[iortcw] 152/497: All: Fix / clean up console output of scripting events

Simon McVittie smcv at debian.org
Fri Sep 8 10:36:42 UTC 2017


This is an automated email from the git hooks/post-receive script.

smcv pushed a commit to annotated tag 1.42d
in repository iortcw.

commit 1599fff36a0885b8006f6b4a1f95f60ddd047dc5
Author: M4N4T4RMS at gmail.com <M4N4T4RMS at gmail.com@e65d2741-a53d-b2dc-ae96-bb75fa5e4c4a>
Date:   Sun Jun 29 13:25:17 2014 +0000

    All: Fix / clean up console output of scripting events
---
 MP/code/game/ai_cast_script_actions.c | 28 ++++++++++++++--------------
 MP/code/game/g_script_actions.c       |  2 +-
 SP/code/game/ai_cast_script_actions.c | 28 ++++++++++++++--------------
 SP/code/game/g_script_actions.c       |  2 +-
 4 files changed, 30 insertions(+), 30 deletions(-)

diff --git a/MP/code/game/ai_cast_script_actions.c b/MP/code/game/ai_cast_script_actions.c
index 31a856d..7a874f4 100644
--- a/MP/code/game/ai_cast_script_actions.c
+++ b/MP/code/game/ai_cast_script_actions.c
@@ -110,7 +110,7 @@ qboolean AICast_ScriptAction_GotoMarker( cast_state_t *cs, char *params ) {
 	pString = params;
 	token = COM_ParseExt( &pString, qfalse );
 	if ( !token[0] ) {
-		G_Error( "AI scripting: gotomarker must have an targetname\n" );
+		G_Error( "AI Scripting: gotomarker must have an targetname\n" );
 	}
 
 	// if we already are going to the marker, just use that, and check if we're in range
@@ -188,7 +188,7 @@ qboolean AICast_ScriptAction_GotoMarker( cast_state_t *cs, char *params ) {
 	}
 
 	if ( !ent ) {
-		G_Error( "AI Scripting: can't find ai_marker with \"targetname\" = \"%s\"\n", token );
+		G_Error( "AI Scripting: gotomarker can't find ai_marker with \"targetname\" = \"%s\"\n", token );
 	}
 
 	if ( Distance( cs->bs->origin, ent->r.currentOrigin ) < SCRIPT_REACHGOAL_DIST ) { // we made it
@@ -283,7 +283,7 @@ qboolean AICast_ScriptAction_GotoCast( cast_state_t *cs, char *params ) {
 	pString = params;
 	token = COM_ParseExt( &pString, qfalse );
 	if ( !token[0] ) {
-		G_Error( "AI scripting: gotocast must have an ainame\n" );
+		G_Error( "AI Scripting: gotocast must have an ainame\n" );
 	}
 
 	// if we already are going to the marker, just use that, and check if we're in range
@@ -305,7 +305,7 @@ qboolean AICast_ScriptAction_GotoCast( cast_state_t *cs, char *params ) {
 					if ( !ent ) {
 						ent = AICast_FindEntityForName( token );
 						if ( !ent ) {
-							G_Error( "AI Scripting: gotomarker cannot find targetname \"%s\"\n", token );
+							G_Error( "AI Scripting: gotocast cannot find targetname \"%s\"\n", token );
 						}
 					}
 
@@ -349,7 +349,7 @@ qboolean AICast_ScriptAction_GotoCast( cast_state_t *cs, char *params ) {
 	// find the cast/player with the given "name"
 	ent = AICast_FindEntityForName( token );
 	if ( !ent ) {
-		G_Error( "AI Scripting: can't find AI cast with \"ainame\" = \"%s\"\n", token );
+		G_Error( "AI Scripting: gotocast can't find AI cast with \"ainame\" = \"%s\"\n", token );
 	}
 
 	if ( Distance( cs->bs->origin, ent->r.currentOrigin ) < SCRIPT_REACHCAST_DIST ) { // we made it
@@ -357,7 +357,7 @@ qboolean AICast_ScriptAction_GotoCast( cast_state_t *cs, char *params ) {
 	}
 
 	if ( !ent ) {
-		G_Error( "AI Scripting: can't find ai_marker with \"targetname\" = \"%s\"\n", token );
+		G_Error( "AI Scripting: gotocast can't find ai_marker with \"targetname\" = \"%s\"\n", token );
 	}
 
 	cs->castScriptStatus.scriptNoMoveTime = 0;
@@ -448,7 +448,7 @@ qboolean AICast_ScriptAction_Wait( cast_state_t *cs, char *params ) {
 	pString = params;
 	token = COM_ParseExt( &pString, qfalse );
 	if ( !token[0] ) {
-		G_Error( "AI scripting: wait must have a duration\n" );
+		G_Error( "AI Scripting: wait must have a duration\n" );
 	}
 	if ( !Q_stricmp( token, "forever" ) ) {
 		duration = level.time + 10000;
@@ -556,7 +556,7 @@ qboolean AICast_ScriptAction_Trigger( cast_state_t *cs, char *params ) {
 	pString = params;
 	token = COM_ParseExt( &pString, qfalse );
 	if ( !token[0] ) {
-		G_Error( "AI scripting: trigger must have a name and an identifier\n" );
+		G_Error( "AI Scripting: trigger must have a name and an identifier\n" );
 	}
 
 	ent = AICast_FindEntityForName( token );
@@ -564,7 +564,7 @@ qboolean AICast_ScriptAction_Trigger( cast_state_t *cs, char *params ) {
 		ent = G_Find( &g_entities[MAX_CLIENTS], FOFS( scriptName ), token );
 		if ( !ent ) {
 			if ( trap_Cvar_VariableIntegerValue( "developer" ) ) {
-				G_Printf( "AI Scripting: can't find AI cast with \"ainame\" = \"%s\"\n", params );
+				G_Printf( "AI Scripting: trigger can't find AI cast with \"ainame\" = \"%s\"\n", params );
 			}
 			return qtrue;
 		}
@@ -572,7 +572,7 @@ qboolean AICast_ScriptAction_Trigger( cast_state_t *cs, char *params ) {
 
 	token = COM_ParseExt( &pString, qfalse );
 	if ( !token[0] ) {
-		G_Error( "AI scripting: trigger must have a name and an identifier\n" );
+		G_Error( "AI Scripting: trigger must have a name and an identifier\n" );
 	}
 
 	oldId = cs->castScriptStatus.scriptId;
@@ -599,7 +599,7 @@ qboolean AICast_ScriptAction_FollowCast( cast_state_t *cs, char *params ) {
 	// find the cast/player with the given "name"
 	ent = AICast_FindEntityForName( params );
 	if ( !ent ) {
-		G_Error( "AI Scripting: can't find AI cast with \"ainame\" = \"%s\"\n", params );
+		G_Error( "AI Scripting: followcast can't find AI cast with \"ainame\" = \"%s\"\n", params );
 	}
 
 	AIFunc_ChaseGoalStart( cs, ent->s.number, 64, qtrue );
@@ -1040,7 +1040,7 @@ qboolean AICast_ScriptAction_GiveArmor( cast_state_t *cs, char *params ) {
 	}
 
 	if ( !item ) { // item not found
-		G_Error( "AI Scripting: givearmor%s, unknown item", params );
+		G_Error( "AI Scripting: givearmor %s, unknown item", params );
 	}
 
 	if ( item->giType == IT_ARMOR ) {
@@ -1741,7 +1741,7 @@ qboolean AICast_ScriptAction_FaceTargetAngles( cast_state_t *cs, char *params )
 
 	targetEnt = G_Find( NULL, FOFS( targetname ), params );
 	if ( !targetEnt ) {
-		G_Error( "AI Scripting: cannot find targetname \"%s\"\n", params );
+		G_Error( "AI Scripting: facetargetangles cannot find targetname \"%s\"\n", params );
 	}
 
 	VectorCopy( targetEnt->s.angles, cs->bs->ideal_viewangles );
@@ -1806,7 +1806,7 @@ qboolean AICast_ScriptAction_Mount( cast_state_t *cs, char *params ) {
 
 	targetEnt = G_Find( NULL, FOFS( targetname ), params );
 	if ( !targetEnt ) {
-		G_Error( "AI Scripting: cannot find targetname \"%s\"\n", params );
+		G_Error( "AI Scripting: mount cannot find targetname \"%s\"\n", params );
 	}
 
 	VectorSubtract( targetEnt->r.currentOrigin, cs->bs->origin, vec );
diff --git a/MP/code/game/g_script_actions.c b/MP/code/game/g_script_actions.c
index 4f16c07..c5f5ced 100644
--- a/MP/code/game/g_script_actions.c
+++ b/MP/code/game/g_script_actions.c
@@ -110,7 +110,7 @@ qboolean G_ScriptAction_GotoMarker( gentity_t *ent, char *params ) {
 		target = G_Find( NULL, FOFS( targetname ), token );
 
 		if ( !target ) {
-			G_Error( "G_Scripting: can't find entity with \"targetname\" = \"%s\"\n", token );
+			G_Error( "G_Scripting: gotomarker can't find entity with \"targetname\" = \"%s\"\n", token );
 		}
 
 		VectorSubtract( target->r.currentOrigin, ent->r.currentOrigin, vec );
diff --git a/SP/code/game/ai_cast_script_actions.c b/SP/code/game/ai_cast_script_actions.c
index f8dcf33..43c7a28 100644
--- a/SP/code/game/ai_cast_script_actions.c
+++ b/SP/code/game/ai_cast_script_actions.c
@@ -114,7 +114,7 @@ qboolean AICast_ScriptAction_GotoMarker( cast_state_t *cs, char *params ) {
 	pString = params;
 	token = COM_ParseExt( &pString, qfalse );
 	if ( !token[0] ) {
-		G_Error( "AI scripting: gotomarker must have an targetname\n" );
+		G_Error( "AI Scripting: gotomarker must have an targetname\n" );
 	}
 
 	// if we already are going to the marker, just use that, and check if we're in range
@@ -198,7 +198,7 @@ qboolean AICast_ScriptAction_GotoMarker( cast_state_t *cs, char *params ) {
 	}
 
 	if ( !ent ) {
-		G_Error( "AI Scripting: can't find ai_marker with \"targetname\" = \"%s\"\n", token );
+		G_Error( "AI Scripting: gotomarker can't find ai_marker with \"targetname\" = \"%s\"\n", token );
 	}
 
 	if ( Distance( cs->bs->origin, ent->r.currentOrigin ) < SCRIPT_REACHGOAL_DIST ) { // we made it
@@ -305,7 +305,7 @@ qboolean AICast_ScriptAction_GotoCast( cast_state_t *cs, char *params ) {
 	pString = params;
 	token = COM_ParseExt( &pString, qfalse );
 	if ( !token[0] ) {
-		G_Error( "AI scripting: gotocast must have an ainame\n" );
+		G_Error( "AI Scripting: gotocast must have an ainame\n" );
 	}
 
 	// if we already are going to the marker, just use that, and check if we're in range
@@ -328,7 +328,7 @@ qboolean AICast_ScriptAction_GotoCast( cast_state_t *cs, char *params ) {
 					if ( !ent ) {
 						ent = AICast_FindEntityForName( token );
 						if ( !ent ) {
-							G_Error( "AI Scripting: gotomarker cannot find targetname \"%s\"\n", token );
+							G_Error( "AI Scripting: gotocast cannot find targetname \"%s\"\n", token );
 						}
 					}
 
@@ -376,7 +376,7 @@ qboolean AICast_ScriptAction_GotoCast( cast_state_t *cs, char *params ) {
 	// find the cast/player with the given "name"
 	ent = AICast_FindEntityForName( token );
 	if ( !ent ) {
-		G_Error( "AI Scripting: can't find AI cast with \"ainame\" = \"%s\"\n", token );
+		G_Error( "AI Scripting: gotocast can't find AI cast with \"ainame\" = \"%s\"\n", token );
 	}
 
 	if ( Distance( cs->bs->origin, ent->r.currentOrigin ) < SCRIPT_REACHCAST_DIST ) { // we made it
@@ -384,7 +384,7 @@ qboolean AICast_ScriptAction_GotoCast( cast_state_t *cs, char *params ) {
 	}
 
 	if ( !ent ) {
-		G_Error( "AI Scripting: can't find ai_marker with \"targetname\" = \"%s\"\n", token );
+		G_Error( "AI Scripting: gotocast can't find ai_marker with \"targetname\" = \"%s\"\n", token );
 	}
 
 	cs->castScriptStatus.scriptNoMoveTime = 0;
@@ -507,7 +507,7 @@ qboolean AICast_ScriptAction_Wait( cast_state_t *cs, char *params ) {
 	pString = params;
 	token = COM_ParseExt( &pString, qfalse );
 	if ( !token[0] ) {
-		G_Error( "AI scripting: wait must have a duration\n" );
+		G_Error( "AI Scripting: wait must have a duration\n" );
 	}
 	if ( !Q_stricmp( token, "forever" ) ) {
 		duration = level.time + 10000;
@@ -616,7 +616,7 @@ qboolean AICast_ScriptAction_Trigger( cast_state_t *cs, char *params ) {
 	pString = params;
 	token = COM_ParseExt( &pString, qfalse );
 	if ( !token[0] ) {
-		G_Error( "AI scripting: trigger must have a name and an identifier\n" );
+		G_Error( "AI Scripting: trigger must have a name and an identifier\n" );
 	}
 
 	ent = AICast_FindEntityForName( token );
@@ -624,7 +624,7 @@ qboolean AICast_ScriptAction_Trigger( cast_state_t *cs, char *params ) {
 		ent = G_Find( &g_entities[MAX_CLIENTS], FOFS( scriptName ), token );
 		if ( !ent ) {
 			if ( trap_Cvar_VariableIntegerValue( "developer" ) ) {
-				G_Printf( "AI Scripting: can't find AI cast with \"ainame\" = \"%s\"\n", params );
+				G_Printf( "AI Scripting: trigger can't find AI cast with \"ainame\" = \"%s\"\n", params );
 			}
 			return qtrue;
 		}
@@ -632,7 +632,7 @@ qboolean AICast_ScriptAction_Trigger( cast_state_t *cs, char *params ) {
 
 	token = COM_ParseExt( &pString, qfalse );
 	if ( !token[0] ) {
-		G_Error( "AI scripting: trigger must have a name and an identifier\n" );
+		G_Error( "AI Scripting: trigger must have a name and an identifier\n" );
 	}
 
 	oldId = cs->castScriptStatus.scriptId;
@@ -659,7 +659,7 @@ qboolean AICast_ScriptAction_FollowCast( cast_state_t *cs, char *params ) {
 	// find the cast/player with the given "name"
 	ent = AICast_FindEntityForName( params );
 	if ( !ent ) {
-		G_Error( "AI Scripting: can't find AI cast with \"ainame\" = \"%s\"\n", params );
+		G_Error( "AI Scripting: followcast can't find AI cast with \"ainame\" = \"%s\"\n", params );
 	}
 
 	AIFunc_ChaseGoalStart( cs, ent->s.number, 64, qtrue );
@@ -1277,7 +1277,7 @@ qboolean AICast_ScriptAction_GiveArmor( cast_state_t *cs, char *params ) {
 	}
 
 	if ( !item ) { // item not found
-		G_Error( "AI Scripting: givearmor%s, unknown item", params );
+		G_Error( "AI Scripting: givearmor %s, unknown item", params );
 	}
 
 	if ( item->giType == IT_ARMOR ) {
@@ -2077,7 +2077,7 @@ qboolean AICast_ScriptAction_FaceTargetAngles( cast_state_t *cs, char *params )
 
 	targetEnt = G_Find( NULL, FOFS( targetname ), params );
 	if ( !targetEnt ) {
-		G_Error( "AI Scripting: cannot find targetname \"%s\"\n", params );
+		G_Error( "AI Scripting: facetargetangles cannot find targetname \"%s\"\n", params );
 	}
 
 	VectorCopy( targetEnt->s.angles, cs->ideal_viewangles );
@@ -2147,7 +2147,7 @@ qboolean AICast_ScriptAction_Mount( cast_state_t *cs, char *params ) {
 
 	targetEnt = G_Find( NULL, FOFS( targetname ), params );
 	if ( !targetEnt ) {
-		G_Error( "AI Scripting: cannot find targetname \"%s\"\n", params );
+		G_Error( "AI Scripting: mount cannot find targetname \"%s\"\n", params );
 	}
 
 	VectorSubtract( targetEnt->r.currentOrigin, cs->bs->origin, vec );
diff --git a/SP/code/game/g_script_actions.c b/SP/code/game/g_script_actions.c
index 8350d52..525e964 100644
--- a/SP/code/game/g_script_actions.c
+++ b/SP/code/game/g_script_actions.c
@@ -110,7 +110,7 @@ qboolean G_ScriptAction_GotoMarker( gentity_t *ent, char *params ) {
 		target = G_Find( NULL, FOFS( targetname ), token );
 
 		if ( !target ) {
-			G_Error( "G_Scripting: can't find entity with \"targetname\" = \"%s\"\n", token );
+			G_Error( "G_Scripting: gotomarker can't find entity with \"targetname\" = \"%s\"\n", token );
 		}
 
 		VectorSubtract( target->r.currentOrigin, ent->r.currentOrigin, vec );

-- 
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/iortcw.git



More information about the Pkg-games-commits mailing list