[colobot] 294/377: Updated sound samples doCOMMENTation

Didier Raboud odyx at moszumanska.debian.org
Wed Mar 30 13:34:29 UTC 2016


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odyx pushed a commit to branch debian/master
in repository colobot.

commit 42db13ee9e77239e299c5d900e25269ec7bcf0f9
Author: Cezary Parkowski <raptor.oto at gmail.com>
Date:   Fri Feb 19 16:33:22 2016 +0100

    Updated sound samples doCOMMENTation
---
 src/sound/sound_type.h | 170 ++++++++++++++++++++++++-------------------------
 1 file changed, 85 insertions(+), 85 deletions(-)

diff --git a/src/sound/sound_type.h b/src/sound/sound_type.h
index dbe8df6..84a5ca8 100644
--- a/src/sound/sound_type.h
+++ b/src/sound/sound_type.h
@@ -28,90 +28,90 @@
 **/
 enum SoundType
 {
-  SOUND_NONE = -1,
-  SOUND_CLICK = 0,
-  SOUND_BOUM  = 1,
-  SOUND_EXPLO  = 2,
-  SOUND_FLYh  = 3, /*!< human */
-  SOUND_FLY  = 4,
-  SOUND_STEPs  = 5, /*!< smooth */
-  SOUND_MOTORw  = 6, /*!< wheel */
-  SOUND_MOTORt  = 7, /*!< tank */
-  SOUND_MOTORr  = 8, /*!< roller */
-  SOUND_ERROR  = 9,
-  SOUND_CONVERT  = 10,
-  SOUND_ENERGY  = 11,
-  SOUND_PLOUF  = 12,
-  SOUND_BLUP  = 13,
-  SOUND_WARNING  = 14,
-  SOUND_DERRICK  = 15,
-  SOUND_LABO  = 16,
-  SOUND_STATION  = 17,
-  SOUND_REPAIR  = 18,
-  SOUND_RESEARCH  = 19,
-  SOUND_INSECTs  = 20, /*!< spider */
-  SOUND_BURN  = 21,
-  SOUND_TZOING  = 22,
-  SOUND_GGG  = 23,
-  SOUND_MANIP  = 24,
-  SOUND_FIRE  = 25, /*!< shooting with fireball */
-  SOUND_HUMAN1  = 26, /*!< breathing */
-  SOUND_STEPw  = 27, /*!< water */
-  SOUND_SWIM  = 28,
-  SOUND_RADAR  = 29,
-  SOUND_BUILD  = 30,
-  SOUND_ALARM  = 31, /*!< energy alarm */
-  SOUND_SLIDE  = 32,
-  SOUND_EXPLOi  = 33, /*!< insect */
-  SOUND_INSECTa  = 34, /*!< ant */
-  SOUND_INSECTb  = 35, /*!< bee */
-  SOUND_INSECTw  = 36, /*!< worm */
-  SOUND_INSECTm  = 37, /*!< mother */
-  SOUND_TREMBLE  = 38,
-  SOUND_PSHHH  = 39,
-  SOUND_NUCLEAR  = 40,
-  SOUND_INFO  = 41,
-  SOUND_OPEN  = 42,
-  SOUND_CLOSE  = 43,
-  SOUND_FACTORY  = 44,
-  SOUND_EGG  = 45,
-  SOUND_MOTORs  = 46, /*!< submarine */
-  SOUND_MOTORi  = 47, /*!< insect (legs) */
-  SOUND_SHIELD  = 48,
-  SOUND_FIREi  = 49, /*!< shooting with orgaball (insect) */
-  SOUND_GUNDEL  = 50,
-  SOUND_PSHHH2  = 51, /*!< shield */
-  SOUND_MESSAGE  = 52,
-  SOUND_BOUMm  = 53, /*!< metal */
-  SOUND_BOUMv  = 54, /*!< plant */
-  SOUND_BOUMs  = 55, /*!< smooth */
-  SOUND_EXPLOl  = 56, /*!< little */
-  SOUND_EXPLOlp  = 57, /*!< little power */
-  SOUND_EXPLOp  = 58, /*!< power */
-  SOUND_STEPh  = 59, /*!< hard */
-  SOUND_STEPm  = 60, /*!< metal */
-  SOUND_POWERON  = 61,
-  SOUND_POWEROFF  = 62,
-  SOUND_AIE  = 63,
-  SOUND_WAYPOINT  = 64,
-  SOUND_RECOVER  = 65,
-  SOUND_DEADi  = 66,
-  SOUND_JOSTLE  = 67,
-  SOUND_GFLAT  = 68,
-  SOUND_DEADg  = 69, /*!< shooting death */
-  SOUND_DEADw  = 70, /*!< drowning */
-  SOUND_FLYf  = 71, /*!< reactor fail */
-  SOUND_ALARMt  = 72, /*!< temperature alarm */
-  SOUND_FINDING  = 73, /*!< finds a cache object */
-  SOUND_THUMP  = 74,
-  SOUND_TOUCH  = 75,
-  SOUND_BLITZ  = 76,
-  SOUND_MUSHROOM  = 77,
-  SOUND_FIREp  = 78, /*!< shooting with phazer */
-  SOUND_EXPLOg1  = 79, /*!< impact gun 1 */
-  SOUND_EXPLOg2  = 80, /*!< impact gun 2 */
-  SOUND_MOTORd  = 81, /*!< engine friction */
-  SOUND_MAX /** number of items in enum */
+  SOUND_NONE = -1,      /*!< Mute. */
+  SOUND_CLICK = 0,      /*!< Blank sound sample. Unused? */
+  SOUND_BOUM  = 1,      /*!< Landing on ground bump. */
+  SOUND_EXPLO  = 2,     /*!< Building explosion. */
+  SOUND_FLYh  = 3,      /*!< Jet engine (SpaceShip) landing. */
+  SOUND_FLY  = 4,       /*!< Jet engine (SpaceShip & WingedBot) flying. */
+  SOUND_STEPs  = 5,     /*!< Step on grass/mud. */
+  SOUND_MOTORw  = 6,    /*!< WheeledBot engine. */
+  SOUND_MOTORt  = 7,    /*!< TrackedBot engine. */
+  SOUND_MOTORr  = 8,    /*!< SpecialBot engine. */
+  SOUND_ERROR  = 9,     /*!< DisplayError message. */
+  SOUND_CONVERT  = 10,  /*!< Converter processing. */
+  SOUND_ENERGY  = 11,   /*!< PowerStation recharging #1/Sparkle in menu #1. */
+  SOUND_PLOUF  = 12,    /*!< Water splash. */
+  SOUND_BLUP  = 13,     /*!< Swimming #1. */
+  SOUND_WARNING  = 14,  /*!< DisplayWarning message. */
+  SOUND_DERRICK  = 15,  /*!< Derrick digging. (?) */
+  SOUND_LABO  = 16,     /*!< AutoLab processing sample. */
+  SOUND_STATION  = 17,  /*!< PowerStation recharging #2/Sparkle in menu #2. */
+  SOUND_REPAIR  = 18,   /*!< RepairCenter/Sniffer working. */
+  SOUND_RESEARCH  = 19, /*!< ResearchCenter processing. */
+  SOUND_INSECTs  = 20,  /*!< AlienSpider roar. */
+  SOUND_BURN  = 21,     /*!< Burning. */
+  SOUND_TZOING  = 22,   /*!< EPSITEC's Brand "TZOING!". */
+  SOUND_GGG  = 23,      /*!< Electricity. */
+  SOUND_MANIP  = 24,    /*!< Bot's mechanic arm manipulating. */
+  SOUND_FIRE  = 25,     /*!< ShooterBots shooting. */
+  SOUND_HUMAN1  = 26,   /*!< Astronaut breathing. */
+  SOUND_STEPw  = 27,    /*!< Step under the water. */
+  SOUND_SWIM  = 28,     /*!< Swimming #2. */
+  SOUND_RADAR  = 29,    /*!< RadarStation "DING!". */
+  SOUND_BUILD  = 30,    /*!< Building processing/Sparkle in menu #3. */
+  SOUND_ALARM  = 31,    /*!< Bot energy alarm. */
+  SOUND_SLIDE  = 32,    /*!< WingedBot engine. */
+  SOUND_EXPLOi  = 33,   /*!< AlienInsect exploding scream. */
+  SOUND_INSECTa  = 34,  /*!< AlienAnt roar. */
+  SOUND_INSECTb  = 35,  /*!< AlienWasp roar. */
+  SOUND_INSECTw  = 36,  /*!< AlienWorm roar. */
+  SOUND_INSECTm  = 37,  /*!< AlienQueen roar. */
+  SOUND_TREMBLE  = 38,  /*!< Building ambient. */
+  SOUND_PSHHH  = 39,    /*!< SpecialBot engine "PSHHH!". */
+  SOUND_NUCLEAR  = 40,  /*!< NuclearPlant processing. */
+  SOUND_INFO  = 41,     /*!< DisplayInfo message. */
+  SOUND_OPEN  = 42,     /*!< Converter open/close. */
+  SOUND_CLOSE  = 43,    /*!< Converter slam. */
+  SOUND_FACTORY  = 44,  /*!< BotFactory processing. */
+  SOUND_EGG  = 45,      /*!< AlienEgg breaking eggshell. */
+  SOUND_MOTORs  = 46,   /*!< Subber engine. */
+  SOUND_MOTORi  = 47,   /*!< LeggedBot engine. */
+  SOUND_SHIELD  = 48,   /*!< Shielder working. */
+  SOUND_FIREi  = 49,    /*!< OrgaShooterBots shooting. */
+  SOUND_GUNDEL  = 50,   /*!< Neutralized AlienInsect's fire under the shield. */
+  SOUND_PSHHH2  = 51,   /*!< Shielder mechanic tower manipulating. */
+  SOUND_MESSAGE  = 52,  /*!< DisplayMessage message */
+  SOUND_BOUMm  = 53,    /*!< Metal bang. */
+  SOUND_BOUMv  = 54,    /*!< Plant bang. */
+  SOUND_BOUMs  = 55,    /*!< Smooth bang. */
+  SOUND_EXPLOl  = 56,   /*!< Bot explosion. */
+  SOUND_EXPLOlp  = 57,  /*!< Power explosion. */
+  SOUND_EXPLOp  = 58,   /*!< Bot/Power explosion. */
+  SOUND_STEPh  = 59,    /*!< Step on a rock #1. */
+  SOUND_STEPm  = 60,    /*!< Step on a rock #2. */
+  SOUND_POWERON  = 61,  /*!< Power on. */
+  SOUND_POWEROFF  = 62, /*!< Power off. */
+  SOUND_AIE  = 63,      /*!< Astronaut pain "AIE!". */
+  SOUND_WAYPOINT  = 64, /*!< WayPoint/Target2 activate. */
+  SOUND_RECOVER  = 65,  /*!< Neutralized AlienInsect's fire under the shield. */ /*!< POSSIBLY DUPLICATE OF SOUND_GUNDEL=50 */
+  SOUND_DEADi  = 66,    /*!< AlienInsect dying scream. */
+  SOUND_JOSTLE  = 67,   /*!< Leaf shaking. */
+  SOUND_GFLAT  = 68,    /*!< FlatGround probing. */
+  SOUND_DEADg  = 69,    /*!< Astronaut death "AU!". */
+  SOUND_DEADw  = 70,    /*!< Astronaut drown "AHU!AHU!". */
+  SOUND_FLYf  = 71,     /*!< Jet engine Overheating. */
+  SOUND_ALARMt  = 72,   /*!< Bot temperature alarm/Sparkle in menu #4. */
+  SOUND_FINDING  = 73,  /*!< ProxyActivating an object. */ /*!< POSSIBLY DUPLICATE OF SOUND_WAYPOINT=64 */
+  SOUND_THUMP  = 74,    /*!< Thumper thumping. */
+  SOUND_TOUCH  = 75,    /*!< Bot getting damage. */
+  SOUND_BLITZ  = 76,    /*!< Thunder. */
+  SOUND_MUSHROOM  = 77, /*!< Mushroom poisoning. */
+  SOUND_FIREp  = 78,    /*!< PhazerShooter shooting. */
+  SOUND_EXPLOg1  = 79,  /*!< ShooterBots damaging things. */
+  SOUND_EXPLOg2  = 80,  /*!< OrgaShooterBots damaging things. */
+  SOUND_MOTORd  = 81,   /*!< Scribbler/ToyBot engine. */
+  SOUND_MAX             /** number of items in enum */
 };
 
-SoundType ParseSoundType(const std::string& str);
+SoundType ParseSoundType(const std::string& str);
\ No newline at end of file

-- 
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