[ioquake3] 88/136: Fix "brought in 1 skulls" Harvester message

Simon McVittie smcv at debian.org
Thu Jun 15 09:09:13 UTC 2017


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smcv pushed a commit to branch debian/master
in repository ioquake3.

commit 1066214548d6a154c05332c86610f60f03bd4193
Author: Zack Middleton <zack at cloemail.com>
Date:   Fri Jun 2 21:40:21 2017 -0500

    Fix "brought in 1 skulls" Harvester message
    
    Use correct singular/plural form of skulls for Harvester's brought in
    skulls message.
    
    Reported by Tobias.
---
 code/game/g_team.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/code/game/g_team.c b/code/game/g_team.c
index b3fb2f2..12d9f6a 100644
--- a/code/game/g_team.c
+++ b/code/game/g_team.c
@@ -1280,8 +1280,8 @@ static void ObeliskTouch( gentity_t *self, gentity_t *other, trace_t *trace ) {
 		return;
 	}
 
-	PrintMsg(NULL, "%s" S_COLOR_WHITE " brought in %i skull%s.\n",
-					other->client->pers.netname, tokens, tokens ? "s" : "" );
+	PrintMsg(NULL, "%s" S_COLOR_WHITE " brought in %i %s.\n",
+					other->client->pers.netname, tokens, ( tokens == 1 ) ? "skull" : "skulls" );
 
 	AddTeamScore(self->s.pos.trBase, other->client->sess.sessionTeam, tokens);
 	Team_ForceGesture(other->client->sess.sessionTeam);

-- 
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