[iortcw] 92/497: Created VS13 solution for logic only to support any Windows modders out there, as well so I can dive in and drop few lines at times. 32 or 64 builds are available and working (tested). It's only for logic so maintenance is minimal - I'll drop an eye from time to time to update it if needed..

Simon McVittie smcv at debian.org
Fri Sep 8 10:36:31 UTC 2017


This is an automated email from the git hooks/post-receive script.

smcv pushed a commit to annotated tag 1.42d
in repository iortcw.

commit 4f6eb7b4118533af22bdeacaf671115c21316b55
Author: nate.afk at gmail.com <nate.afk at gmail.com@e65d2741-a53d-b2dc-ae96-bb75fa5e4c4a>
Date:   Mon Apr 28 01:29:56 2014 +0000

    Created VS13 solution for logic only to support any Windows modders out there, as well so I can dive in and drop few lines at times. 32 or 64 builds are available and working (tested). It's only for logic so maintenance is minimal - I'll drop an eye from time to time to update it if needed..
---
 MP/win/VS13/cgame.vcxproj         | 354 ++++++++++++++++++++++++++++++++
 MP/win/VS13/cgame.vcxproj.filters | 146 +++++++++++++
 MP/win/VS13/game.vcxproj          | 419 ++++++++++++++++++++++++++++++++++++++
 MP/win/VS13/game.vcxproj.filters  | 270 ++++++++++++++++++++++++
 MP/win/VS13/game.vcxproj.user     |   4 +
 MP/win/VS13/ioRtcw.sln            |  54 +++++
 MP/win/VS13/ui.vcxproj            | 330 ++++++++++++++++++++++++++++++
 MP/win/VS13/ui.vcxproj.filters    |  78 +++++++
 8 files changed, 1655 insertions(+)

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new file mode 100644
index 0000000..cb45edf
--- /dev/null
+++ b/MP/win/VS13/cgame.vcxproj
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+      <ProfileGuidedDatabase>$(IntDir)profile\$(TargetName).pgd</ProfileGuidedDatabase>
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+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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+      <OutputFile>$(IntDir)browse\$(TargetName).bsc</OutputFile>
+    </Bscmake>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <LinkDLL>true</LinkDLL>
+      <GenerateDebugInformation>false</GenerateDebugInformation>
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\ No newline at end of file
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new file mode 100644
index 0000000..32eb417
--- /dev/null
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new file mode 100644
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new file mode 100644
index 0000000..8a818d7
--- /dev/null
+++ b/MP/win/VS13/game.vcxproj.filters
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new file mode 100644
index 0000000..7cbb321
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new file mode 100644
index 0000000..8d67487
--- /dev/null
+++ b/MP/win/VS13/ioRtcw.sln
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new file mode 100644
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+      <OutputFile>$(IntDir)browse\$(TargetName).bsc</OutputFile>
+    </Bscmake>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <LinkDLL>true</LinkDLL>
+      <SubSystem>Console</SubSystem>
+      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
+      <ImportLibrary>$(IntDir)lib\$(TargetName).lib</ImportLibrary>
+      <BaseAddress>0x40000000</BaseAddress>
+      <ModuleDefinitionFile>
+      </ModuleDefinitionFile>
+      <ProfileGuidedDatabase>$(IntDir)profile\$(TargetName).pgd</ProfileGuidedDatabase>
+      <ProgramDatabaseFile>$(IntDir)pdb\$(TargetName).pdb</ProgramDatabaseFile>
+    </Link>
+    <Xdcmake>
+      <OutputFile>$(IntDir)docs\$(TargetName).xml</OutputFile>
+    </Xdcmake>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+    <ClCompile>
+      <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+      <InlineFunctionExpansion>Default</InlineFunctionExpansion>
+      <StringPooling>true</StringPooling>
+      <FunctionLevelLinking>true</FunctionLevelLinking>
+      <Optimization>MaxSpeed</Optimization>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
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+      <PreprocessorDefinitions>WIN32;_WIN64;__WIN64__;NDEBUG;_WINDOWS;_USRDLL;UI_EXPORTS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AssemblerListingLocation>$(IntDir)asm\</AssemblerListingLocation>
+      <PrecompiledHeaderOutputFile>$(IntDir)pch\$(ProjectName).pch</PrecompiledHeaderOutputFile>
+      <ObjectFileName>$(IntDir)objects\</ObjectFileName>
+      <ProgramDataBaseFileName>$(IntDir)db\</ProgramDataBaseFileName>
+      <XMLDocumentationFileName>$(IntDir)docs\</XMLDocumentationFileName>
+    </ClCompile>
+    <Midl>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <TypeLibraryName>.\Release\ui.tlb</TypeLibraryName>
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+    <ResourceCompile>
+      <Culture>0x0409</Culture>
+      <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ResourceCompile>
+    <Bscmake>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <OutputFile>$(IntDir)browse\$(TargetName).bsc</OutputFile>
+    </Bscmake>
+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <LinkDLL>true</LinkDLL>
+      <SubSystem>Console</SubSystem>
+      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
+      <ImportLibrary>$(IntDir)lib\$(TargetName).lib</ImportLibrary>
+      <BaseAddress>0x40000000</BaseAddress>
+      <ModuleDefinitionFile>
+      </ModuleDefinitionFile>
+      <ProfileGuidedDatabase>$(IntDir)profile\$(TargetName).pgd</ProfileGuidedDatabase>
+      <ProgramDatabaseFile>$(IntDir)pdb\$(TargetName).pdb</ProgramDatabaseFile>
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+    <Xdcmake>
+      <OutputFile>$(IntDir)docs\$(TargetName).xml</OutputFile>
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+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+      <InlineFunctionExpansion>Default</InlineFunctionExpansion>
+      <FunctionLevelLinking>false</FunctionLevelLinking>
+      <Optimization>Disabled</Optimization>
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+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;UI_EXPORTS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AssemblerListingLocation>$(IntDir)asm\</AssemblerListingLocation>
+      <BrowseInformation>true</BrowseInformation>
+      <PrecompiledHeaderOutputFile>$(IntDir)pch\$(ProjectName).pch</PrecompiledHeaderOutputFile>
+      <ObjectFileName>$(IntDir)objects\</ObjectFileName>
+      <ProgramDataBaseFileName>$(IntDir)db\</ProgramDataBaseFileName>
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+      <XMLDocumentationFileName>$(IntDir)docs\</XMLDocumentationFileName>
+    </ClCompile>
+    <PostBuildEvent>
+      <Command>
+      </Command>
+      <Message>
+      </Message>
+    </PostBuildEvent>
+    <Midl>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <TypeLibraryName>.\Debug\ui.tlb</TypeLibraryName>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+      <TargetEnvironment>Win32</TargetEnvironment>
+    </Midl>
+    <ResourceCompile>
+      <Culture>0x0409</Culture>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+    </ResourceCompile>
+    <Bscmake>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <OutputFile>$(IntDir)browse\$(TargetName).bsc</OutputFile>
+      <PreserveSbr>true</PreserveSbr>
+    </Bscmake>
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+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <LinkDLL>true</LinkDLL>
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+      <SubSystem>Console</SubSystem>
+      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
+      <ImportLibrary>$(IntDir)lib\$(TargetName).lib</ImportLibrary>
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+      </ModuleDefinitionFile>
+      <ProfileGuidedDatabase>$(IntDir)profile\$(TargetName).pgd</ProfileGuidedDatabase>
+      <ProgramDatabaseFile>$(IntDir)pdb\$(TargetName).pdb</ProgramDatabaseFile>
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+    <ClCompile>
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+      <InlineFunctionExpansion>Default</InlineFunctionExpansion>
+      <FunctionLevelLinking>false</FunctionLevelLinking>
+      <Optimization>Disabled</Optimization>
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+      <PreprocessorDefinitions>WIN32;_WIN64;__WIN64__;_DEBUG;_WINDOWS;_USRDLL;UI_EXPORTS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <AssemblerListingLocation>$(IntDir)asm\</AssemblerListingLocation>
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+      <Command>
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+      <Message>
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+    <Midl>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <TypeLibraryName>.\Debug\ui.tlb</TypeLibraryName>
+      <MkTypLibCompatible>true</MkTypLibCompatible>
+    </Midl>
+    <ResourceCompile>
+      <Culture>0x0409</Culture>
+      <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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+    <Bscmake>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <OutputFile>$(IntDir)browse\$(TargetName).bsc</OutputFile>
+      <PreserveSbr>true</PreserveSbr>
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+    <Link>
+      <SuppressStartupBanner>true</SuppressStartupBanner>
+      <LinkDLL>true</LinkDLL>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Console</SubSystem>
+      <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
+      <ImportLibrary>$(IntDir)lib\$(TargetName).lib</ImportLibrary>
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+      </ModuleDefinitionFile>
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+  </ItemDefinitionGroup>
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+    <ClCompile Include="..\..\code\game\bg_misc.c" />
+    <ClCompile Include="..\..\code\qcommon\q_math.c" />
+    <ClCompile Include="..\..\code\qcommon\q_shared.c" />
+    <ClCompile Include="..\..\code\ui\ui_atoms.c" />
+    <ClCompile Include="..\..\code\ui\ui_gameinfo.c" />
+    <ClCompile Include="..\..\code\ui\ui_main.c" />
+    <ClCompile Include="..\..\code\ui\ui_players.c" />
+    <ClCompile Include="..\..\code\ui\ui_shared.c" />
+    <ClCompile Include="..\..\code\ui\ui_syscalls.c" />
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="..\..\code\cgame\cg_public.h" />
+    <ClInclude Include="..\..\code\client\keycodes.h" />
+    <ClInclude Include="..\..\code\qcommon\q_shared.h" />
+    <ClInclude Include="..\..\code\qcommon\surfaceflags.h" />
+    <ClInclude Include="..\..\code\renderer\tr_types.h" />
+    <ClInclude Include="..\..\code\ui\ui_local.h" />
+    <ClInclude Include="..\..\code\ui\ui_public.h" />
+    <ClInclude Include="..\..\code\ui\ui_shared.h" />
+    <ClInclude Include="..\..\main\ui_mp\menudef.h" />
+  </ItemGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+  <ImportGroup Label="ExtensionTargets">
+  </ImportGroup>
+</Project>
\ No newline at end of file
diff --git a/MP/win/VS13/ui.vcxproj.filters b/MP/win/VS13/ui.vcxproj.filters
new file mode 100644
index 0000000..3c7f422
--- /dev/null
+++ b/MP/win/VS13/ui.vcxproj.filters
@@ -0,0 +1,78 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup>
+    <Filter Include="Source Files">
+      <UniqueIdentifier>{dbf15f39-d77c-4b24-b2b5-256585afc295}</UniqueIdentifier>
+      <Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
+    </Filter>
+    <Filter Include="Header Files">
+      <UniqueIdentifier>{81417c5a-5db6-4d90-8f12-70f816b4931a}</UniqueIdentifier>
+      <Extensions>h;hpp;hxx;hm;inl</Extensions>
+    </Filter>
+    <Filter Include="Resource Files">
+      <UniqueIdentifier>{0e753c72-4b2d-4063-ad50-60f9fdc3286b}</UniqueIdentifier>
+      <Extensions>ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
+    </Filter>
+  </ItemGroup>
+  <ItemGroup>
+    <ClCompile Include="..\..\code\ui\ui_atoms.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\code\ui\ui_gameinfo.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\code\ui\ui_main.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\code\ui\ui_players.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\code\ui\ui_syscalls.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\code\qcommon\q_math.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\code\qcommon\q_shared.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\code\game\bg_lib.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\code\game\bg_misc.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+    <ClCompile Include="..\..\code\ui\ui_shared.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
+  </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="..\..\main\ui_mp\menudef.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\code\ui\ui_public.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\code\ui\ui_shared.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\code\ui\ui_local.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\code\qcommon\q_shared.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\code\qcommon\surfaceflags.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\code\renderer\tr_types.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\code\cgame\cg_public.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+    <ClInclude Include="..\..\code\client\keycodes.h">
+      <Filter>Header Files</Filter>
+    </ClInclude>
+  </ItemGroup>
+</Project>
\ No newline at end of file

-- 
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