[iortcw] 12/497: All: Rename the SDL2 libraries so that x86 and x64 can coexist in the same directory

Simon McVittie smcv at debian.org
Fri Sep 8 10:36:00 UTC 2017


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smcv pushed a commit to annotated tag 1.42d
in repository iortcw.

commit de879bfd7cf496f85ec083a52299b3ada5bf0979
Author: M4N4T4RMS at gmail.com <M4N4T4RMS at gmail.com@e65d2741-a53d-b2dc-ae96-bb75fa5e4c4a>
Date:   Sun Jan 19 17:51:41 2014 +0000

    All: Rename the SDL2 libraries so that x86 and x64 can coexist in the same directory
---
 MP/Makefile                                           |  10 +++++-----
 MP/code/libs/win64/{libSDL2.dll => SDL264.dll}        | Bin
 MP/code/libs/win64/{libSDL2.dll.a => libSDL264.dll.a} | Bin
 SP/Makefile                                           |  10 +++++-----
 SP/code/libs/win64/{libSDL2.dll => SDL264.dll}        | Bin
 SP/code/libs/win64/{libSDL2.dll.a => libSDL264.dll.a} | Bin
 6 files changed, 10 insertions(+), 10 deletions(-)

diff --git a/MP/Makefile b/MP/Makefile
index ed72ce1..eae22a4 100644
--- a/MP/Makefile
+++ b/MP/Makefile
@@ -654,19 +654,19 @@ ifeq ($(PLATFORM),mingw32)
                       $(LIBSDIR)/win32/libSDL2.dll.a
     RENDERER_LIBS += $(LIBSDIR)/win32/libSDL2main.a \
                       $(LIBSDIR)/win32/libSDL2.dll.a
-    SDLDLL=libSDL2.dll
+    SDLDLL=SDL2.dll
     else
     CLIENT_LIBS += $(LIBSDIR)/win64/libSDL2main.a \
-                      $(LIBSDIR)/win64/libSDL2.dll.a
+                      $(LIBSDIR)/win64/libSDL264.dll.a
     RENDERER_LIBS += $(LIBSDIR)/win64/libSDL2main.a \
-                      $(LIBSDIR)/win64/libSDL2.dll.a
-    SDLDLL=libSDL2.dll
+                      $(LIBSDIR)/win64/libSDL264.dll.a
+    SDLDLL=SDL264.dll
     endif
   else
     CLIENT_CFLAGS += $(SDL_CFLAGS)
     CLIENT_LIBS += $(SDL_LIBS)
     RENDERER_LIBS += $(SDL_LIBS)
-    SDLDLL=libSDL2.dll
+    SDLDLL=SDL2.dll
   endif
 
 else # ifeq mingw32
diff --git a/MP/code/libs/win64/libSDL2.dll b/MP/code/libs/win64/SDL264.dll
similarity index 100%
rename from MP/code/libs/win64/libSDL2.dll
rename to MP/code/libs/win64/SDL264.dll
diff --git a/MP/code/libs/win64/libSDL2.dll.a b/MP/code/libs/win64/libSDL264.dll.a
similarity index 100%
rename from MP/code/libs/win64/libSDL2.dll.a
rename to MP/code/libs/win64/libSDL264.dll.a
diff --git a/SP/Makefile b/SP/Makefile
index a55662f..a61fa92 100644
--- a/SP/Makefile
+++ b/SP/Makefile
@@ -667,19 +667,19 @@ ifeq ($(PLATFORM),mingw32)
                       $(LIBSDIR)/win32/libSDL2.dll.a
     RENDERER_LIBS += $(LIBSDIR)/win32/libSDL2main.a \
                       $(LIBSDIR)/win32/libSDL2.dll.a
-    SDLDLL=libSDL2.dll
+    SDLDLL=SDL2.dll
     else
     CLIENT_LIBS += $(LIBSDIR)/win64/libSDL2main.a \
-                      $(LIBSDIR)/win64/libSDL2.dll.a
+                      $(LIBSDIR)/win64/libSDL264.dll.a
     RENDERER_LIBS += $(LIBSDIR)/win64/libSDL2main.a \
-                      $(LIBSDIR)/win64/libSDL2.dll.a
-    SDLDLL=libSDL2.dll
+                      $(LIBSDIR)/win64/libSDL264.dll.a
+    SDLDLL=SDL264.dll
     endif
   else
     CLIENT_CFLAGS += $(SDL_CFLAGS)
     CLIENT_LIBS += $(SDL_LIBS)
     RENDERER_LIBS += $(SDL_LIBS)
-    SDLDLL=libSDL2.dll
+    SDLDLL=SDL2.dll
   endif
 
 else # ifeq mingw32
diff --git a/SP/code/libs/win64/libSDL2.dll b/SP/code/libs/win64/SDL264.dll
similarity index 100%
rename from SP/code/libs/win64/libSDL2.dll
rename to SP/code/libs/win64/SDL264.dll
diff --git a/SP/code/libs/win64/libSDL2.dll.a b/SP/code/libs/win64/libSDL264.dll.a
similarity index 100%
rename from SP/code/libs/win64/libSDL2.dll.a
rename to SP/code/libs/win64/libSDL264.dll.a

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