[iortcw] branch debian/master updated (ecae6a1 -> 06a30c4)

Simon McVittie smcv at debian.org
Sun Nov 20 22:44:35 UTC 2016


This is an automated email from the git hooks/post-receive script.

smcv pushed a change to branch debian/master
in repository iortcw.

      from  ecae6a1   1.42d+dfsg1-5
       new  5e81bde   New upstream version 1.50a+dfsg1
       new  190dca5   Merge tag 'upstream/1.50a+dfsg1' into debian/master
       new  487de82   New upstream release 1.5a
       new  43d4c46   Drop patches that were merged upstream
       new  a0684d0   Remove note about versioning
       new  c61e435   Drop patch to default to non-fullscreen
       new  45932d7   Fix FTBFS when .git/index doesn't exist
       new  06a30c4   1.50a+dfsg1-1

The 8 revisions listed above as "new" are entirely new to this
repository and will be described in separate emails.  The revisions
listed as "adds" were already present in the repository and have only
been added to this reference.


Summary of changes:
 .gitignore                                         |   3 +-
 MP/.gitignore                                      |   3 +-
 MP/Makefile                                        | 199 ++---
 MP/code/botlib/be_aas_cluster.c                    |   2 +-
 MP/code/botlib/l_precomp.c                         |   2 +-
 MP/code/cgame/cg_draw.c                            |  39 +-
 MP/code/cgame/cg_ents.c                            |   2 +-
 MP/code/cgame/cg_view.c                            | 264 +++---
 MP/code/cgame/cg_weapons.c                         |   5 +-
 MP/code/client/cl_cin.c                            |   1 +
 MP/code/client/cl_curl.h                           |   4 +-
 MP/code/client/cl_input.c                          |  30 +-
 MP/code/client/cl_keys.c                           |  27 +
 MP/code/client/cl_main.c                           |  13 +-
 MP/code/client/cl_ui.c                             |   4 +-
 MP/code/client/client.h                            |   4 +-
 MP/code/client/keycodes.h                          |  30 +
 MP/code/client/snd_codec_ogg.c                     |   6 +-
 MP/code/client/snd_dma.c                           |   3 +-
 MP/code/client/snd_mix.c                           |   2 +-
 MP/code/client/snd_openal.c                        |  28 +-
 MP/code/client/snd_wavelet.c                       |  21 +-
 MP/code/game/ai_cast_characters.c                  |   2 +-
 MP/code/game/ai_cast_funcs.c                       |   2 +-
 MP/code/game/ai_cast_script_actions.c              |   2 +-
 MP/code/game/ai_cast_think.c                       |   6 +-
 MP/code/game/ai_dmnet.c                            |   3 +-
 MP/code/game/bg_lib.c                              |   7 +-
 MP/code/game/bg_pmove.c                            |  27 +-
 MP/code/game/g_main.c                              |   7 +-
 MP/code/game/g_mover.c                             |   2 +-
 MP/code/game/g_team.c                              |   2 +-
 MP/code/game/g_tramcar.c                           |   2 +-
 MP/code/null/null_glimp.c                          |  13 +-
 MP/code/qcommon/cm_trace.c                         |   2 +-
 MP/code/qcommon/common.c                           |  61 +-
 MP/code/qcommon/files.c                            |  81 +-
 MP/code/qcommon/json.h                             | 353 ++++++++
 MP/code/qcommon/msg.c                              |  22 -
 MP/code/qcommon/pbmd5.c                            |   8 +-
 MP/code/qcommon/q_platform.h                       |   9 +-
 MP/code/qcommon/q_shared.c                         |  10 +-
 MP/code/qcommon/q_shared.h                         |  17 +-
 MP/code/qcommon/qcommon.h                          |  17 +-
 MP/code/rend2/glsl/calclevels4x_fp.glsl            |   4 +-
 MP/code/rend2/glsl/depthblur_fp.glsl               |  76 +-
 MP/code/rend2/glsl/depthblur_vp.glsl               |   6 +-
 MP/code/rend2/glsl/lightall_fp.glsl                | 181 ++--
 MP/code/rend2/glsl/lightall_vp.glsl                |  43 +-
 MP/code/rend2/glsl/ssao_fp.glsl                    |  54 +-
 MP/code/rend2/glsl/tonemap_fp.glsl                 |  11 +-
 MP/code/rend2/qgl.h                                | 400 ++++-----
 MP/code/rend2/tr_animation.c                       |  20 +-
 MP/code/rend2/tr_backend.c                         | 487 ++++++-----
 MP/code/rend2/tr_bsp.c                             | 726 ++++++++--------
 MP/code/rend2/tr_curve.c                           |  82 +-
 MP/code/rend2/tr_dsa.c                             | 287 +++++++
 MP/code/rend2/tr_dsa.h                             |  80 ++
 MP/code/rend2/tr_extensions.c                      | 636 +++-----------
 MP/code/rend2/tr_extramath.c                       |  20 +-
 MP/code/rend2/tr_extramath.h                       |   1 +
 MP/code/rend2/tr_fbo.c                             | 458 +++-------
 MP/code/rend2/tr_fbo.h                             |   3 +-
 MP/code/rend2/tr_flares.c                          |  81 +-
 MP/code/rend2/tr_font.c                            |   6 +-
 MP/code/rend2/tr_glsl.c                            | 352 ++++----
 MP/code/rend2/tr_image.c                           | 820 +++++++++---------
 MP/code/rend2/tr_image_dds.c                       | 498 +++++++++++
 MP/code/rend2/tr_init.c                            | 126 +--
 MP/code/rend2/tr_light.c                           |  83 +-
 MP/code/rend2/tr_local.h                           | 150 ++--
 MP/code/rend2/tr_main.c                            | 464 +----------
 MP/code/rend2/tr_marks.c                           |  46 +-
 MP/code/rend2/tr_model.c                           | 244 +++---
 MP/code/rend2/tr_model_iqm.c                       |  33 +-
 MP/code/rend2/tr_postprocess.c                     | 124 +--
 MP/code/rend2/tr_scene.c                           |   6 -
 MP/code/rend2/tr_shade.c                           | 206 +++--
 MP/code/rend2/tr_shade_calc.c                      |  42 +-
 MP/code/rend2/tr_shader.c                          | 164 ++--
 MP/code/rend2/tr_shadows.c                         |   4 +-
 MP/code/rend2/tr_sky.c                             |  12 +-
 MP/code/rend2/tr_surface.c                         | 720 +++-------------
 MP/code/rend2/tr_vbo.c                             | 330 +++-----
 MP/code/rend2/tr_world.c                           |  22 +-
 MP/code/renderer/qgl.h                             | 415 ++++------
 MP/code/renderer/tr_animation.c                    |   2 +-
 MP/code/renderer/tr_flares.c                       |  25 +-
 MP/code/renderer/tr_font.c                         |   6 +-
 MP/code/renderer/tr_image.c                        |   6 +-
 MP/code/renderer/tr_init.c                         |  32 +-
 MP/code/renderer/tr_light.c                        |  25 +-
 MP/code/renderer/tr_local.h                        |   2 -
 MP/code/renderer/tr_shade.c                        |   2 +-
 MP/code/renderer/tr_shade_calc.c                   |   9 +-
 MP/code/renderer/tr_shader.c                       |  65 +-
 MP/code/renderer/tr_sky.c                          |   2 +
 MP/code/renderer/tr_surface.c                      |   2 +-
 MP/code/renderer/tr_world.c                        |  10 +-
 MP/code/sdl/sdl_input.c                            | 287 ++++++-
 MP/code/server/server.h                            |   4 +-
 MP/code/server/sv_ccmds.c                          |  17 +-
 MP/code/server/sv_client.c                         |  43 +-
 MP/code/server/sv_init.c                           |  19 +-
 MP/code/server/sv_main.c                           | 272 ++----
 MP/code/splines/math_vector.cpp                    |   2 +-
 MP/code/splines/q_splineshared.h                   |   6 +-
 MP/code/sys/sys_local.h                            |   2 +-
 MP/code/sys/sys_main.c                             |  73 +-
 MP/code/sys/sys_osx.m                              |   2 +-
 MP/code/sys/sys_unix.c                             |  52 +-
 MP/code/tools/asm/q3asm.c                          |   2 +-
 MP/code/ui/ui_main.c                               | 365 ++++----
 MP/code/ui/ui_shared.c                             | 101 ++-
 MP/code/ui/ui_shared.h                             |   1 +
 MP/code/zlib-1.2.8/ioapi.c                         |   2 +-
 MP/code/zlib-1.2.8/ioapi.h                         |   4 +-
 MP/cross-make-mingw.sh                             |  18 +-
 MP/cross-make-mingw64.sh                           |  16 +-
 MP/{rend2-readme.txt => rend2-readme.md}           | 221 +++--
 README.md                                          |  64 +-
 SP/.gitignore                                      |   3 +-
 SP/Makefile                                        | 199 ++---
 SP/code/botlib/be_aas_cluster.c                    |   2 +-
 SP/code/botlib/l_precomp.c                         |   2 +-
 SP/code/cgame/cg_draw.c                            |  52 +-
 SP/code/cgame/cg_effects.c                         |  10 -
 SP/code/cgame/cg_ents.c                            |   2 +-
 SP/code/cgame/cg_info.c                            |  15 -
 SP/code/cgame/cg_local.h                           |   2 +
 SP/code/cgame/cg_main.c                            |   4 +
 SP/code/cgame/cg_newdraw.c                         |   4 +-
 SP/code/cgame/cg_weapons.c                         |   5 +-
 SP/code/client/cl_cin.c                            |   1 +
 SP/code/client/cl_curl.h                           |   4 +-
 SP/code/client/cl_input.c                          |  30 +-
 SP/code/client/cl_keys.c                           |  27 +
 SP/code/client/cl_main.c                           |  11 +-
 SP/code/client/client.h                            |   4 +-
 SP/code/client/keycodes.h                          |  30 +
 SP/code/client/snd_codec_ogg.c                     |   6 +-
 SP/code/client/snd_dma.c                           |   5 +-
 SP/code/client/snd_mix.c                           |   2 +-
 SP/code/client/snd_openal.c                        |  32 +-
 SP/code/client/snd_wavelet.c                       |  21 +-
 SP/code/game/ai_cast_characters.c                  |   2 +-
 SP/code/game/ai_cast_funcs.c                       |   4 +-
 SP/code/game/ai_cast_script_actions.c              |   2 +-
 SP/code/game/ai_cast_think.c                       |   6 +-
 SP/code/game/ai_dmnet.c                            |   3 +-
 SP/code/game/bg_lib.c                              |   7 +-
 SP/code/game/bg_pmove.c                            | 917 ++++++++++-----------
 SP/code/game/g_func_decs.h                         |   2 +-
 SP/code/game/g_main.c                              |   4 +-
 SP/code/game/g_mover.c                             |   2 +-
 SP/code/game/g_team.c                              |   2 +-
 SP/code/game/g_tramcar.c                           |   2 +-
 SP/code/null/null_glimp.c                          |  13 +-
 SP/code/qcommon/cm_trace.c                         |   2 +-
 SP/code/qcommon/common.c                           |  66 +-
 SP/code/qcommon/files.c                            |  77 +-
 SP/code/qcommon/json.h                             | 353 ++++++++
 SP/code/qcommon/msg.c                              |  22 -
 SP/code/qcommon/q_platform.h                       |   9 +-
 SP/code/qcommon/q_shared.c                         |  19 +-
 SP/code/qcommon/q_shared.h                         |  16 +-
 SP/code/qcommon/qcommon.h                          |  11 +-
 SP/code/rend2/glsl/calclevels4x_fp.glsl            |   4 +-
 SP/code/rend2/glsl/depthblur_fp.glsl               |  76 +-
 SP/code/rend2/glsl/depthblur_vp.glsl               |   6 +-
 SP/code/rend2/glsl/lightall_fp.glsl                | 181 ++--
 SP/code/rend2/glsl/lightall_vp.glsl                |  43 +-
 SP/code/rend2/glsl/ssao_fp.glsl                    |  54 +-
 SP/code/rend2/glsl/tonemap_fp.glsl                 |  11 +-
 SP/code/rend2/qgl.h                                | 399 ++++-----
 SP/code/rend2/tr_animation.c                       |  19 +-
 SP/code/rend2/tr_backend.c                         | 518 ++++++------
 SP/code/rend2/tr_bsp.c                             | 728 ++++++++--------
 SP/code/rend2/tr_curve.c                           |  82 +-
 SP/code/rend2/tr_dsa.c                             | 287 +++++++
 SP/code/rend2/tr_dsa.h                             |  80 ++
 SP/code/rend2/tr_extensions.c                      | 636 +++-----------
 SP/code/rend2/tr_extramath.c                       |  20 +-
 SP/code/rend2/tr_extramath.h                       |   1 +
 SP/code/rend2/tr_fbo.c                             | 458 +++-------
 SP/code/rend2/tr_fbo.h                             |   3 +-
 SP/code/rend2/tr_flares.c                          |  81 +-
 SP/code/rend2/tr_font.c                            |   6 +-
 SP/code/rend2/tr_glsl.c                            | 352 ++++----
 SP/code/rend2/tr_image.c                           | 832 +++++++++----------
 SP/code/rend2/tr_image_dds.c                       | 498 +++++++++++
 SP/code/rend2/tr_init.c                            | 126 +--
 SP/code/rend2/tr_light.c                           |  84 +-
 SP/code/rend2/tr_local.h                           | 148 ++--
 SP/code/rend2/tr_main.c                            | 470 +----------
 SP/code/rend2/tr_marks.c                           |  46 +-
 SP/code/rend2/tr_model.c                           | 246 +++---
 SP/code/rend2/tr_model_iqm.c                       |  33 +-
 SP/code/rend2/tr_postprocess.c                     | 124 +--
 SP/code/rend2/tr_scene.c                           |   6 -
 SP/code/rend2/tr_shade.c                           | 205 +++--
 SP/code/rend2/tr_shade_calc.c                      |  40 +-
 SP/code/rend2/tr_shader.c                          | 149 ++--
 SP/code/rend2/tr_shadows.c                         |   4 +-
 SP/code/rend2/tr_sky.c                             |  12 +-
 SP/code/rend2/tr_surface.c                         | 719 +++-------------
 SP/code/rend2/tr_vbo.c                             | 330 +++-----
 SP/code/rend2/tr_world.c                           |  22 +-
 SP/code/renderer/qgl.h                             | 414 ++++------
 SP/code/renderer/tr_animation.c                    |   2 +-
 SP/code/renderer/tr_flares.c                       |  25 +-
 SP/code/renderer/tr_font.c                         |   6 +-
 SP/code/renderer/tr_image.c                        |   6 +-
 SP/code/renderer/tr_init.c                         |  32 +-
 SP/code/renderer/tr_light.c                        |  25 +-
 SP/code/renderer/tr_local.h                        |   2 -
 SP/code/renderer/tr_shade.c                        |   2 +-
 SP/code/renderer/tr_shade_calc.c                   |   9 +-
 SP/code/renderer/tr_shader.c                       |  56 +-
 SP/code/renderer/tr_sky.c                          |   2 +
 SP/code/renderer/tr_surface.c                      |   2 +-
 SP/code/renderer/tr_world.c                        |  10 +-
 SP/code/sdl/sdl_input.c                            | 287 ++++++-
 SP/code/server/sv_ccmds.c                          |   6 +-
 SP/code/server/sv_client.c                         |  23 +-
 SP/code/server/sv_init.c                           |   2 +-
 SP/code/server/sv_main.c                           |  96 ++-
 SP/code/splines/math_vector.cpp                    |   2 +-
 SP/code/splines/q_splineshared.h                   |   6 +-
 SP/code/sys/sys_local.h                            |   2 +-
 SP/code/sys/sys_main.c                             |  73 +-
 SP/code/sys/sys_osx.m                              |   2 +-
 SP/code/sys/sys_unix.c                             |  52 +-
 SP/code/tools/asm/q3asm.c                          |   2 +-
 SP/code/ui/ui_main.c                               | 383 ++++-----
 SP/code/ui/ui_shared.c                             |  98 ++-
 SP/code/ui/ui_shared.h                             |   1 +
 SP/code/zlib-1.2.8/ioapi.c                         |   2 +-
 SP/code/zlib-1.2.8/ioapi.h                         |   4 +-
 SP/cross-make-mingw.sh                             |   4 +-
 SP/cross-make-mingw64.sh                           |   2 +-
 SP/{rend2-readme.txt => rend2-readme.md}           | 211 +++--
 debian/changelog                                   |  11 +
 debian/copyright                                   |   7 +-
 .../Don-t-require-.git-index-to-exist.patch        |  43 +
 debian/patches/Fix-some-spelling-errors.patch      | 329 --------
 ...HLIBLDFLAGS-used-to-link-executables-only.patch |  91 --
 ...m-SOURCE_DATE_EPOCH-for-reproducible-buil.patch | 202 -----
 .../patches/debian/Default-to-non-fullscreen.patch |  66 --
 ...able-client-side-auto-download-by-default.patch |   4 +-
 ...-methods-prevent-overwriting-DLLs-CVE-201.patch |  16 +-
 ...upport-for-downloading-executable-updates.patch |  20 +-
 debian/patches/series                              |   5 +-
 debian/rules                                       |  15 +-
 debian/watch                                       |   4 +-
 255 files changed, 11685 insertions(+), 12763 deletions(-)
 create mode 100644 MP/code/qcommon/json.h
 create mode 100644 MP/code/rend2/tr_dsa.c
 create mode 100644 MP/code/rend2/tr_dsa.h
 create mode 100644 MP/code/rend2/tr_image_dds.c
 rename MP/{rend2-readme.txt => rend2-readme.md} (77%)
 create mode 100644 SP/code/qcommon/json.h
 create mode 100644 SP/code/rend2/tr_dsa.c
 create mode 100644 SP/code/rend2/tr_dsa.h
 create mode 100644 SP/code/rend2/tr_image_dds.c
 rename SP/{rend2-readme.txt => rend2-readme.md} (78%)
 create mode 100644 debian/patches/Don-t-require-.git-index-to-exist.patch
 delete mode 100644 debian/patches/Fix-some-spelling-errors.patch
 delete mode 100644 debian/patches/Introduce-NOTSHLIBLDFLAGS-used-to-link-executables-only.patch
 delete mode 100644 debian/patches/Pick-up-date-from-SOURCE_DATE_EPOCH-for-reproducible-buil.patch
 delete mode 100644 debian/patches/debian/Default-to-non-fullscreen.patch

-- 
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/iortcw.git



More information about the Pkg-games-commits mailing list