[iortcw] 159/497: MP: Fix g_doWarmup (Backport from Coop)

Simon McVittie smcv at debian.org
Fri Sep 8 10:36:43 UTC 2017


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smcv pushed a commit to annotated tag 1.42d
in repository iortcw.

commit 68f77ad384e59c9515b606adeb091bdde9223b75
Author: M4N4T4RMS at gmail.com <M4N4T4RMS at gmail.com@e65d2741-a53d-b2dc-ae96-bb75fa5e4c4a>
Date:   Sun Jul 13 18:14:10 2014 +0000

    MP: Fix g_doWarmup (Backport from Coop)
---
 MP/code/game/g_main.c | 20 ++++++++++++--------
 1 file changed, 12 insertions(+), 8 deletions(-)

diff --git a/MP/code/game/g_main.c b/MP/code/game/g_main.c
index fc5b203..daaa658 100644
--- a/MP/code/game/g_main.c
+++ b/MP/code/game/g_main.c
@@ -2392,16 +2392,20 @@ void CheckGameState( void ) {
 
 	// check warmup latch
 	if ( current_gs == GS_WARMUP ) {
-		int delay = g_warmup.integer + 1;
+		if ( g_warmup.integer <= 0 || !g_doWarmup.integer ) {
+			trap_Cvar_Set( "gamestate", va( "%i", GS_PLAYING ) );
+		} else {
+			int delay = g_warmup.integer + 1;
 
-		if ( delay < 6 ) {
-			trap_Cvar_Set( "g_warmup", "5" );
-			delay = 7;
-		}
+			if ( delay < 6 ) {
+				trap_Cvar_Set( "g_warmup", "5" );
+				delay = 7;
+			}
 
-		level.warmupTime = level.time + ( delay * 1000 );
-		trap_SetConfigstring( CS_WARMUP, va( "%i", level.warmupTime ) );
-		trap_Cvar_Set( "gamestate", va( "%i", GS_WARMUP_COUNTDOWN ) );
+			level.warmupTime = level.time + ( delay * 1000 );
+			trap_SetConfigstring( CS_WARMUP, va( "%i", level.warmupTime ) );
+			trap_Cvar_Set( "gamestate", va( "%i", GS_WARMUP_COUNTDOWN ) );
+		}
 	}
 }
 

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