[iortcw] 90/497: All: Fix CL_GetTag QVM tagname buffer length
Simon McVittie
smcv at debian.org
Fri Sep 8 10:36:31 UTC 2017
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smcv pushed a commit to annotated tag 1.42d
in repository iortcw.
commit 5027afaebd481a516c4e2a2269f7d50c1d5585cb
Author: ZTurtleMan at gmail.com <ZTurtleMan at gmail.com@e65d2741-a53d-b2dc-ae96-bb75fa5e4c4a>
Date: Sun Apr 27 05:27:37 2014 +0000
All: Fix CL_GetTag QVM tagname buffer length
---
MP/code/client/cl_cgame.c | 7 +++++--
SP/code/client/cl_cgame.c | 7 +++++--
2 files changed, 10 insertions(+), 4 deletions(-)
diff --git a/MP/code/client/cl_cgame.c b/MP/code/client/cl_cgame.c
index 37a2484..6a1f8b7 100644
--- a/MP/code/client/cl_cgame.c
+++ b/MP/code/client/cl_cgame.c
@@ -1406,10 +1406,13 @@ qboolean CL_GetTag( int clientNum, char *tagname, orientation_t *or ) {
qboolean foundTag;
unsigned cgOr;
unsigned cgTagname;
+ int tagnameSize;
+
+ tagnameSize = strlen( tagname ) + 1;
// alloc data on cgame hunk and copy data to it
cgOr = VM_GetTempMemory( cgvm, sizeof (orientation_t), or );
- cgTagname = VM_GetTempMemory( cgvm, MAX_QPATH, tagname );
+ cgTagname = VM_GetTempMemory( cgvm, tagnameSize, tagname );
if ( !cgOr || !cgTagname ) {
Com_Printf("WARNING: CL_GetTag: Not enough cgame QVM memory (increase vm_minQvmHunkMegs cvar).\n");
@@ -1420,7 +1423,7 @@ qboolean CL_GetTag( int clientNum, char *tagname, orientation_t *or ) {
// copy result back to game memory and free temp in reverse order
// tagname isn't copied back because it might be a static string.
- VM_FreeTempMemory( cgvm, cgTagname, MAX_QPATH, NULL );
+ VM_FreeTempMemory( cgvm, cgTagname, tagnameSize, NULL );
VM_FreeTempMemory( cgvm, cgOr, sizeof (orientation_t), or );
return foundTag;
diff --git a/SP/code/client/cl_cgame.c b/SP/code/client/cl_cgame.c
index 6eb4c98..f9db9b5 100644
--- a/SP/code/client/cl_cgame.c
+++ b/SP/code/client/cl_cgame.c
@@ -1340,10 +1340,13 @@ qboolean CL_GetTag( int clientNum, char *tagname, orientation_t *or ) {
qboolean foundTag;
unsigned cgOr;
unsigned cgTagname;
+ int tagnameSize;
+
+ tagnameSize = strlen( tagname ) + 1;
// alloc data on cgame hunk and copy data to it
cgOr = VM_GetTempMemory( cgvm, sizeof (orientation_t), or );
- cgTagname = VM_GetTempMemory( cgvm, MAX_QPATH, tagname );
+ cgTagname = VM_GetTempMemory( cgvm, tagnameSize, tagname );
if ( !cgOr || !cgTagname ) {
Com_Printf("WARNING: CL_GetTag: Not enough cgame QVM memory (increase vm_minQvmHunkMegs cvar).\n");
@@ -1354,7 +1357,7 @@ qboolean CL_GetTag( int clientNum, char *tagname, orientation_t *or ) {
// copy result back to game memory and free temp in reverse order
// tagname isn't copied back because it might be a static string.
- VM_FreeTempMemory( cgvm, cgTagname, MAX_QPATH, NULL );
+ VM_FreeTempMemory( cgvm, cgTagname, tagnameSize, NULL );
VM_FreeTempMemory( cgvm, cgOr, sizeof (orientation_t), or );
return foundTag;
--
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