[aseprite] 174/308: Improve build instructions

Tobias Hansen thansen at moszumanska.debian.org
Tue Mar 8 02:45:07 UTC 2016


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thansen pushed a commit to branch master
in repository aseprite.

commit c2a7441afbdfa4e4fd6073114ac119f37944adb6
Author: Jay Pinkman <jaypinkman at hotmail.com>
Date:   Wed Dec 30 17:29:53 2015 +0200

    Improve build instructions
    
    i changed all the commands from `cmake .. <options>` to `cmake <options> ..` - this is the standard order and on BSD systems the C library requires options to precede other arguments (although i don't know if this affects CMake).
    
    also i was confused by the instructions, i thought i have to use `build/bin/aseprite` and shouldn't run `make install`. maybe it's just me but i still clarified that part.
---
 INSTALL.md | 16 +++++++++++-----
 1 file changed, 11 insertions(+), 5 deletions(-)

diff --git a/INSTALL.md b/INSTALL.md
index 4eb1592..7087119 100644
--- a/INSTALL.md
+++ b/INSTALL.md
@@ -55,24 +55,30 @@ the repository clone in a directory called `aseprite-source`):
 
    If you have nmake (MSVC compilers):
 
-        C:\...\aseprite-source\build>cmake .. -G "NMake Makefiles"
+        C:\...\aseprite-source\build>cmake -G "NMake Makefiles" ..
 
    If you have Visual Studio you can generate a solution:
 
-        C:\...\aseprite-source\build>cmake .. -G "Visual Studio 12 2013"
+        C:\...\aseprite-source\build>cmake -G "Visual Studio 12 2013" ..
 
    If you are on Linux:
 
-        /.../aseprite-source/build$ cmake .. -G "Unix Makefiles"
+        /.../aseprite-source/build$ cmake -G "Unix Makefiles" ..
 
    For more information in [CMake wiki](http://www.vtk.org/Wiki/CMake_Generator_Specific_Information).
+   
+   Additionally you can change build settings by passing them on the command line, like so:
 
-3. After you have executed one of the `cmake .. -G <generator>`
+        /.../aseprite-source/build$ cmake -DCMAKE_INSTALL_PREFIX=~/software ..
+
+   or later on with a tool like `ccmake`.
+
+3. After you have executed one of the `cmake -G <generator> ..`
    commands, you have to compile the project executing make, nmake,
    opening the solution, etc.
 
 4. When the project is compiled, you can find the executable file
-   inside `build/bin/aseprite.exe`.
+   inside `build/bin/aseprite.exe`. If you invoked `make install` it will be copied to an appropriate location (e.g. `/usr/local/bin/aseprite` on Linux).
 
 ## Mac OS X details
 

-- 
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