[ioquake3] 38/39: debian/ioquake3.NEWS: describe the new default renderer

Simon McVittie smcv at debian.org
Sat Nov 5 20:26:25 UTC 2016


This is an automated email from the git hooks/post-receive script.

smcv pushed a commit to branch debian/master
in repository ioquake3.

commit f12ee1d67f821028546db9b42bd9baf9639afa90
Author: Simon McVittie <smcv at debian.org>
Date:   Sat Nov 5 19:04:52 2016 +0000

    debian/ioquake3.NEWS: describe the new default renderer
---
 debian/changelog     |  1 +
 debian/ioquake3.NEWS | 31 +++++++++++++++++++++++++++++++
 2 files changed, 32 insertions(+)

diff --git a/debian/changelog b/debian/changelog
index 28a6697..61491c0 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -1,6 +1,7 @@
 ioquake3 (1.36+u20161101+dfsg1-1) UNRELEASED; urgency=medium
 
   * New upstream snapshot
+    - debian/ioquake3.NEWS: describe the new default renderer
     - d/p/Pick-up-date-from-SOURCE_DATE_EPOCH-for-reproducible-buil.patch,
     - d/p/Introduce-NOTSHLIBLDFLAGS-used-to-link-executables-only.patch,
     - d/p/Fix-mis-spellings-of-separating-as-seperating.patch:
diff --git a/debian/ioquake3.NEWS b/debian/ioquake3.NEWS
new file mode 100644
index 0000000..74712b0
--- /dev/null
+++ b/debian/ioquake3.NEWS
@@ -0,0 +1,31 @@
+ioquake3 (1.36+u20161101+dfsg1-1) unstable; urgency=medium
+
+  The "opengl2" renderer, using modern OpenGL, is now the default.
+  This change affects OpenArena, Quake III Arena and anything else
+  using the shared ioquake3 engine.
+
+  On older hardware this might cause graphical glitches or poor
+  performance. You can switch back to the old "opengl1"
+  renderer by opening the in-game console (Shift+Escape) and
+  typing
+
+      \seta cl_renderer opengl1
+      \vid_restart
+
+  or by running the games like this:
+
+      openarena +seta cl_renderer opengl1
+
+      quake3 +seta cl_renderer opengl1
+
+  After changing the renderer once, it is saved to the
+  configuration file.
+
+  If you use game mods or addons like OpenArena's "Mission Pack",
+  Quake III Team Arena or Threewave CTF, please note that the setting
+  is saved separately for each game mod. To run a specific game mod
+  and select the opengl1 renderer, you can use a command like:
+
+      openarena +seta cl_renderer opengl1 +set fs_game missionpack
+
+ -- Simon McVittie <smcv at debian.org>  Sat, 05 Nov 2016 19:03:47 +0000

-- 
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