[iortcw] branch upstream/latest updated (5e81bde -> 2b5dc27)

Simon McVittie smcv at debian.org
Thu Jun 15 11:03:51 UTC 2017


This is an automated email from the git hooks/post-receive script.

smcv pushed a change to branch upstream/latest
in repository iortcw.

      from  5e81bde   New upstream version 1.50a+dfsg1
       new  2b5dc27   New upstream version 1.51+dfsg1

The 1 revisions listed above as "new" are entirely new to this
repository and will be described in separate emails.  The revisions
listed as "adds" were already present in the repository and have only
been added to this reference.


Summary of changes:
 MP/Makefile                                        |  39 +-
 MP/NOTTODO                                         |   1 -
 MP/TODO                                            |   1 -
 MP/code/botlib/be_aas.h                            |  14 +-
 MP/code/botlib/be_aas_bspq3.c                      |   2 +-
 MP/code/botlib/be_aas_def.h                        |   1 -
 MP/code/botlib/be_aas_entity.c                     |   8 +-
 MP/code/botlib/be_aas_file.c                       |   4 +-
 MP/code/botlib/be_aas_reach.c                      |   4 +-
 MP/code/botlib/be_aas_route.c                      |  29 +-
 MP/code/botlib/be_aas_routetable.c                 |   1 -
 MP/code/botlib/be_ai_chat.c                        |   5 +-
 MP/code/botlib/be_ai_move.c                        |  16 +-
 MP/code/botlib/be_ai_weight.c                      |   4 +-
 MP/code/botlib/be_ea.c                             |   2 +-
 MP/code/botlib/be_interface.c                      |  45 +-
 MP/code/botlib/be_interface.h                      |   2 +-
 MP/code/botlib/botlib.h                            |   3 -
 MP/code/botlib/l_libvar.c                          |  11 +-
 MP/code/botlib/l_memory.c                          |   2 +-
 MP/code/botlib/l_memory.h                          |   2 +
 MP/code/botlib/l_precomp.c                         |  40 +-
 MP/code/botlib/l_script.c                          |  26 +-
 MP/code/botlib/l_script.h                          |   2 -
 MP/code/cgame/cg_consolecmds.c                     |  75 +-
 MP/code/cgame/cg_draw.c                            |  80 ++-
 MP/code/cgame/cg_drawtools.c                       |   9 +-
 MP/code/cgame/cg_effects.c                         |  24 +-
 MP/code/cgame/cg_ents.c                            |  99 +--
 MP/code/cgame/cg_event.c                           | 145 +---
 MP/code/cgame/cg_flamethrower.c                    |  94 +--
 MP/code/cgame/cg_info.c                            |  17 +-
 MP/code/cgame/cg_local.h                           |  14 +-
 MP/code/cgame/cg_localents.c                       |  27 +-
 MP/code/cgame/cg_main.c                            | 104 +--
 MP/code/cgame/cg_newdraw.c                         |  52 +-
 MP/code/cgame/cg_particles.c                       |  11 +-
 MP/code/cgame/cg_players.c                         |   8 +-
 MP/code/cgame/cg_playerstate.c                     |  17 +-
 MP/code/cgame/cg_predict.c                         |  43 +-
 MP/code/cgame/cg_scoreboard.c                      |   7 +-
 MP/code/cgame/cg_servercmds.c                      |  30 +-
 MP/code/cgame/cg_snapshot.c                        |  13 +-
 MP/code/cgame/cg_syscalls.c                        |   1 +
 MP/code/cgame/cg_trails.c                          |   5 +-
 MP/code/cgame/cg_view.c                            |  14 +-
 MP/code/cgame/cg_weapons.c                         | 216 +++---
 MP/code/client/cl_cgame.c                          |   8 +-
 MP/code/client/cl_cin.c                            |  36 +-
 MP/code/client/cl_console.c                        |  17 +-
 MP/code/client/cl_curl.h                           |   2 +-
 MP/code/client/cl_input.c                          |  16 +-
 MP/code/client/cl_keys.c                           |  20 +-
 MP/code/client/cl_main.c                           | 766 ++++++++++-----------
 MP/code/client/cl_net_chan.c                       |   1 +
 MP/code/client/cl_parse.c                          |  34 +-
 MP/code/client/cl_scrn.c                           |   6 +-
 MP/code/client/cl_ui.c                             |  26 +-
 MP/code/client/client.h                            |  17 +-
 MP/code/client/keycodes.h                          |   2 +-
 MP/code/client/snd_dma.c                           |   8 +-
 MP/code/client/snd_mem.c                           |   8 +-
 MP/code/client/snd_mix.c                           |   4 +-
 MP/code/client/snd_openal.c                        |  10 +-
 MP/code/game/ai_cast.c                             |  10 +-
 MP/code/game/ai_cast.h                             |  10 +-
 MP/code/game/ai_cast_characters.c                  | 300 ++++----
 MP/code/game/ai_cast_debug.c                       |   3 +-
 MP/code/game/ai_cast_events.c                      |  32 -
 MP/code/game/ai_cast_fight.c                       |  44 +-
 MP/code/game/ai_cast_func_attack.c                 |  28 +-
 MP/code/game/ai_cast_funcs.c                       |  83 +--
 MP/code/game/ai_cast_script.c                      |  20 +-
 MP/code/game/ai_cast_script_actions.c              |  33 +-
 MP/code/game/ai_cast_sight.c                       |   9 +-
 MP/code/game/ai_cast_think.c                       |  30 +-
 MP/code/game/bg_lib.c                              |  12 +-
 MP/code/game/g_cmds.c                              |   7 +
 MP/code/game/g_combat.c                            |   2 +-
 MP/code/game/g_utils.c                             |   9 +-
 MP/code/game/g_weapon.c                            |   4 +-
 MP/code/qcommon/cm_patch.c                         |   9 +-
 MP/code/qcommon/common.c                           |  24 +-
 MP/code/qcommon/files.c                            | 159 +++--
 MP/code/qcommon/md5.c                              |   4 +-
 MP/code/qcommon/q_shared.h                         |   3 +-
 MP/code/qcommon/qcommon.h                          |   4 +-
 MP/code/qcommon/vm_interpreted.c                   |   4 +-
 MP/code/rend2/qgl.h                                |  12 +-
 MP/code/rend2/tr_animation.c                       |   8 +-
 MP/code/rend2/tr_backend.c                         |  74 +-
 MP/code/rend2/tr_bsp.c                             | 426 ------------
 MP/code/rend2/tr_cmds.c                            |   4 +-
 MP/code/rend2/tr_dsa.c                             |   6 +-
 MP/code/rend2/tr_dsa.h                             |   4 +-
 MP/code/rend2/tr_extensions.c                      |  54 +-
 MP/code/rend2/tr_fbo.c                             |   8 +-
 MP/code/rend2/tr_flares.c                          |  16 +-
 MP/code/rend2/tr_glsl.c                            |   2 +-
 MP/code/rend2/tr_image.c                           |   6 +-
 MP/code/rend2/tr_init.c                            |  60 +-
 MP/code/rend2/tr_local.h                           |  45 +-
 MP/code/rend2/tr_main.c                            |   4 +-
 MP/code/rend2/tr_model.c                           |   6 -
 MP/code/rend2/tr_model_iqm.c                       |   8 +-
 MP/code/rend2/tr_shade.c                           | 118 +---
 MP/code/rend2/tr_shade_calc.c                      |   2 +-
 MP/code/rend2/tr_sky.c                             |  30 +-
 MP/code/rend2/tr_surface.c                         | 221 +++---
 MP/code/rend2/tr_vbo.c                             | 351 +++++++++-
 MP/code/rend2/tr_world.c                           |  48 +-
 MP/code/renderer/qgl.h                             |  12 +-
 MP/code/renderer/tr_init.c                         |  53 +-
 MP/code/renderer/tr_surface.c                      |   4 +-
 MP/code/sdl/sdl_glimp.c                            |  39 +-
 MP/code/sdl/sdl_input.c                            |  10 +-
 MP/code/server/sv_bot.c                            |   2 +-
 MP/code/server/sv_client.c                         |   2 +-
 MP/code/server/sv_game.c                           |   2 +-
 MP/code/sys/sys_main.c                             |  47 +-
 MP/code/sys/sys_unix.c                             |  80 ++-
 MP/code/sys/sys_win32.c                            |  64 ++
 MP/code/ui/ui_atoms.c                              |   3 +-
 MP/code/ui/ui_main.c                               | 187 +++--
 MP/code/ui/ui_shared.c                             | 103 ++-
 MP/code/ui/ui_shared.h                             |   1 +
 MP/code/{zlib-1.2.8 => zlib-1.2.11}/ioapi.c        |   0
 MP/code/{zlib-1.2.8 => zlib-1.2.11}/ioapi.h        |   0
 .../zlib-1.2.8 => MP/code/zlib-1.2.11}/unzip.c     |   2 +-
 MP/code/{zlib-1.2.8 => zlib-1.2.11}/unzip.h        |   0
 SP/Makefile                                        |  37 +-
 SP/NOTTODO                                         |   1 -
 SP/TODO                                            |   1 -
 SP/code/botlib/be_aas_bsp.h                        |   1 -
 SP/code/botlib/be_aas_cluster.c                    | 410 ++++++-----
 SP/code/botlib/be_aas_cluster.h                    |   1 -
 SP/code/botlib/be_aas_def.h                        |   9 -
 SP/code/botlib/be_aas_entity.c                     |   1 -
 SP/code/botlib/be_aas_main.c                       |   6 +-
 SP/code/botlib/be_aas_move.c                       |   3 +-
 SP/code/botlib/be_aas_reach.c                      |  15 +-
 SP/code/botlib/be_aas_route.c                      |   4 +-
 SP/code/botlib/be_aas_routetable.c                 |   2 +-
 SP/code/botlib/be_ai_chat.c                        |  29 +-
 SP/code/botlib/be_ai_goal.c                        |   2 +-
 SP/code/botlib/be_ai_move.c                        |  39 +-
 SP/code/botlib/be_ai_weap.c                        |   2 +-
 SP/code/botlib/be_ai_weight.c                      |   5 +-
 SP/code/botlib/be_ea.c                             |   8 +-
 SP/code/botlib/botlib.h                            |   3 +-
 SP/code/botlib/l_crc.c                             |   2 +-
 SP/code/botlib/l_precomp.c                         |  36 +-
 SP/code/botlib/l_precomp.h                         |  16 -
 SP/code/botlib/l_script.c                          |  32 +-
 SP/code/botlib/l_script.h                          |   4 +-
 SP/code/botlib/l_struct.c                          |   4 +-
 SP/code/cgame/cg_consolecmds.c                     |  87 +--
 SP/code/cgame/cg_draw.c                            |  66 +-
 SP/code/cgame/cg_drawtools.c                       |   1 +
 SP/code/cgame/cg_effects.c                         | 107 +--
 SP/code/cgame/cg_ents.c                            | 100 +--
 SP/code/cgame/cg_event.c                           | 214 +++---
 SP/code/cgame/cg_flamethrower.c                    | 100 +--
 SP/code/cgame/cg_info.c                            |  22 +-
 SP/code/cgame/cg_local.h                           |  37 +-
 SP/code/cgame/cg_localents.c                       |  46 +-
 SP/code/cgame/cg_main.c                            |  82 +--
 SP/code/cgame/cg_newdraw.c                         |  27 +-
 SP/code/cgame/cg_particles.c                       |  18 +-
 SP/code/cgame/cg_players.c                         | 108 ++-
 SP/code/cgame/cg_playerstate.c                     |  17 +-
 SP/code/cgame/cg_predict.c                         |  18 +-
 SP/code/cgame/cg_scoreboard.c                      |  19 +-
 SP/code/cgame/cg_servercmds.c                      |  27 +-
 SP/code/cgame/cg_snapshot.c                        |  11 +-
 SP/code/cgame/cg_sound.c                           |   2 -
 SP/code/cgame/cg_syscalls.c                        |   5 +-
 SP/code/cgame/cg_trails.c                          |   4 +-
 SP/code/cgame/cg_weapons.c                         | 138 +---
 SP/code/client/cl_cgame.c                          |  20 +-
 SP/code/client/cl_cin.c                            |  30 +-
 SP/code/client/cl_console.c                        |  46 +-
 SP/code/client/cl_curl.h                           |   2 +-
 SP/code/client/cl_input.c                          |  43 +-
 SP/code/client/cl_keys.c                           |  19 +-
 SP/code/client/cl_main.c                           | 351 +++++-----
 SP/code/client/cl_net_chan.c                       |   7 +-
 SP/code/client/cl_parse.c                          |  42 +-
 SP/code/client/cl_scrn.c                           |   3 +-
 SP/code/client/cl_ui.c                             | 115 ++--
 SP/code/client/client.h                            |  14 +-
 SP/code/client/snd_dma.c                           |  11 +-
 SP/code/client/snd_main.c                          |   1 -
 SP/code/client/snd_mem.c                           |   9 +-
 SP/code/client/snd_openal.c                        |  10 +-
 SP/code/game/ai_cast.c                             |  44 +-
 SP/code/game/ai_cast.h                             |  10 +-
 SP/code/game/ai_cast_characters.c                  | 239 +++----
 SP/code/game/ai_cast_debug.c                       |   2 +-
 SP/code/game/ai_cast_events.c                      |  14 -
 SP/code/game/ai_cast_fight.c                       |   5 +-
 SP/code/game/ai_cast_func_attack.c                 |   6 +-
 SP/code/game/ai_cast_func_boss1.c                  |   3 -
 SP/code/game/ai_cast_funcs.c                       |  93 ++-
 SP/code/game/ai_cast_script.c                      |  64 +-
 SP/code/game/ai_cast_script_actions.c              |  32 +-
 SP/code/game/ai_cast_think.c                       |  25 +-
 SP/code/game/bg_lib.c                              |  18 +-
 SP/code/game/g_combat.c                            |   2 +-
 SP/code/game/g_utils.c                             |   9 +-
 SP/code/qcommon/cm_patch.c                         |   9 +-
 SP/code/qcommon/common.c                           |  17 +-
 SP/code/qcommon/files.c                            | 103 +--
 SP/code/qcommon/md5.c                              |   4 +-
 SP/code/qcommon/q_shared.h                         |   6 +-
 SP/code/qcommon/qcommon.h                          |   4 +-
 SP/code/qcommon/vm_interpreted.c                   |   4 +-
 SP/code/rend2/qgl.h                                |  12 +-
 SP/code/rend2/tr_animation.c                       |   8 +-
 SP/code/rend2/tr_backend.c                         |  79 +--
 SP/code/rend2/tr_bsp.c                             | 418 -----------
 SP/code/rend2/tr_cmds.c                            |   4 +-
 SP/code/rend2/tr_dsa.c                             |   6 +-
 SP/code/rend2/tr_dsa.h                             |   4 +-
 SP/code/rend2/tr_extensions.c                      |  54 +-
 SP/code/rend2/tr_fbo.c                             |   8 +-
 SP/code/rend2/tr_flares.c                          |  16 +-
 SP/code/rend2/tr_glsl.c                            |   2 +-
 SP/code/rend2/tr_image.c                           |   6 +-
 SP/code/rend2/tr_init.c                            |  64 +-
 SP/code/rend2/tr_local.h                           |  44 +-
 SP/code/rend2/tr_main.c                            |   4 +-
 SP/code/rend2/tr_model.c                           |   6 -
 SP/code/rend2/tr_model_iqm.c                       |   8 +-
 SP/code/rend2/tr_shade.c                           | 117 +---
 SP/code/rend2/tr_shade_calc.c                      |   2 +-
 SP/code/rend2/tr_sky.c                             |  30 +-
 SP/code/rend2/tr_surface.c                         | 221 +++---
 SP/code/rend2/tr_vbo.c                             | 351 +++++++++-
 SP/code/rend2/tr_world.c                           |  46 +-
 SP/code/renderer/qgl.h                             |  12 +-
 SP/code/renderer/tr_init.c                         |  58 +-
 SP/code/renderer/tr_public.h                       |   5 +-
 SP/code/renderer/tr_surface.c                      |   4 +-
 SP/code/sdl/sdl_glimp.c                            |  39 +-
 SP/code/sdl/sdl_input.c                            |  10 +-
 SP/code/server/sv_client.c                         |   2 +-
 SP/code/sys/sys_main.c                             |  49 +-
 SP/code/sys/sys_unix.c                             |  67 +-
 SP/code/sys/sys_win32.c                            |  66 +-
 SP/code/ui/ui_atoms.c                              |  22 +-
 SP/code/ui/ui_main.c                               | 182 +++--
 SP/code/ui/ui_shared.c                             |  86 ++-
 SP/code/ui/ui_shared.h                             |   1 +
 SP/code/{zlib-1.2.8 => zlib-1.2.11}/ioapi.c        |   0
 SP/code/{zlib-1.2.8 => zlib-1.2.11}/ioapi.h        |   0
 .../zlib-1.2.8 => SP/code/zlib-1.2.11}/unzip.c     |   2 +-
 SP/code/{zlib-1.2.8 => zlib-1.2.11}/unzip.h        |   0
 258 files changed, 4916 insertions(+), 5881 deletions(-)
 delete mode 100644 MP/NOTTODO
 delete mode 100644 MP/TODO
 rename MP/code/{zlib-1.2.8 => zlib-1.2.11}/ioapi.c (100%)
 rename MP/code/{zlib-1.2.8 => zlib-1.2.11}/ioapi.h (100%)
 rename {SP/code/zlib-1.2.8 => MP/code/zlib-1.2.11}/unzip.c (99%)
 rename MP/code/{zlib-1.2.8 => zlib-1.2.11}/unzip.h (100%)
 delete mode 100644 SP/NOTTODO
 delete mode 100644 SP/TODO
 rename SP/code/{zlib-1.2.8 => zlib-1.2.11}/ioapi.c (100%)
 rename SP/code/{zlib-1.2.8 => zlib-1.2.11}/ioapi.h (100%)
 rename {MP/code/zlib-1.2.8 => SP/code/zlib-1.2.11}/unzip.c (99%)
 rename SP/code/{zlib-1.2.8 => zlib-1.2.11}/unzip.h (100%)

-- 
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/iortcw.git



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