[iortcw] 19/497: All: Fix indentation issue in Makefiles

Simon McVittie smcv at debian.org
Fri Sep 8 10:36:04 UTC 2017


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smcv pushed a commit to annotated tag 1.42d
in repository iortcw.

commit 1dfad374cb0ee7c39f1f737b233e116b901a564a
Author: M4N4T4RMS at gmail.com <M4N4T4RMS at gmail.com@e65d2741-a53d-b2dc-ae96-bb75fa5e4c4a>
Date:   Thu Jan 23 20:00:20 2014 +0000

    All: Fix indentation issue in Makefiles
---
 MP/Makefile | 4 ++--
 SP/Makefile | 6 +++---
 2 files changed, 5 insertions(+), 5 deletions(-)

diff --git a/MP/Makefile b/MP/Makefile
index 7d78265..6320bf4 100644
--- a/MP/Makefile
+++ b/MP/Makefile
@@ -2516,7 +2516,7 @@ endif
 
 ifneq ($(BUILD_GAME_SO),0)
   ifneq ($(BUILD_BASEGAME),0)
-	ifeq ($(PLATFORM),mingw32)
+    ifeq ($(PLATFORM),mingw32)
 	$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/cgame_mp_$(SHLIBNAME) \
 					$(COPYDIR)/$(BASEGAME)/.
 	$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/qagame_mp_$(SHLIBNAME) \
@@ -2530,7 +2530,7 @@ ifneq ($(BUILD_GAME_SO),0)
                                         $(COPYDIR)/$(BASEGAME)/.
 	$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/ui.mp.$(SHLIBNAME) \
                                         $(COPYDIR)/$(BASEGAME)/.
-	endif
+    endif
   endif
 endif
 
diff --git a/SP/Makefile b/SP/Makefile
index 20d2bad..9de45fc 100644
--- a/SP/Makefile
+++ b/SP/Makefile
@@ -2535,21 +2535,21 @@ endif
 
 ifneq ($(BUILD_GAME_SO),0)
   ifneq ($(BUILD_BASEGAME),0)
-	ifeq ($(PLATFORM),mingw32)
+    ifeq ($(PLATFORM),mingw32)
 	$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/cgame_sp_$(SHLIBNAME) \
 					$(COPYDIR)/$(BASEGAME)/.
 	$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/qagame_sp_$(SHLIBNAME) \
 					$(COPYDIR)/$(BASEGAME)/.
 	$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/ui_sp_$(SHLIBNAME) \
 					$(COPYDIR)/$(BASEGAME)/.
-	else
+    else
 	$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/cgame.sp.$(SHLIBNAME) \
                                         $(COPYDIR)/$(BASEGAME)/.
 	$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/qagame.sp.$(SHLIBNAME) \
                                         $(COPYDIR)/$(BASEGAME)/.
 	$(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/ui.sp.$(SHLIBNAME) \
                                         $(COPYDIR)/$(BASEGAME)/.
-	endif
+    endif
   endif
 endif
 

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