[ioquake3] 86/136: Make Team Arena win logic handle more game types/blue team
Simon McVittie
smcv at debian.org
Thu Jun 15 09:09:13 UTC 2017
This is an automated email from the git hooks/post-receive script.
smcv pushed a commit to branch debian/master
in repository ioquake3.
commit 4227d97958d7ba1915ecdfc8b8039472c26145d2
Author: Zack Middleton <zack at cloemail.com>
Date: Fri Jun 2 21:24:57 2017 -0500
Make Team Arena win logic handle more game types/blue team
The Team Arena menu uses red team for single player but q3_ui
(and mods could) use blue. Also handle all the game types, not
just the ones used by Team Arena. Fixes FFA and Team DM.
---
code/game/g_main.c | 14 +++++++++++---
1 file changed, 11 insertions(+), 3 deletions(-)
diff --git a/code/game/g_main.c b/code/game/g_main.c
index 6d9d9fa..af88d34 100644
--- a/code/game/g_main.c
+++ b/code/game/g_main.c
@@ -1145,6 +1145,7 @@ void LogExit( const char *string ) {
gclient_t *cl;
#ifdef MISSIONPACK
qboolean won = qtrue;
+ team_t team = TEAM_RED;
#endif
G_LogPrintf( "Exit: %s\n", string );
@@ -1181,7 +1182,10 @@ void LogExit( const char *string ) {
G_LogPrintf( "score: %i ping: %i client: %i %s\n", cl->ps.persistant[PERS_SCORE], ping, level.sortedClients[i], cl->pers.netname );
#ifdef MISSIONPACK
- if (g_singlePlayer.integer && g_gametype.integer == GT_TOURNAMENT) {
+ if (g_singlePlayer.integer && !(g_entities[cl - level.clients].r.svFlags & SVF_BOT)) {
+ team = cl->sess.sessionTeam;
+ }
+ if (g_singlePlayer.integer && g_gametype.integer < GT_TEAM) {
if (g_entities[cl - level.clients].r.svFlags & SVF_BOT && cl->ps.persistant[PERS_RANK] == 0) {
won = qfalse;
}
@@ -1192,8 +1196,12 @@ void LogExit( const char *string ) {
#ifdef MISSIONPACK
if (g_singlePlayer.integer) {
- if (g_gametype.integer >= GT_CTF) {
- won = level.teamScores[TEAM_RED] > level.teamScores[TEAM_BLUE];
+ if (g_gametype.integer >= GT_TEAM) {
+ if (team == TEAM_BLUE) {
+ won = level.teamScores[TEAM_BLUE] > level.teamScores[TEAM_RED];
+ } else {
+ won = level.teamScores[TEAM_RED] > level.teamScores[TEAM_BLUE];
+ }
}
trap_SendConsoleCommand( EXEC_APPEND, (won) ? "spWin\n" : "spLose\n" );
}
--
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