[aseprite] 46/308: Use const& instead of pointers
Tobias Hansen
thansen at moszumanska.debian.org
Tue Mar 8 02:44:50 UTC 2016
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thansen pushed a commit to branch master
in repository aseprite.
commit 7125643febf8bccf389e87f04f7d656093e29866
Author: David Capello <davidcapello at gmail.com>
Date: Thu Dec 3 21:51:59 2015 -0300
Use const& instead of pointers
---
src/app/ui/editor/moving_cel_state.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/app/ui/editor/moving_cel_state.cpp b/src/app/ui/editor/moving_cel_state.cpp
index 7a02389..65cbf8e 100644
--- a/src/app/ui/editor/moving_cel_state.cpp
+++ b/src/app/ui/editor/moving_cel_state.cpp
@@ -85,9 +85,9 @@ bool MovingCelState::onMouseUp(Editor* editor, MouseMessage* msg)
// Put the cels in the original position.
for (size_t i=0; i<m_celList.size(); ++i) {
Cel* cel = m_celList[i];
- gfx::Point* celStart = &m_celStarts[i];
+ const gfx::Point& celStart = m_celStarts[i];
- cel->setPosition(*celStart);
+ cel->setPosition(celStart);
}
// If the user didn't cancel the operation...
--
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