[scorched3d] 17/39: Add wx3.0-compat.patch

Markus Koschany apo at moszumanska.debian.org
Sat Jul 16 03:28:27 UTC 2016


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apo pushed a commit to branch master
in repository scorched3d.

commit d1817e55e1f581b08c0e5418e777d6d1ec20ab93
Author: Markus Koschany <apo at debian.org>
Date:   Fri Jul 15 18:02:06 2016 +0200

    Add wx3.0-compat.patch
---
 debian/patches/series             |   1 +
 debian/patches/wx3.0-compat.patch | 158 ++++++++++++++++++++++++++++++++++++++
 2 files changed, 159 insertions(+)

diff --git a/debian/patches/series b/debian/patches/series
index 9617fa5..84b7bc6 100644
--- a/debian/patches/series
+++ b/debian/patches/series
@@ -3,3 +3,4 @@
 0004-ftbfs-gcc-4.7.patch
 0006-fix-freetype-includes.patch
 0007-spelling.patch
+wx3.0-compat.patch
diff --git a/debian/patches/wx3.0-compat.patch b/debian/patches/wx3.0-compat.patch
new file mode 100644
index 0000000..2f73d8f
--- /dev/null
+++ b/debian/patches/wx3.0-compat.patch
@@ -0,0 +1,158 @@
+From: Markus Koschany <apo at debian.org>
+Date: Fri, 15 Jul 2016 18:01:36 +0200
+Subject: wx3.0 compat
+
+---
+ src/launcher/wxdialogs/Display.cpp        |  8 ++++----
+ src/launcher/wxdialogs/DisplayDialog.cpp  | 10 +++++-----
+ src/launcher/wxdialogs/SettingsDialog.cpp | 14 +++++++-------
+ 3 files changed, 16 insertions(+), 16 deletions(-)
+
+diff --git a/src/launcher/wxdialogs/Display.cpp b/src/launcher/wxdialogs/Display.cpp
+index e0a423a..f112a6e 100644
+--- a/src/launcher/wxdialogs/Display.cpp
++++ b/src/launcher/wxdialogs/Display.cpp
+@@ -26,7 +26,7 @@ static void createMainControls(wxWindow *parent, wxSizer *sizer)
+ 	// Display settings
+ 	wxStaticBox *displayBox = new wxStaticBox(parent, -1, wxT("&Display"));
+ 	wxStaticBoxSizer *displaySizer = new wxStaticBoxSizer(displayBox, wxVERTICAL);
+-	wxFlexGridSizer *displaySizer2 = new wxFlexGridSizer(2, 3, 5, 5);
++	wxFlexGridSizer *displaySizer2 = new wxFlexGridSizer(0, 3, 5, 5);
+ 	wxStaticText *resText = new wxStaticText(parent, -1, wxT("&Resolution :"));
+ 	IDC_DISPLAY_CTRL = 
+ 		new wxComboBox(parent, -1,
+@@ -88,7 +88,7 @@ static void createMainControls(wxWindow *parent, wxSizer *sizer)
+ 	// Sound settings
+ 	wxStaticBox *soundBox = new wxStaticBox(parent, -1, wxT("&Sound"));
+ 	wxStaticBoxSizer *soundSizerMain = new wxStaticBoxSizer(soundBox, wxVERTICAL);
+-	wxFlexGridSizer *soundSizer1 = new wxFlexGridSizer(4, 2);
++	wxFlexGridSizer *soundSizer1 = new wxFlexGridSizer(0, 4, 2, 0);
+ 	wxStaticText *volumeText = new wxStaticText(parent, -1, wxT("Sound Volume :"));
+ 	wxStaticText *musicVolumeText = new wxStaticText(parent, -1, wxT("Music Volume :"));
+ 	wxStaticText *ambientVolumeText = new wxStaticText(parent, -1, wxT("Ambient Volume :"));
+@@ -137,7 +137,7 @@ static void createMainControls(wxWindow *parent, wxSizer *sizer)
+ 		wxT("Game Detail Options"));
+ 	wxStaticBoxSizer *speedSizer = new wxStaticBoxSizer(speedBox, wxHORIZONTAL);
+ 
+-	wxGridSizer *loadSizer = new wxFlexGridSizer(2, 2);
++	wxGridSizer *loadSizer = new wxFlexGridSizer(0, 2, 2, 0);
+ 	IDC_LOADULTRA_CTRL = new wxButton(parent,  ID_LOADULTRA, wxT("&Ultra Detail"), wxDefaultPosition, wxSize(120,-1));
+ 	IDC_LOADDEFAULTS_CTRL = new wxButton(parent, ID_LOADDEFAULTS, wxT("&Normal Detail"), wxDefaultPosition, wxSize(120,-1));
+ 	IDC_LOADMEDIUM_CTRL = new wxButton(parent, ID_LOADMEDIUM, wxT("Faster Detail"), wxDefaultPosition, wxSize(120,-1));
+@@ -471,7 +471,7 @@ static void createKeysControls(wxWindow *parent, wxSizer *topsizer)
+ {
+ 	wxScrolledWindow *scrolledWindow = new wxScrolledWindow(parent, -1, 
+ 		wxDefaultPosition, wxSize(480, 250));
+-	wxSizer *sizer = new wxFlexGridSizer(5, 1);
++	wxSizer *sizer = new wxFlexGridSizer(0, 5, 1, 0);
+ 	
+ 	keyboardKeyList.clear();
+ 	if (!Keyboard::instance()->loadKeyFile())
+diff --git a/src/launcher/wxdialogs/DisplayDialog.cpp b/src/launcher/wxdialogs/DisplayDialog.cpp
+index c34c9dc..0cdc620 100644
+--- a/src/launcher/wxdialogs/DisplayDialog.cpp
++++ b/src/launcher/wxdialogs/DisplayDialog.cpp
+@@ -449,15 +449,15 @@ void DisplayFrame::refreshScreen()
+ 	IDC_SLIDER1_CTRL->SetValue(OptionsDisplay::instance()->getBrightness());
+ 	IDC_SLIDER1_CTRL->SetToolTip(wxString(OptionsDisplay::instance()->getBrightnessEntry().getDescription(), wxConvUTF8));
+ 	IDC_VOLUME_CTRL->SetRange(0, 128);
+-	IDC_VOLUME_CTRL->SetTickFreq(4, 0);
++	IDC_VOLUME_CTRL->SetTickFreq(4);
+ 	IDC_VOLUME_CTRL->SetValue(OptionsDisplay::instance()->getSoundVolume());
+ 	IDC_VOLUME_CTRL->SetToolTip(wxString(OptionsDisplay::instance()->getSoundVolumeEntry().getDescription(), wxConvUTF8));
+ 	IDC_MUSICVOLUME_CTRL->SetRange(0, 128);
+-	IDC_MUSICVOLUME_CTRL->SetTickFreq(4, 0);
++	IDC_MUSICVOLUME_CTRL->SetTickFreq(4);
+ 	IDC_MUSICVOLUME_CTRL->SetValue(OptionsDisplay::instance()->getMusicVolume());
+ 	IDC_MUSICVOLUME_CTRL->SetToolTip(wxString(OptionsDisplay::instance()->getMusicVolumeEntry().getDescription(), wxConvUTF8));
+ 	IDC_AMBIENTVOLUME_CTRL->SetRange(0, 128);
+-	IDC_AMBIENTVOLUME_CTRL->SetTickFreq(4, 0);
++	IDC_AMBIENTVOLUME_CTRL->SetTickFreq(4);
+ 	IDC_AMBIENTVOLUME_CTRL->SetValue(OptionsDisplay::instance()->getAmbientSoundVolume());
+ 	IDC_AMBIENTVOLUME_CTRL->SetToolTip(wxString(OptionsDisplay::instance()->getAmbientSoundVolumeEntry().getDescription(), wxConvUTF8));
+ 	IDC_USERNAME_CTRL->SetValue(wxString(OptionsDisplay::instance()->getOnlineUserName(), wxConvUTF8));
+@@ -736,7 +736,7 @@ void DisplayFrame::onExportMod(wxCommandEvent &event)
+ #if wxCHECK_VERSION(2, 8, 0)
+ 		wxFD_SAVE);
+ #else
+-		wxSAVE);
++		wxFD_SAVE);
+ #endif
+ 	if (file.empty()) return;
+ 	ModFiles files;
+@@ -764,7 +764,7 @@ void DisplayFrame::onImportMod(wxCommandEvent &event)
+ #if wxCHECK_VERSION(2, 8, 0)
+ 		wxFD_OPEN | wxFD_FILE_MUST_EXIST);
+ #else
+-		wxOPEN | wxFILE_MUST_EXIST);
++		wxFD_OPEN | wxFD_FILE_MUST_EXIST);
+ #endif
+ 	if (file.empty()) return;
+ 	ModFiles files;
+diff --git a/src/launcher/wxdialogs/SettingsDialog.cpp b/src/launcher/wxdialogs/SettingsDialog.cpp
+index b312085..03ba629 100644
+--- a/src/launcher/wxdialogs/SettingsDialog.cpp
++++ b/src/launcher/wxdialogs/SettingsDialog.cpp
+@@ -105,7 +105,7 @@ void SettingsFrame::createMainPanel(bool server)
+ 	mainPanel_ = new wxPanel(book_, -1);
+ 	book_->AddPage(mainPanel_, wxT("Main"));
+ 	wxSizer *mainPanelSizer = new wxBoxSizer(wxVERTICAL);
+-	wxSizer *sizer = new wxFlexGridSizer(2, 2);
++	wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);
+ 	mainPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
+ 
+ 	setters_.push_back(
+@@ -166,7 +166,7 @@ void SettingsFrame::createMoneyPanel()
+ {
+ 	moneyPanel_ = new wxPanel(book_, -1);
+ 	wxSizer *ecoPanelSizer = new wxBoxSizer(wxVERTICAL);
+-	wxSizer *sizer = new wxFlexGridSizer(2, 2);
++	wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);
+ 	ecoPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
+ 
+ 	setters_.push_back(
+@@ -215,7 +215,7 @@ void SettingsFrame::createScorePanel()
+ {
+ 	scorePanel_ = new wxPanel(book_, -1);
+ 	wxSizer *ecoPanelSizer = new wxBoxSizer(wxVERTICAL);
+-	wxSizer *sizer = new wxFlexGridSizer(2, 2);
++	wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);
+ 	ecoPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
+ 
+ 	setters_.push_back(
+@@ -249,7 +249,7 @@ void SettingsFrame::createWeaponsPanel()
+ {
+ 	weaponsPanel_ = new wxPanel(book_, -1);
+ 	wxSizer *ecoPanelSizer = new wxBoxSizer(wxVERTICAL);
+-	wxSizer *sizer = new wxFlexGridSizer(2, 2);
++	wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);
+ 	ecoPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
+ 
+ 	setters_.push_back(
+@@ -286,7 +286,7 @@ void SettingsFrame::createEnvPanel()
+ {
+ 	envPanel_ = new wxPanel(book_, -1);
+ 	wxSizer *envPanelSizer = new wxBoxSizer(wxVERTICAL);
+-	wxSizer *sizer = new wxFlexGridSizer(2, 2);
++	wxSizer *sizer = new wxFlexGridSizer(0, 2, 2, 0);
+ 	envPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
+ 
+ 	setters_.push_back(
+@@ -337,7 +337,7 @@ void SettingsFrame::createLandPanel()
+ 	wxScrolledWindow *scrolledWindow = new wxScrolledWindow(landPanel_, -1, 
+ 		wxDefaultPosition, wxSize(225, 200));
+ 
+-	wxSizer *sizer = new wxFlexGridSizer(3, 3);
++	wxSizer *sizer = new wxFlexGridSizer(0, 3, 3, 0);
+ 	int i = 0;
+ 	std::list<LandscapeDefinitionsEntry> &defns =
+ 		landscapeDefinitions.getAllLandscapes();
+@@ -438,7 +438,7 @@ void SettingsFrame::createPlayersPanel()
+ 		wxT("Players are persistent for game"));
+ 	playersPanelSizer->Add(IDC_SERVER_RESIDUAL_CTRL, 0, wxALIGN_CENTER | wxTOP, 10);
+ 		
+-	wxSizer *sizer = new wxGridSizer(3, 3);
++	wxSizer *sizer = new wxGridSizer(0, 3, 3, 0);
+ 	playersPanelSizer->Add(sizer, 0, wxALL | wxALIGN_CENTER, 10);
+ 
+ 	for (int i=0; i<24; i++)

-- 
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