[colobot] 62/377: Moving CBotSwitch class in its own header and source files.

Didier Raboud odyx at moszumanska.debian.org
Wed Mar 30 13:33:58 UTC 2016


This is an automated email from the git hooks/post-receive script.

odyx pushed a commit to branch debian/master
in repository colobot.

commit 5629bce950470348f293e49250eb54299d80cfb4
Author: Grunaka <dev at romainbreton.fr>
Date:   Sun Nov 8 19:04:49 2015 +0100

    Moving CBotSwitch class in its own header and source files.
---
 src/CBot/CBot.cpp                 |   1 +
 src/CBot/CBot.h                   |  17 ---
 src/CBot/CBotInstr/CBotSwitch.cpp | 214 ++++++++++++++++++++++++++++++++++++++
 src/CBot/CBotInstr/CBotSwitch.h   |  76 ++++++++++++++
 src/CBot/CBotWhile.cpp            | 188 ---------------------------------
 src/CBot/CMakeLists.txt           |   1 +
 6 files changed, 292 insertions(+), 205 deletions(-)

diff --git a/src/CBot/CBot.cpp b/src/CBot/CBot.cpp
index dad1ccc..97bcc77 100644
--- a/src/CBot/CBot.cpp
+++ b/src/CBot/CBot.cpp
@@ -38,6 +38,7 @@
 #include "CBot.h"
 #include "CBotInstr/CBotDo.h"
 #include "CBotInstr/CBotFor.h"
+#include "CBotInstr/CBotSwitch.h"
 
 // Local include
 
diff --git a/src/CBot/CBot.h b/src/CBot/CBot.h
index 4d70132..01a874d 100644
--- a/src/CBot/CBot.h
+++ b/src/CBot/CBot.h
@@ -511,23 +511,6 @@ public:
     void        RestoreState(CBotStack* &pj, bool bMain) override;
 };
 
-
-class CBotSwitch : public CBotInstr
-{
-private:
-    CBotInstr*    m_Value;            // value to seek
-    CBotInstr*    m_Block;            // instructions
-
-public:
-                CBotSwitch();
-                ~CBotSwitch();
-    static
-    CBotInstr*    Compile(CBotToken* &p, CBotCStack* pStack);
-    bool        Execute(CBotStack* &pj) override;
-    void        RestoreState(CBotStack* &pj, bool bMain) override;
-};
-
-
 class CBotCase : public CBotInstr
 {
 private:
diff --git a/src/CBot/CBotInstr/CBotSwitch.cpp b/src/CBot/CBotInstr/CBotSwitch.cpp
new file mode 100644
index 0000000..f9510d9
--- /dev/null
+++ b/src/CBot/CBotInstr/CBotSwitch.cpp
@@ -0,0 +1,214 @@
+
+
+/*
+ * This file is part of the Colobot: Gold Edition source code
+ * Copyright (C) 2001-2015, Daniel Roux, EPSITEC SA & TerranovaTeam
+ * http://epsitec.ch; http://colobot.info; http://github.com/colobot
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see http://gnu.org/licenses
+ */
+
+// Modules inlcude
+#include "CBotSwitch.h"
+
+// Local include
+
+// Global include
+
+
+////////////////////////////////////////////////////////////////////////////////
+CBotSwitch::CBotSwitch()
+{
+    m_Value     =
+    m_Block     = nullptr;         // nullptr so that delete is not possible further
+    name = "CBotSwitch";        // debug
+}
+
+////////////////////////////////////////////////////////////////////////////////
+CBotSwitch::~CBotSwitch()
+{
+    delete  m_Value;        // frees the value
+    delete  m_Block;        // frees the instruction block
+}
+
+////////////////////////////////////////////////////////////////////////////////
+CBotInstr* CBotSwitch::Compile(CBotToken* &p, CBotCStack* pStack)
+{
+    CBotSwitch* inst = new CBotSwitch();        // creates the object
+    CBotToken*  pp = p;                         // preserves at the ^ token (starting position)
+
+    inst->SetToken(p);
+    if (!IsOfType(p, ID_SWITCH)) return nullptr;   // should never happen
+
+    CBotCStack* pStk = pStack->TokenStack(pp);  // un petit bout de pile svp
+
+    if ( IsOfType(p, ID_OPENPAR ) )
+    {
+        if ( nullptr != (inst->m_Value = CBotExpression::Compile( p, pStk )) )
+        {
+            if ( pStk->GetType() < CBotTypLong )
+            {
+                if ( IsOfType(p, ID_CLOSEPAR ) )
+                {
+                    if ( IsOfType(p, ID_OPBLK ) )
+                    {
+                        IncLvl();
+
+                        while( !IsOfType( p, ID_CLBLK ) )
+                        {
+                            if ( p->GetType() == ID_CASE || p->GetType() == ID_DEFAULT)
+                            {
+                                CBotCStack* pStk2 = pStk->TokenStack(p);    // un petit bout de pile svp
+
+                                CBotInstr* i = CBotCase::Compile( p, pStk2 );
+                                if (i == nullptr)
+                                {
+                                    delete inst;
+                                    return pStack->Return(nullptr, pStk2);
+                                }
+                                delete pStk2;
+                                if ( inst->m_Block == nullptr ) inst->m_Block = i;
+                                else inst->m_Block->AddNext(i);
+                                continue;
+                            }
+
+                            if ( inst->m_Block == nullptr )
+                            {
+                                pStk->SetError(TX_NOCASE, p->GetStart());
+                                delete inst;
+                                return pStack->Return(nullptr, pStk);
+                            }
+
+                            CBotInstr* i = CBotBlock::CompileBlkOrInst( p, pStk, true );
+                            if ( !pStk->IsOk() )
+                            {
+                                delete inst;
+                                return pStack->Return(nullptr, pStk);
+                            }
+                            inst->m_Block->AddNext(i);
+
+                            if ( p == nullptr )
+                            {
+                                pStk->SetError(TX_CLOSEBLK, -1);
+                                delete inst;
+                                return pStack->Return(nullptr, pStk);
+                            }
+                        }
+                        DecLvl();
+
+                        if ( inst->m_Block == nullptr )
+                        {
+                            pStk->SetError(TX_NOCASE, p->GetStart());
+                            delete inst;
+                            return pStack->Return(nullptr, pStk);
+                        }
+                        // the statement block is ok
+                        return pStack->Return(inst, pStk);  // return an object to the application
+                    }
+                    pStk->SetError( TX_OPENBLK, p->GetStart() );
+                }
+                pStk->SetError( TX_CLOSEPAR, p->GetStart() );
+            }
+            pStk->SetError( TX_BADTYPE, p->GetStart() );
+        }
+    }
+    pStk->SetError( TX_OPENPAR, p->GetStart());
+
+    delete inst;                                // error, frees up
+    return pStack->Return(nullptr, pStk);          // no object, the error is on the stack
+}
+
+////////////////////////////////////////////////////////////////////////////////
+bool CBotSwitch :: Execute(CBotStack* &pj)
+{
+    CBotStack* pile1 = pj->AddStack(this);      // adds an item to the stack
+//  if ( pile1 == EOX ) return true;
+
+    CBotInstr*  p = m_Block;                    // first expression
+
+    int     state = pile1->GetState();
+    if (state == 0)
+    {
+        if ( !m_Value->Execute(pile1) ) return false;
+        pile1->SetState(state = -1);
+    }
+
+    if ( pile1->IfStep() ) return false;
+
+    if ( state == -1 )
+    {
+        state = 0;
+        int val = pile1->GetVal();                      // result of the value
+
+        CBotStack* pile2 = pile1->AddStack();
+        while ( p != nullptr )                             // search for the corresponding case in a list
+        {
+            state++;
+            if ( p->CompCase( pile2, val ) ) break;     // found the case
+            p = p->GetNext();
+        }
+        pile2->Delete();
+
+        if ( p == nullptr ) return pj->Return(pile1);      // completed if nothing
+
+        if ( !pile1->SetState(state) ) return false;
+    }
+
+    p = m_Block;                                        // returns to the beginning
+    while (state-->0) p = p->GetNext();                 // advance in the list
+
+    while( p != nullptr )
+    {
+        if ( !p->Execute(pile1) ) return pj->BreakReturn(pile1);
+        if ( !pile1->IncState() ) return false;
+        p = p->GetNext();
+    }
+    return pj->Return(pile1);
+}
+
+////////////////////////////////////////////////////////////////////////////////
+void CBotSwitch :: RestoreState(CBotStack* &pj, bool bMain)
+{
+    if ( !bMain ) return;
+
+    CBotStack* pile1 = pj->RestoreStack(this);  // adds an item to the stack
+    if ( pile1 == nullptr ) return;
+
+    CBotInstr*  p = m_Block;                    // first expression
+
+    int     state = pile1->GetState();
+    if (state == 0)
+    {
+        m_Value->RestoreState(pile1, bMain);
+        return;
+    }
+
+    if ( state == -1 )
+    {
+        return;
+    }
+
+//  p = m_Block;                                // returns to the beginning
+    while ( p != nullptr && state-- > 0 )
+    {
+        p->RestoreState(pile1, false);
+        p = p->GetNext();                       // advance in the list
+    }
+
+    if( p != nullptr )
+    {
+        p->RestoreState(pile1, true);
+        return;
+    }
+}
diff --git a/src/CBot/CBotInstr/CBotSwitch.h b/src/CBot/CBotInstr/CBotSwitch.h
new file mode 100644
index 0000000..c3f5e02
--- /dev/null
+++ b/src/CBot/CBotInstr/CBotSwitch.h
@@ -0,0 +1,76 @@
+/*
+ * This file is part of the Colobot: Gold Edition source code
+ * Copyright (C) 2001-2015, Daniel Roux, EPSITEC SA & TerranovaTeam
+ * http://epsitec.ch; http://colobot.info; http://github.com/colobot
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see http://gnu.org/licenses
+ */
+
+#pragma once
+
+// Modules inlcude
+#include "CBot.h"
+
+// Local include
+
+// Global include
+
+
+/*!
+ * \brief The CBotSwitch class. Compiles instruction "switch"
+ */
+class CBotSwitch : public CBotInstr
+{
+public:
+
+    /*!
+     * \brief CBotSwitch
+     */
+    CBotSwitch();
+
+    /*!
+     * \brief CBotSwitch
+     */
+    ~CBotSwitch();
+
+    /*!
+     * \brief Compile
+     * \param p
+     * \param pStack
+     * \return
+     */
+    static CBotInstr* Compile(CBotToken* &p, CBotCStack* pStack);
+
+    /*!
+     * \brief Execute Executes instruction "switch".
+     * \param pj
+     * \return
+     */
+    bool Execute(CBotStack* &pj) override;
+
+    /*!
+     * \brief RestoreState
+     * \param pj
+     * \param bMain
+     */
+    void RestoreState(CBotStack* &pj, bool bMain) override;
+
+private:
+
+    //! Value to seek
+    CBotInstr* m_Value;
+    //! Instructions
+    CBotInstr* m_Block;
+
+};
diff --git a/src/CBot/CBotWhile.cpp b/src/CBot/CBotWhile.cpp
index a691c5a..3f77dbe 100644
--- a/src/CBot/CBotWhile.cpp
+++ b/src/CBot/CBotWhile.cpp
@@ -157,194 +157,6 @@ void CBotWhile :: RestoreState(CBotStack* &pj, bool bMain)
     }
 }
 
-///////////////////////////////////////////////////////////////////////////
-// compiles instruction "switch"
-
-CBotSwitch::CBotSwitch()
-{
-    m_Value     =
-    m_Block     = nullptr;         // nullptr so that delete is not possible further
-    name = "CBotSwitch";        // debug
-}
-
-CBotSwitch::~CBotSwitch()
-{
-    delete  m_Value;        // frees the value
-    delete  m_Block;        // frees the instruction block
-}
-
-
-CBotInstr* CBotSwitch::Compile(CBotToken* &p, CBotCStack* pStack)
-{
-    CBotSwitch* inst = new CBotSwitch();        // creates the object
-    CBotToken*  pp = p;                         // preserves at the ^ token (starting position)
-
-    inst->SetToken(p);
-    if (!IsOfType(p, ID_SWITCH)) return nullptr;   // should never happen
-
-    CBotCStack* pStk = pStack->TokenStack(pp);  // un petit bout de pile svp
-
-    if ( IsOfType(p, ID_OPENPAR ) )
-    {
-        if ( nullptr != (inst->m_Value = CBotExpression::Compile( p, pStk )) )
-        {
-            if ( pStk->GetType() < CBotTypLong )
-            {
-                if ( IsOfType(p, ID_CLOSEPAR ) )
-                {
-                    if ( IsOfType(p, ID_OPBLK ) )
-                    {
-                        IncLvl();
-
-                        while( !IsOfType( p, ID_CLBLK ) )
-                        {
-                            if ( p->GetType() == ID_CASE || p->GetType() == ID_DEFAULT)
-                            {
-                                CBotCStack* pStk2 = pStk->TokenStack(p);    // un petit bout de pile svp
-
-                                CBotInstr* i = CBotCase::Compile( p, pStk2 );
-                                if (i == nullptr)
-                                {
-                                    delete inst;
-                                    return pStack->Return(nullptr, pStk2);
-                                }
-                                delete pStk2;
-                                if ( inst->m_Block == nullptr ) inst->m_Block = i;
-                                else inst->m_Block->AddNext(i);
-                                continue;
-                            }
-
-                            if ( inst->m_Block == nullptr )
-                            {
-                                pStk->SetError(TX_NOCASE, p->GetStart());
-                                delete inst;
-                                return pStack->Return(nullptr, pStk);
-                            }
-
-                            CBotInstr* i = CBotBlock::CompileBlkOrInst( p, pStk, true );
-                            if ( !pStk->IsOk() )
-                            {
-                                delete inst;
-                                return pStack->Return(nullptr, pStk);
-                            }
-                            inst->m_Block->AddNext(i);
-
-                            if ( p == nullptr )
-                            {
-                                pStk->SetError(TX_CLOSEBLK, -1);
-                                delete inst;
-                                return pStack->Return(nullptr, pStk);
-                            }
-                        }
-                        DecLvl();
-
-                        if ( inst->m_Block == nullptr )
-                        {
-                            pStk->SetError(TX_NOCASE, p->GetStart());
-                            delete inst;
-                            return pStack->Return(nullptr, pStk);
-                        }
-                        // the statement block is ok
-                        return pStack->Return(inst, pStk);  // return an object to the application
-                    }
-                    pStk->SetError( TX_OPENBLK, p->GetStart() );
-                }
-                pStk->SetError( TX_CLOSEPAR, p->GetStart() );
-            }
-            pStk->SetError( TX_BADTYPE, p->GetStart() );
-        }
-    }
-    pStk->SetError( TX_OPENPAR, p->GetStart());
-
-    delete inst;                                // error, frees up
-    return pStack->Return(nullptr, pStk);          // no object, the error is on the stack
-}
-
-// executes instruction "switch"
-
-bool CBotSwitch :: Execute(CBotStack* &pj)
-{
-    CBotStack* pile1 = pj->AddStack(this);      // adds an item to the stack
-//  if ( pile1 == EOX ) return true;
-
-    CBotInstr*  p = m_Block;                    // first expression
-
-    int     state = pile1->GetState();
-    if (state == 0)
-    {
-        if ( !m_Value->Execute(pile1) ) return false;
-        pile1->SetState(state = -1);
-    }
-
-    if ( pile1->IfStep() ) return false;
-
-    if ( state == -1 )
-    {
-        state = 0;
-        int val = pile1->GetVal();                      // result of the value
-
-        CBotStack* pile2 = pile1->AddStack();
-        while ( p != nullptr )                             // search for the corresponding case in a list
-        {
-            state++;
-            if ( p->CompCase( pile2, val ) ) break;     // found the case
-            p = p->GetNext();
-        }
-        pile2->Delete();
-
-        if ( p == nullptr ) return pj->Return(pile1);      // completed if nothing
-
-        if ( !pile1->SetState(state) ) return false;
-    }
-
-    p = m_Block;                                        // returns to the beginning
-    while (state-->0) p = p->GetNext();                 // advance in the list
-
-    while( p != nullptr )
-    {
-        if ( !p->Execute(pile1) ) return pj->BreakReturn(pile1);
-        if ( !pile1->IncState() ) return false;
-        p = p->GetNext();
-    }
-    return pj->Return(pile1);
-}
-
-void CBotSwitch :: RestoreState(CBotStack* &pj, bool bMain)
-{
-    if ( !bMain ) return;
-
-    CBotStack* pile1 = pj->RestoreStack(this);  // adds an item to the stack
-    if ( pile1 == nullptr ) return;
-
-    CBotInstr*  p = m_Block;                    // first expression
-
-    int     state = pile1->GetState();
-    if (state == 0)
-    {
-        m_Value->RestoreState(pile1, bMain);
-        return;
-    }
-
-    if ( state == -1 )
-    {
-        return;
-    }
-
-//  p = m_Block;                                // returns to the beginning
-    while ( p != nullptr && state-- > 0 )
-    {
-        p->RestoreState(pile1, false);
-        p = p->GetNext();                       // advance in the list
-    }
-
-    if( p != nullptr )
-    {
-        p->RestoreState(pile1, true);
-        return;
-    }
-}
-
-///////////////////////////////////////////////////////////////////////////
 
 ///////////////////////////////////////////////////////////////////////////
 // compiles instruction "case"
diff --git a/src/CBot/CMakeLists.txt b/src/CBot/CMakeLists.txt
index 030c4de..212a6dc 100644
--- a/src/CBot/CMakeLists.txt
+++ b/src/CBot/CMakeLists.txt
@@ -13,6 +13,7 @@ set(SOURCES
     CBotInstr/CBotDo.cpp
     CBotInstr/CBotFor.cpp
     CBotInstr/CBotListExpression.cpp
+    CBotInstr/CBotSwitch.cpp
 )
 
 # Includes

-- 
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/colobot.git



More information about the Pkg-games-commits mailing list