -1,6 +1,8 @@
airstrike (0.99+1.0pre6a-5) UNRELEASED; urgency=low
* Add a watch file
+ * Removed mention of network play from description
+ (Closes: #594665) (LP: #602703)
-- Paul Wise <pabs at debian.org> Sat, 31 Jan 2009 18:38:12 +0900
diff --git a/debian/control b/debian/control
index 64282d9..59100ca 100644
--- a/debian/control
+++ b/debian/control
@@ -15,10 +15,8 @@ Depends: airstrike-common, ${shlibs:Depends}
Description: 2d dogfight game in the tradition of 'Biplanes' and 'BIP'
Airstrike is a 2d dogfight game in the tradition of the Intellivision and
Amiga games 'Biplanes' and 'BIP'. It features a robust physics engine and
- several other extensions of the original games. It is currently 0-2 player
- only, but will hopefully have network play and some more advanced computer
- controlled enemies in the future. The graphics have been created using the
- Povray raytracer, and should be easy to extend and modify.
+ several other extensions of the original games. Playable by
+ 1 or 2 persons.
Package: airstrike-common
Architecture: all
--
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