[game-data-packager] 01/01: Update changelog

Simon McVittie smcv at debian.org
Tue Dec 6 10:27:28 UTC 2016


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smcv pushed a commit to branch master
in repository game-data-packager.

commit 27834808754e47849ccfe08a870602b6d2c2bdb8
Author: Simon McVittie <smcv at debian.org>
Date:   Tue Dec 6 10:27:18 2016 +0000

    Update changelog
---
 debian/changelog | 12 ++++++++----
 1 file changed, 8 insertions(+), 4 deletions(-)

diff --git a/debian/changelog b/debian/changelog
index d36b3e5..a9de298 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -1,11 +1,15 @@
-game-data-packager (48) unstable; urgency=medium
+game-data-packager (48) UNRELEASED; urgency=medium
 
   * Enhancements and bug fixes:
     - Add a button to "Doom II Masterlevels" launcher to start
       chocolate-doom-setup from there. [adetiste]
-    - Fix launcher scripts generated in BINDIR,
-      impacted games: Z-code text-mode adventures (H2G2, Zork...)
-      and multilingual ScummVM games [adetiste]
+    - Fix launcher scripts generated without fully expanding $bindir,
+      resulting in files in '/$prefix'. This affected Z-code text
+      adventures (H2G2, Zork, etc.) and multilingual ScummVM games.
+      [adetiste]
+  * Internal changes:
+    - Refactor doom2-masterlevels launcher [adetiste]
+    - Add all and distclean Makefile targets [smcv]
 
  -- Simon McVittie <smcv at debian.org>  Thu, 24 Nov 2016 08:15:30 +0100
 

-- 
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