[ioquake3] 133/136: Merge tag 'upstream/1.36+u20170611+dfsg1' into debian/master
Simon McVittie
smcv at debian.org
Thu Jun 15 09:09:19 UTC 2017
This is an automated email from the git hooks/post-receive script.
smcv pushed a commit to branch debian/master
in repository ioquake3.
commit 88573f2bac2bddb0c61643efea3dff57d21a7925
Merge: 03fd60b aaa2b09
Author: Simon McVittie <smcv at debian.org>
Date: Thu Jun 15 08:44:20 2017 +0100
Merge tag 'upstream/1.36+u20170611+dfsg1' into debian/master
Upstream version 1.36+u20170611+dfsg1
BUGS | 4 -
Makefile | 149 +++-
NOTTODO | 1 -
README.md | 12 +-
autoupdater-readme.txt | 165 ++++
code/autoupdater/autoupdater.c | 1043 +++++++++++++++++++++++
code/autoupdater/rsa_tools/.gitignore | 8 +
code/autoupdater/rsa_tools/build-libtom-unix.sh | 79 ++
code/autoupdater/rsa_tools/build-rsa-tools.sh | 33 +
code/autoupdater/rsa_tools/rsa_common.c | 61 ++
code/autoupdater/rsa_tools/rsa_common.h | 30 +
code/autoupdater/rsa_tools/rsa_make_keys.c | 45 +
code/autoupdater/rsa_tools/rsa_sign.c | 75 ++
code/autoupdater/rsa_tools/rsa_verify.c | 60 ++
code/autoupdater/rsa_tools/test-rsa-tools.sh | 17 +
code/botlib/be_aas_main.c | 2 +-
code/botlib/be_ai_chat.c | 8 +-
code/botlib/be_ai_goal.c | 7 +-
code/botlib/be_ai_weap.c | 2 +-
code/botlib/be_ea.c | 1 -
code/botlib/be_interface.c | 4 +-
code/botlib/botlib.h | 4 +-
code/botlib/l_libvar.c | 22 +-
code/botlib/l_libvar.h | 18 +-
code/botlib/l_log.c | 2 +-
code/botlib/l_precomp.c | 2 +-
code/botlib/l_script.c | 2 +-
code/botlib/l_struct.c | 2 +-
code/cgame/cg_draw.c | 12 +-
code/cgame/cg_drawtools.c | 2 +-
code/cgame/cg_local.h | 2 +-
code/cgame/cg_main.c | 8 +-
code/cgame/cg_newdraw.c | 9 -
code/cgame/cg_particles.c | 4 -
code/cgame/cg_players.c | 16 +-
code/cgame/cg_scoreboard.c | 2 +-
code/cgame/cg_servercmds.c | 10 +-
code/cgame/cg_snapshot.c | 10 +-
code/client/cl_console.c | 7 +-
code/client/cl_keys.c | 12 +-
code/client/cl_main.c | 29 +-
code/client/cl_parse.c | 4 +-
code/client/cl_ui.c | 14 +-
code/client/client.h | 2 +
code/client/snd_openal.c | 6 -
code/game/ai_chat.c | 48 +-
code/game/ai_cmd.c | 20 +-
code/game/ai_dmq3.c | 55 +-
code/game/ai_main.c | 15 +-
code/game/ai_team.c | 26 +-
code/game/bg_slidemove.c | 27 +-
code/game/g_cmds.c | 90 +-
code/game/g_combat.c | 2 +-
code/game/g_main.c | 16 +-
code/game/g_svcmds.c | 4 +-
code/game/g_team.c | 4 +-
code/game/g_utils.c | 9 +-
code/q3_ui/ui_main.c | 2 +-
code/q3_ui/ui_players.c | 16 +-
code/q3_ui/ui_qmenu.c | 44 +
code/q3_ui/ui_servers2.c | 4 +-
code/q3_ui/ui_startserver.c | 2 +-
code/qcommon/cm_patch.c | 9 +-
code/qcommon/common.c | 22 +-
code/qcommon/files.c | 151 ++--
code/qcommon/q_shared.h | 1 +
code/qcommon/qcommon.h | 6 +
code/qcommon/vm.c | 8 +-
code/qcommon/vm_interpreted.c | 14 +-
code/qcommon/vm_local.h | 1 +
code/qcommon/vm_x86.c | 8 +-
code/renderercommon/qgl.h | 10 -
code/renderergl2/tr_backend.c | 21 +-
code/renderergl2/tr_bsp.c | 425 ---------
code/renderergl2/tr_cmds.c | 4 +-
code/renderergl2/tr_extensions.c | 12 -
code/renderergl2/tr_init.c | 4 -
code/renderergl2/tr_local.h | 39 +-
code/renderergl2/tr_model.c | 3 -
code/renderergl2/tr_shade.c | 112 +--
code/renderergl2/tr_sky.c | 9 +-
code/renderergl2/tr_surface.c | 153 ++--
code/renderergl2/tr_vbo.c | 314 +++++++
code/renderergl2/tr_world.c | 46 +-
code/server/server.h | 6 +-
code/server/sv_game.c | 8 +-
code/server/sv_main.c | 22 +-
code/sys/con_tty.c | 8 +-
code/sys/sys_autoupdater.c | 86 ++
code/sys/sys_main.c | 51 +-
code/sys/sys_unix.c | 55 ++
code/sys/sys_win32.c | 54 ++
code/ui/ui_main.c | 96 ++-
code/ui/ui_players.c | 16 +-
code/ui/ui_shared.c | 21 +
make-macosx-ub.sh | 27 +-
misc/msvc12/quake3.vcxproj | 286 +++----
97 files changed, 3117 insertions(+), 1382 deletions(-)
--
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