[colobot] 271/377: Fixed game not being unpaused if you leave code battle without starting, closes #679

Didier Raboud odyx at moszumanska.debian.org
Wed Mar 30 13:34:26 UTC 2016


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odyx pushed a commit to branch debian/master
in repository colobot.

commit d06516507af44e88d7ca3fc6dc4d87ffd375bf0a
Author: krzys-h <krzys_h at interia.pl>
Date:   Sat Feb 13 20:40:23 2016 +0100

    Fixed game not being unpaused if you leave code battle without starting, closes #679
---
 src/level/robotmain.cpp | 6 ++++++
 1 file changed, 6 insertions(+)

diff --git a/src/level/robotmain.cpp b/src/level/robotmain.cpp
index 4ff7870..1f514ca 100644
--- a/src/level/robotmain.cpp
+++ b/src/level/robotmain.cpp
@@ -401,6 +401,12 @@ void CRobotMain::ChangePhase(Phase phase)
             {
                 m_playerProfile->IncrementLevelTryCount(m_levelCategory, m_levelChap, m_levelRank);
             }
+
+            if (m_userPause != nullptr)
+            {
+                m_pause->DeactivatePause(m_userPause);
+                m_userPause = nullptr;
+            }
         }
 
         if (phase == PHASE_WIN)  // wins a simulation?

-- 
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