[ioquake3] 127/136: Fix notarget cheat

Simon McVittie smcv at debian.org
Thu Jun 15 09:09:18 UTC 2017


This is an automated email from the git hooks/post-receive script.

smcv pushed a commit to branch debian/master
in repository ioquake3.

commit 8956ab41dd67c9eff889821bec1e1b13ea012568
Author: Tobias Kuehnhammer <kuehnhammertobias at gmail.com>
Date:   Wed Jun 7 21:19:42 2017 -0500

    Fix notarget cheat
    
    Bots no longer target players in 'no target mode'.
---
 code/game/ai_dmq3.c | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/code/game/ai_dmq3.c b/code/game/ai_dmq3.c
index 8f22e2f..5198cb3 100644
--- a/code/game/ai_dmq3.c
+++ b/code/game/ai_dmq3.c
@@ -2988,6 +2988,10 @@ int BotFindEnemy(bot_state_t *bs, int curenemy) {
 		if (i == bs->client) continue;
 		//if it's the current enemy
 		if (i == curenemy) continue;
+		//if the enemy has targeting disabled
+		if (g_entities[i].flags & FL_NOTARGET) {
+			continue;
+		}
 		//
 		BotEntityInfo(i, &entinfo);
 		//

-- 
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