[iortcw] 140/152: All: Rend2: Remove half float support
Simon McVittie
smcv at debian.org
Fri Sep 8 10:40:27 UTC 2017
This is an automated email from the git hooks/post-receive script.
smcv pushed a commit to annotated tag 1.5a
in repository iortcw.
commit c0afb3acd913a1cac092bd8f08c5d6038ae62072
Author: MAN-AT-ARMS <M4N4T4RMS at gmail.com>
Date: Fri Oct 21 19:28:02 2016 -0400
All: Rend2: Remove half float support
---
MP/code/rend2/tr_bsp.c | 4 +--
MP/code/rend2/tr_extensions.c | 35 ---------------------
MP/code/rend2/tr_image.c | 73 +++++++++++++++----------------------------
MP/code/rend2/tr_init.c | 4 ---
MP/code/rend2/tr_local.h | 11 ++-----
MP/code/rend2/tr_model.c | 28 ++++++++++-------
MP/code/rend2/tr_vbo.c | 36 +++++----------------
SP/code/rend2/tr_bsp.c | 4 +--
SP/code/rend2/tr_extensions.c | 35 ---------------------
SP/code/rend2/tr_image.c | 73 +++++++++++++++----------------------------
SP/code/rend2/tr_init.c | 4 ---
SP/code/rend2/tr_local.h | 9 +-----
SP/code/rend2/tr_model.c | 28 ++++++++++-------
SP/code/rend2/tr_vbo.c | 36 +++++----------------
14 files changed, 105 insertions(+), 275 deletions(-)
diff --git a/MP/code/rend2/tr_bsp.c b/MP/code/rend2/tr_bsp.c
index b045a8b..f437db3 100644
--- a/MP/code/rend2/tr_bsp.c
+++ b/MP/code/rend2/tr_bsp.c
@@ -460,7 +460,7 @@ static void R_LoadLightmaps( lump_t *l, lump_t *surfs ) {
}
if (r_mergeLightmaps->integer)
- R_UpdateSubImage(tr.lightmaps[lightmapnum], image, xoff, yoff, tr.lightmapSize, tr.lightmapSize);
+ R_UpdateSubImage(tr.lightmaps[lightmapnum], image, xoff, yoff, tr.lightmapSize, tr.lightmapSize, textureInternalFormat);
else
tr.lightmaps[i] = R_CreateImage(va("*lightmap%d", i), image, tr.lightmapSize, tr.lightmapSize, IMGTYPE_COLORALPHA, imgFlags, textureInternalFormat );
@@ -489,7 +489,7 @@ static void R_LoadLightmaps( lump_t *l, lump_t *surfs ) {
}
if (r_mergeLightmaps->integer)
- R_UpdateSubImage(tr.deluxemaps[lightmapnum], image, xoff, yoff, tr.lightmapSize, tr.lightmapSize );
+ R_UpdateSubImage(tr.deluxemaps[lightmapnum], image, xoff, yoff, tr.lightmapSize, tr.lightmapSize, GL_RGBA8 );
else
tr.deluxemaps[i] = R_CreateImage(va("*deluxemap%d", i), image, tr.lightmapSize, tr.lightmapSize, IMGTYPE_DELUXE, imgFlags, 0 );
}
diff --git a/MP/code/rend2/tr_extensions.c b/MP/code/rend2/tr_extensions.c
index 9be4800..ee12a92 100644
--- a/MP/code/rend2/tr_extensions.c
+++ b/MP/code/rend2/tr_extensions.c
@@ -166,20 +166,6 @@ void GLimp_InitExtraExtensions()
ri.Printf(PRINT_ALL, result[2], extension);
}
- // GL_ARB_half_float_pixel
- extension = "GL_ARB_half_float_pixel";
- glRefConfig.halfFloatPixel = qfalse;
- if( GLimp_HaveExtension( extension ) )
- {
- glRefConfig.halfFloatPixel = !!r_arb_half_float_pixel->integer;
-
- ri.Printf(PRINT_ALL, result[glRefConfig.halfFloatPixel], extension);
- }
- else
- {
- ri.Printf(PRINT_ALL, result[2], extension);
- }
-
// GL_EXT_framebuffer_object
extension = "GL_EXT_framebuffer_object";
glRefConfig.framebufferObject = qfalse;
@@ -311,27 +297,6 @@ void GLimp_InitExtraExtensions()
ri.Printf(PRINT_ALL, result[2], extension);
}
- // GL_ARB_half_float_vertex
- extension = "GL_ARB_half_float_vertex";
- glRefConfig.packedTexcoordDataType = GL_FLOAT;
- glRefConfig.packedTexcoordDataSize = sizeof(float) * 2;
- if( GLimp_HaveExtension( extension ) )
- {
- qboolean useExt = !!r_arb_half_float_vertex->integer;
-
- if (useExt)
- {
- glRefConfig.packedTexcoordDataType = GL_HALF_FLOAT;
- glRefConfig.packedTexcoordDataSize = sizeof(uint16_t) * 2;
- }
-
- ri.Printf(PRINT_ALL, result[useExt], extension);
- }
- else
- {
- ri.Printf(PRINT_ALL, result[2], extension);
- }
-
// GL_EXT_direct_state_access
extension = "GL_EXT_direct_state_access";
glRefConfig.directStateAccess = qfalse;
diff --git a/MP/code/rend2/tr_image.c b/MP/code/rend2/tr_image.c
index 37c98de..234b707 100644
--- a/MP/code/rend2/tr_image.c
+++ b/MP/code/rend2/tr_image.c
@@ -1997,6 +1997,9 @@ static int CalculateMipSize(int width, int height, GLenum picFormat)
case GL_SRGB8_ALPHA8_EXT:
return numPixels * 4;
+ case GL_RGBA16:
+ return numPixels * 8;
+
default:
ri.Printf(PRINT_ALL, "Unsupported texture format %08x\n", picFormat);
return 0;
@@ -2024,29 +2027,15 @@ static GLenum PixelDataFormatFromInternalFormat(GLenum internalFormat)
static void RawImage_UploadTexture(GLuint texture, byte *data, int x, int y, int width, int height, GLenum target, GLenum picFormat, int numMips, GLenum internalFormat, imgType_t type, imgFlags_t flags, qboolean subtexture )
{
GLenum dataFormat, dataType;
- qboolean rgtc = (internalFormat == GL_COMPRESSED_RG_RGTC2);
- qboolean compressed = (!(picFormat == GL_RGBA8) || (picFormat == GL_SRGB8_ALPHA8_EXT));
+ qboolean rgtc = internalFormat == GL_COMPRESSED_RG_RGTC2;
+ qboolean rgba8 = picFormat == GL_RGBA8 || picFormat == GL_SRGB8_ALPHA8_EXT;
+ qboolean rgba = rgba8 || picFormat == GL_RGBA16;
qboolean mipmap = !!(flags & IMGFLAG_MIPMAP);
int size, miplevel;
qboolean lastMip = qfalse;
dataFormat = PixelDataFormatFromInternalFormat(internalFormat);
-
- // FIXME: This is an old hack to use half floats with lightmaps, use picFormat to determine this instead.
- switch (internalFormat)
- {
- case GL_RGBA16F_ARB:
- dataType = GL_HALF_FLOAT_ARB;
- break;
-
- case GL_RGBA16:
- dataType = GL_UNSIGNED_SHORT;
- break;
-
- default:
- dataType = GL_UNSIGNED_BYTE;
- break;
- }
+ dataType = picFormat == GL_RGBA16 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE;
miplevel = 0;
do
@@ -2054,21 +2043,21 @@ static void RawImage_UploadTexture(GLuint texture, byte *data, int x, int y, int
lastMip = (width == 1 && height == 1) || !mipmap;
size = CalculateMipSize(width, height, picFormat);
- if (compressed)
+ if (!rgba)
{
qglCompressedTextureSubImage2DEXT(texture, target, miplevel, x, y, width, height, picFormat, size, data);
}
else
{
- if (miplevel != 0 && r_colorMipLevels->integer)
+ if (rgba8 && miplevel != 0 && r_colorMipLevels->integer)
R_BlendOverTexture((byte *)data, width * height, mipBlendColors[miplevel]);
- if (rgtc)
+ if (rgba8 && rgtc)
RawImage_UploadToRgtc2Texture(texture, miplevel, x, y, width, height, data);
else
qglTextureSubImage2DEXT(texture, target, miplevel, x, y, width, height, dataFormat, dataType, data);
- if (!lastMip && numMips < 2)
+ if (rgba8 && !lastMip && numMips < 2)
{
if (type == IMGTYPE_NORMAL || type == IMGTYPE_NORMALHEIGHT)
R_MipMapNormalHeight(data, data, width, height, glRefConfig.swizzleNormalmap);
@@ -2107,12 +2096,12 @@ static void Upload32(byte *data, int x, int y, int width, int height, GLenum pic
imgType_t type = image->type;
imgFlags_t flags = image->flags;
GLenum internalFormat = image->internalFormat;
- qboolean compressed = (picFormat != GL_RGBA8 && picFormat != GL_SRGB8_ALPHA8_EXT);
- qboolean mipmap = !!(flags & IMGFLAG_MIPMAP) && (!compressed || numMips > 1);
+ qboolean rgba8 = picFormat == GL_RGBA8 || picFormat == GL_SRGB8_ALPHA8_EXT;
+ qboolean mipmap = !!(flags & IMGFLAG_MIPMAP) && (rgba8 || numMips > 1);
qboolean cubemap = !!(flags & IMGFLAG_CUBEMAP);
- // These operations cannot be performed on pre-compressed images.
- if (!compressed && !cubemap)
+ // These operations cannot be performed on non-rgba8 images.
+ if (rgba8 && !cubemap)
{
c = width*height;
scan = data;
@@ -2185,7 +2174,7 @@ image_t *R_CreateImage2( const char *name, byte *pic, int width, int height, GLe
qboolean isLightmap = qfalse, scaled = qfalse;
long hash;
int glWrapClampMode, mipWidth, mipHeight, miplevel;
- qboolean compressed = (!(picFormat == GL_RGBA8) || (picFormat == GL_SRGB8_ALPHA8_EXT));
+ qboolean rgba8 = picFormat == GL_RGBA8 || picFormat == GL_SRGB8_ALPHA8_EXT;
qboolean mipmap = !!(flags & IMGFLAG_MIPMAP);
qboolean cubemap = !!(flags & IMGFLAG_CUBEMAP);
qboolean picmip = !!(flags & IMGFLAG_PICMIP);
@@ -2226,10 +2215,10 @@ image_t *R_CreateImage2( const char *name, byte *pic, int width, int height, GLe
image->internalFormat = internalFormat;
// Possibly scale image before uploading.
- // if compressed and uploading an image, skip picmips.
+ // if not rgba8 and uploading an image, skip picmips.
if (!cubemap)
{
- if (!compressed)
+ if (rgba8)
scaled = RawImage_ScaleToPower2(&pic, &width, &height, type, flags, &resampledBuffer);
else if (pic && picmip)
{
@@ -2334,9 +2323,9 @@ image_t *R_CreateImage(const char *name, byte *pic, int width, int height, imgTy
}
-void R_UpdateSubImage( image_t *image, byte *pic, int x, int y, int width, int height )
+void R_UpdateSubImage( image_t *image, byte *pic, int x, int y, int width, int height, GLenum picFormat )
{
- Upload32(pic, x, y, width, height, GL_RGBA8, 0, image, qfalse);
+ Upload32(pic, x, y, width, height, picFormat, 0, image, qfalse);
}
//===================================================================
@@ -2871,25 +2860,13 @@ void R_CreateBuiltinImages( void ) {
tr.textureDepthImage = R_CreateImage("*texturedepth", NULL, PSHADOW_MAP_SIZE, PSHADOW_MAP_SIZE, IMGTYPE_COLORALPHA, IMGFLAG_NO_COMPRESSION | IMGFLAG_CLAMPTOEDGE, GL_DEPTH_COMPONENT24_ARB);
{
- unsigned short sdata[4];
void *p;
- if (hdrFormat == GL_RGBA16F_ARB)
- {
- sdata[0] = FloatToHalf(0.0f);
- sdata[1] = FloatToHalf(0.45f);
- sdata[2] = FloatToHalf(1.0f);
- sdata[3] = FloatToHalf(1.0f);
- p = &sdata[0];
- }
- else
- {
- data[0][0][0] = 0;
- data[0][0][1] = 0.45f * 255;
- data[0][0][2] = 255;
- data[0][0][3] = 255;
- p = data;
- }
+ data[0][0][0] = 0;
+ data[0][0][1] = 0.45f * 255;
+ data[0][0][2] = 255;
+ data[0][0][3] = 255;
+ p = data;
tr.calcLevelsImage = R_CreateImage("*calcLevels", p, 1, 1, IMGTYPE_COLORALPHA, IMGFLAG_NO_COMPRESSION | IMGFLAG_CLAMPTOEDGE, hdrFormat);
tr.targetLevelsImage = R_CreateImage("*targetLevels", p, 1, 1, IMGTYPE_COLORALPHA, IMGFLAG_NO_COMPRESSION | IMGFLAG_CLAMPTOEDGE, hdrFormat);
diff --git a/MP/code/rend2/tr_init.c b/MP/code/rend2/tr_init.c
index 540d128..ec0a200 100644
--- a/MP/code/rend2/tr_init.c
+++ b/MP/code/rend2/tr_init.c
@@ -121,8 +121,6 @@ cvar_t *r_ext_draw_range_elements;
cvar_t *r_ext_multi_draw_arrays;
cvar_t *r_ext_framebuffer_object;
cvar_t *r_ext_texture_float;
-cvar_t *r_arb_half_float_pixel;
-cvar_t *r_arb_half_float_vertex;
cvar_t *r_ext_framebuffer_multisample;
cvar_t *r_arb_seamless_cube_map;
cvar_t *r_arb_vertex_array_object;
@@ -1287,8 +1285,6 @@ void R_Register( void ) {
r_ext_multi_draw_arrays = ri.Cvar_Get( "r_ext_multi_draw_arrays", "1", CVAR_ARCHIVE | CVAR_LATCH);
r_ext_framebuffer_object = ri.Cvar_Get( "r_ext_framebuffer_object", "1", CVAR_ARCHIVE | CVAR_LATCH);
r_ext_texture_float = ri.Cvar_Get( "r_ext_texture_float", "1", CVAR_ARCHIVE | CVAR_LATCH);
- r_arb_half_float_pixel = ri.Cvar_Get( "r_arb_half_float_pixel", "1", CVAR_ARCHIVE | CVAR_LATCH);
- r_arb_half_float_vertex = ri.Cvar_Get( "r_arb_half_float_vertex", "1", CVAR_ARCHIVE | CVAR_LATCH);
r_ext_framebuffer_multisample = ri.Cvar_Get( "r_ext_framebuffer_multisample", "0", CVAR_ARCHIVE | CVAR_LATCH);
r_arb_seamless_cube_map = ri.Cvar_Get( "r_arb_seamless_cube_map", "0", CVAR_ARCHIVE | CVAR_LATCH);
r_arb_vertex_array_object = ri.Cvar_Get( "r_arb_vertex_array_object", "1", CVAR_ARCHIVE | CVAR_LATCH);
diff --git a/MP/code/rend2/tr_local.h b/MP/code/rend2/tr_local.h
index 266458b..f9cb6c2 100644
--- a/MP/code/rend2/tr_local.h
+++ b/MP/code/rend2/tr_local.h
@@ -1519,7 +1519,6 @@ typedef struct {
qboolean textureNonPowerOfTwo;
qboolean textureFloat;
- qboolean halfFloatPixel;
textureCompressionRef_t textureCompression;
qboolean swizzleNormalmap;
@@ -1529,9 +1528,6 @@ typedef struct {
qboolean depthClamp;
qboolean seamlessCubeMap;
- GLenum packedTexcoordDataType;
- int packedTexcoordDataSize;
-
qboolean vertexArrayObject;
qboolean directStateAccess;
} glRefConfig_t;
@@ -1875,8 +1871,6 @@ extern cvar_t *r_ext_draw_range_elements;
extern cvar_t *r_ext_multi_draw_arrays;
extern cvar_t *r_ext_framebuffer_object;
extern cvar_t *r_ext_texture_float;
-extern cvar_t *r_arb_half_float_pixel;
-extern cvar_t *r_arb_half_float_vertex;
extern cvar_t *r_ext_framebuffer_multisample;
extern cvar_t *r_arb_seamless_cube_map;
extern cvar_t *r_arb_vertex_array_object;
@@ -2142,8 +2136,8 @@ model_t *R_AllocModel( void );
void R_Init( void );
image_t *R_FindImageFile( const char *name, imgType_t type, imgFlags_t flags );
-image_t *R_CreateImage( const char *name, byte *pic, int width, int height, imgType_t type, imgFlags_t flags, int internalFormat );
-void R_UpdateSubImage( image_t *image, byte *pic, int x, int y, int width, int height );
+image_t *R_CreateImage( const char *name, byte *pic, int width, int height, imgType_t type, imgFlags_t flags, int internalFormat );
+void R_UpdateSubImage( image_t *image, byte *pic, int x, int y, int width, int height, GLenum picFormat );
qboolean R_GetModeInfo( int *width, int *height, float *windowAspect, int mode );
void R_SetColorMappings( void );
@@ -2394,7 +2388,6 @@ VERTEX BUFFER OBJECTS
void R_VaoPackTangent(int16_t *out, vec4_t v);
void R_VaoPackNormal(int16_t *out, vec3_t v);
-int R_VaoPackTexCoord(byte *out, vec2_t st);
void R_VaoPackColor(uint16_t *out, vec4_t c);
void R_VaoUnpackTangent(vec4_t v, int16_t *pack);
void R_VaoUnpackNormal(vec3_t v, int16_t *pack);
diff --git a/MP/code/rend2/tr_model.c b/MP/code/rend2/tr_model.c
index 9163b50..dac962d 100644
--- a/MP/code/rend2/tr_model.c
+++ b/MP/code/rend2/tr_model.c
@@ -957,10 +957,10 @@ static qboolean R_LoadMDC( model_t *mod, int lod, void *buffer, const char *modN
{
// vertex animation, store texcoords first, then position/normal/tangents
offset_st = 0;
- offset_xyz = surf->numVerts * glRefConfig.packedTexcoordDataSize;
+ offset_xyz = surf->numVerts * sizeof(vec2_t);
offset_normal = offset_xyz + sizeof(vec3_t);
offset_tangent = offset_normal + sizeof(int16_t) * 4;
- stride_st = glRefConfig.packedTexcoordDataSize;
+ stride_st = sizeof(vec2_t);
stride_xyz = sizeof(vec3_t) + sizeof(int16_t) * 4;
stride_xyz += sizeof(int16_t) * 4;
stride_normal = stride_tangent = stride_xyz;
@@ -972,7 +972,7 @@ static qboolean R_LoadMDC( model_t *mod, int lod, void *buffer, const char *modN
// no animation, interleave everything
offset_xyz = 0;
offset_st = offset_xyz + sizeof(vec3_t);
- offset_normal = offset_st + glRefConfig.packedTexcoordDataSize;
+ offset_normal = offset_st + sizeof(vec2_t);
offset_tangent = offset_normal + sizeof(int16_t) * 4;
stride_xyz = offset_tangent + sizeof(int16_t) * 4;
stride_st = stride_normal = stride_tangent = stride_xyz;
@@ -988,7 +988,8 @@ static qboolean R_LoadMDC( model_t *mod, int lod, void *buffer, const char *modN
{
st = surf->st;
for ( j = 0 ; j < surf->numVerts ; j++, st++ ) {
- dataOfs += R_VaoPackTexCoord(data + dataOfs, st->st);
+ memcpy(data + dataOfs, &st->st, sizeof(vec2_t));
+ dataOfs += sizeof(st->st);
}
v = surf->verts;
@@ -1018,7 +1019,8 @@ static qboolean R_LoadMDC( model_t *mod, int lod, void *buffer, const char *modN
dataOfs += sizeof(v->xyz);
// st
- dataOfs += R_VaoPackTexCoord(data + dataOfs, st->st);
+ memcpy(data + dataOfs, &st->st, sizeof(vec2_t));
+ dataOfs += sizeof(st->st);
// normal
memcpy(data + dataOfs, &v->normal, sizeof(int16_t) * 4);
@@ -1051,7 +1053,7 @@ static qboolean R_LoadMDC( model_t *mod, int lod, void *buffer, const char *modN
vaoSurf->vao->attribs[ATTR_INDEX_TANGENT ].count = 4;
vaoSurf->vao->attribs[ATTR_INDEX_POSITION].type = GL_FLOAT;
- vaoSurf->vao->attribs[ATTR_INDEX_TEXCOORD].type = glRefConfig.packedTexcoordDataType;
+ vaoSurf->vao->attribs[ATTR_INDEX_TEXCOORD].type = GL_FLOAT;
vaoSurf->vao->attribs[ATTR_INDEX_NORMAL ].type = GL_SHORT;
vaoSurf->vao->attribs[ATTR_INDEX_TANGENT ].type = GL_SHORT;
@@ -1438,10 +1440,10 @@ static qboolean R_LoadMD3(model_t * mod, int lod, void *buffer, const char *modN
{
// vertex animation, store texcoords first, then position/normal/tangents
offset_st = 0;
- offset_xyz = surf->numVerts * glRefConfig.packedTexcoordDataSize;
+ offset_xyz = surf->numVerts * sizeof(vec2_t);
offset_normal = offset_xyz + sizeof(vec3_t);
offset_tangent = offset_normal + sizeof(int16_t) * 4;
- stride_st = glRefConfig.packedTexcoordDataSize;
+ stride_st = sizeof(vec2_t);
stride_xyz = sizeof(vec3_t) + sizeof(int16_t) * 4;
stride_xyz += sizeof(int16_t) * 4;
stride_normal = stride_tangent = stride_xyz;
@@ -1453,7 +1455,7 @@ static qboolean R_LoadMD3(model_t * mod, int lod, void *buffer, const char *modN
// no animation, interleave everything
offset_xyz = 0;
offset_st = offset_xyz + sizeof(vec3_t);
- offset_normal = offset_st + glRefConfig.packedTexcoordDataSize;
+ offset_normal = offset_st + sizeof(vec2_t);
offset_tangent = offset_normal + sizeof(int16_t) * 4;
stride_xyz = offset_tangent + sizeof(int16_t) * 4;
stride_st = stride_normal = stride_tangent = stride_xyz;
@@ -1469,7 +1471,8 @@ static qboolean R_LoadMD3(model_t * mod, int lod, void *buffer, const char *modN
{
st = surf->st;
for ( j = 0 ; j < surf->numVerts ; j++, st++ ) {
- dataOfs += R_VaoPackTexCoord(data + dataOfs, st->st);
+ memcpy(data + dataOfs, &st->st, sizeof(vec2_t));
+ dataOfs += sizeof(st->st);
}
v = surf->verts;
@@ -1499,7 +1502,8 @@ static qboolean R_LoadMD3(model_t * mod, int lod, void *buffer, const char *modN
dataOfs += sizeof(v->xyz);
// st
- dataOfs += R_VaoPackTexCoord(data + dataOfs, st->st);
+ memcpy(data + dataOfs, &st->st, sizeof(vec2_t));
+ dataOfs += sizeof(st->st);
// normal
memcpy(data + dataOfs, &v->normal, sizeof(int16_t) * 4);
@@ -1532,7 +1536,7 @@ static qboolean R_LoadMD3(model_t * mod, int lod, void *buffer, const char *modN
vaoSurf->vao->attribs[ATTR_INDEX_TANGENT ].count = 4;
vaoSurf->vao->attribs[ATTR_INDEX_POSITION].type = GL_FLOAT;
- vaoSurf->vao->attribs[ATTR_INDEX_TEXCOORD].type = glRefConfig.packedTexcoordDataType;
+ vaoSurf->vao->attribs[ATTR_INDEX_TEXCOORD].type = GL_FLOAT;
vaoSurf->vao->attribs[ATTR_INDEX_NORMAL ].type = GL_SHORT;
vaoSurf->vao->attribs[ATTR_INDEX_TANGENT ].type = GL_SHORT;
diff --git a/MP/code/rend2/tr_vbo.c b/MP/code/rend2/tr_vbo.c
index 0028094..08dbed6 100644
--- a/MP/code/rend2/tr_vbo.c
+++ b/MP/code/rend2/tr_vbo.c
@@ -39,28 +39,6 @@ void R_VaoPackNormal(int16_t *out, vec3_t v)
out[3] = 0;
}
-int R_VaoPackTexCoord(byte *out, vec2_t st)
-{
- if (glRefConfig.packedTexcoordDataType == GL_HALF_FLOAT)
- {
- uint16_t *num = (uint16_t *)out;
-
- *num++ = FloatToHalf(st[0]);
- *num++ = FloatToHalf(st[1]);
-
- return sizeof(*num) * 2;
- }
- else
- {
- float *num = (float *)out;
-
- *num++ = st[0];
- *num++ = st[1];
-
- return sizeof(*num) * 2;
- }
-}
-
void R_VaoPackColor(uint16_t *out, vec4_t c)
{
out[0] = c[0] * 65535.0f + 0.5f;
@@ -247,8 +225,8 @@ vao_t *R_CreateVao2(const char *name, int numVertexes, srfVert_t *verts, int num
vao->attribs[ATTR_INDEX_POSITION ].type = GL_FLOAT;
vao->attribs[ATTR_INDEX_NORMAL ].type = GL_SHORT;
vao->attribs[ATTR_INDEX_TANGENT ].type = GL_SHORT;
- vao->attribs[ATTR_INDEX_TEXCOORD ].type = glRefConfig.packedTexcoordDataType;
- vao->attribs[ATTR_INDEX_LIGHTCOORD ].type = glRefConfig.packedTexcoordDataType;
+ vao->attribs[ATTR_INDEX_TEXCOORD ].type = GL_FLOAT;
+ vao->attribs[ATTR_INDEX_LIGHTCOORD ].type = GL_FLOAT;
vao->attribs[ATTR_INDEX_COLOR ].type = GL_UNSIGNED_SHORT;
vao->attribs[ATTR_INDEX_LIGHTDIRECTION].type = GL_SHORT;
@@ -263,8 +241,8 @@ vao_t *R_CreateVao2(const char *name, int numVertexes, srfVert_t *verts, int num
vao->attribs[ATTR_INDEX_POSITION ].offset = 0; dataSize = sizeof(verts[0].xyz);
vao->attribs[ATTR_INDEX_NORMAL ].offset = dataSize; dataSize += sizeof(verts[0].normal);
vao->attribs[ATTR_INDEX_TANGENT ].offset = dataSize; dataSize += sizeof(verts[0].tangent);
- vao->attribs[ATTR_INDEX_TEXCOORD ].offset = dataSize; dataSize += glRefConfig.packedTexcoordDataSize;
- vao->attribs[ATTR_INDEX_LIGHTCOORD ].offset = dataSize; dataSize += glRefConfig.packedTexcoordDataSize;
+ vao->attribs[ATTR_INDEX_TEXCOORD ].offset = dataSize; dataSize += sizeof(verts[0].st);
+ vao->attribs[ATTR_INDEX_LIGHTCOORD ].offset = dataSize; dataSize += sizeof(verts[0].lightmap);
vao->attribs[ATTR_INDEX_COLOR ].offset = dataSize; dataSize += sizeof(verts[0].color);
vao->attribs[ATTR_INDEX_LIGHTDIRECTION].offset = dataSize; dataSize += sizeof(verts[0].lightdir);
@@ -304,10 +282,12 @@ vao_t *R_CreateVao2(const char *name, int numVertexes, srfVert_t *verts, int num
dataOfs += sizeof(verts[i].tangent);
// texcoords
- dataOfs += R_VaoPackTexCoord(data + dataOfs, verts[i].st);
+ memcpy(data + dataOfs, &verts[i].st, sizeof(verts[i].st));
+ dataOfs += sizeof(verts[i].st);
// lightmap texcoords
- dataOfs += R_VaoPackTexCoord(data + dataOfs, verts[i].lightmap);
+ memcpy(data + dataOfs, &verts[i].lightmap, sizeof(verts[i].lightmap));
+ dataOfs += sizeof(verts[i].lightmap);
// colors
memcpy(data + dataOfs, &verts[i].color, sizeof(verts[i].color));
diff --git a/SP/code/rend2/tr_bsp.c b/SP/code/rend2/tr_bsp.c
index 08e9e21..3c5266b 100644
--- a/SP/code/rend2/tr_bsp.c
+++ b/SP/code/rend2/tr_bsp.c
@@ -459,7 +459,7 @@ static void R_LoadLightmaps( lump_t *l, lump_t *surfs ) {
}
if (r_mergeLightmaps->integer)
- R_UpdateSubImage(tr.lightmaps[lightmapnum], image, xoff, yoff, tr.lightmapSize, tr.lightmapSize);
+ R_UpdateSubImage(tr.lightmaps[lightmapnum], image, xoff, yoff, tr.lightmapSize, tr.lightmapSize, textureInternalFormat);
else
tr.lightmaps[i] = R_CreateImage(va("*lightmap%d", i), image, tr.lightmapSize, tr.lightmapSize, IMGTYPE_COLORALPHA, imgFlags, textureInternalFormat );
@@ -488,7 +488,7 @@ static void R_LoadLightmaps( lump_t *l, lump_t *surfs ) {
}
if (r_mergeLightmaps->integer)
- R_UpdateSubImage(tr.deluxemaps[lightmapnum], image, xoff, yoff, tr.lightmapSize, tr.lightmapSize );
+ R_UpdateSubImage(tr.deluxemaps[lightmapnum], image, xoff, yoff, tr.lightmapSize, tr.lightmapSize, GL_RGBA8 );
else
tr.deluxemaps[i] = R_CreateImage(va("*deluxemap%d", i), image, tr.lightmapSize, tr.lightmapSize, IMGTYPE_DELUXE, imgFlags, 0 );
}
diff --git a/SP/code/rend2/tr_extensions.c b/SP/code/rend2/tr_extensions.c
index 9be4800..ee12a92 100644
--- a/SP/code/rend2/tr_extensions.c
+++ b/SP/code/rend2/tr_extensions.c
@@ -166,20 +166,6 @@ void GLimp_InitExtraExtensions()
ri.Printf(PRINT_ALL, result[2], extension);
}
- // GL_ARB_half_float_pixel
- extension = "GL_ARB_half_float_pixel";
- glRefConfig.halfFloatPixel = qfalse;
- if( GLimp_HaveExtension( extension ) )
- {
- glRefConfig.halfFloatPixel = !!r_arb_half_float_pixel->integer;
-
- ri.Printf(PRINT_ALL, result[glRefConfig.halfFloatPixel], extension);
- }
- else
- {
- ri.Printf(PRINT_ALL, result[2], extension);
- }
-
// GL_EXT_framebuffer_object
extension = "GL_EXT_framebuffer_object";
glRefConfig.framebufferObject = qfalse;
@@ -311,27 +297,6 @@ void GLimp_InitExtraExtensions()
ri.Printf(PRINT_ALL, result[2], extension);
}
- // GL_ARB_half_float_vertex
- extension = "GL_ARB_half_float_vertex";
- glRefConfig.packedTexcoordDataType = GL_FLOAT;
- glRefConfig.packedTexcoordDataSize = sizeof(float) * 2;
- if( GLimp_HaveExtension( extension ) )
- {
- qboolean useExt = !!r_arb_half_float_vertex->integer;
-
- if (useExt)
- {
- glRefConfig.packedTexcoordDataType = GL_HALF_FLOAT;
- glRefConfig.packedTexcoordDataSize = sizeof(uint16_t) * 2;
- }
-
- ri.Printf(PRINT_ALL, result[useExt], extension);
- }
- else
- {
- ri.Printf(PRINT_ALL, result[2], extension);
- }
-
// GL_EXT_direct_state_access
extension = "GL_EXT_direct_state_access";
glRefConfig.directStateAccess = qfalse;
diff --git a/SP/code/rend2/tr_image.c b/SP/code/rend2/tr_image.c
index be1ea98..730ca64 100644
--- a/SP/code/rend2/tr_image.c
+++ b/SP/code/rend2/tr_image.c
@@ -1992,6 +1992,9 @@ static int CalculateMipSize(int width, int height, GLenum picFormat)
case GL_SRGB8_ALPHA8_EXT:
return numPixels * 4;
+ case GL_RGBA16:
+ return numPixels * 8;
+
default:
ri.Printf(PRINT_ALL, "Unsupported texture format %08x\n", picFormat);
return 0;
@@ -2019,29 +2022,15 @@ static GLenum PixelDataFormatFromInternalFormat(GLenum internalFormat)
static void RawImage_UploadTexture(GLuint texture, byte *data, int x, int y, int width, int height, GLenum target, GLenum picFormat, int numMips, GLenum internalFormat, imgType_t type, imgFlags_t flags, qboolean subtexture )
{
GLenum dataFormat, dataType;
- qboolean rgtc = (internalFormat == GL_COMPRESSED_RG_RGTC2);
- qboolean compressed = (!(picFormat == GL_RGBA8) || (picFormat == GL_SRGB8_ALPHA8_EXT));
+ qboolean rgtc = internalFormat == GL_COMPRESSED_RG_RGTC2;
+ qboolean rgba8 = picFormat == GL_RGBA8 || picFormat == GL_SRGB8_ALPHA8_EXT;
+ qboolean rgba = rgba8 || picFormat == GL_RGBA16;
qboolean mipmap = !!(flags & IMGFLAG_MIPMAP);
int size, miplevel;
qboolean lastMip = qfalse;
dataFormat = PixelDataFormatFromInternalFormat(internalFormat);
-
- // FIXME: This is an old hack to use half floats with lightmaps, use picFormat to determine this instead.
- switch (internalFormat)
- {
- case GL_RGBA16F_ARB:
- dataType = GL_HALF_FLOAT_ARB;
- break;
-
- case GL_RGBA16:
- dataType = GL_UNSIGNED_SHORT;
- break;
-
- default:
- dataType = GL_UNSIGNED_BYTE;
- break;
- }
+ dataType = picFormat == GL_RGBA16 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE;
miplevel = 0;
do
@@ -2049,21 +2038,21 @@ static void RawImage_UploadTexture(GLuint texture, byte *data, int x, int y, int
lastMip = (width == 1 && height == 1) || !mipmap;
size = CalculateMipSize(width, height, picFormat);
- if (compressed)
+ if (!rgba)
{
qglCompressedTextureSubImage2DEXT(texture, target, miplevel, x, y, width, height, picFormat, size, data);
}
else
{
- if (miplevel != 0 && r_colorMipLevels->integer)
+ if (rgba8 && miplevel != 0 && r_colorMipLevels->integer)
R_BlendOverTexture((byte *)data, width * height, mipBlendColors[miplevel]);
- if (rgtc)
+ if (rgba8 && rgtc)
RawImage_UploadToRgtc2Texture(texture, miplevel, x, y, width, height, data);
else
qglTextureSubImage2DEXT(texture, target, miplevel, x, y, width, height, dataFormat, dataType, data);
- if (!lastMip && numMips < 2)
+ if (rgba8 && !lastMip && numMips < 2)
{
if (type == IMGTYPE_NORMAL || type == IMGTYPE_NORMALHEIGHT)
R_MipMapNormalHeight(data, data, width, height, glRefConfig.swizzleNormalmap);
@@ -2102,12 +2091,12 @@ static void Upload32(byte *data, int x, int y, int width, int height, GLenum pic
imgType_t type = image->type;
imgFlags_t flags = image->flags;
GLenum internalFormat = image->internalFormat;
- qboolean compressed = (picFormat != GL_RGBA8 && picFormat != GL_SRGB8_ALPHA8_EXT);
- qboolean mipmap = !!(flags & IMGFLAG_MIPMAP) && (!compressed || numMips > 1);
+ qboolean rgba8 = picFormat == GL_RGBA8 || picFormat == GL_SRGB8_ALPHA8_EXT;
+ qboolean mipmap = !!(flags & IMGFLAG_MIPMAP) && (rgba8 || numMips > 1);
qboolean cubemap = !!(flags & IMGFLAG_CUBEMAP);
- // These operations cannot be performed on pre-compressed images.
- if (!compressed && !cubemap)
+ // These operations cannot be performed on non-rgba8 images.
+ if (rgba8 && !cubemap)
{
c = width*height;
scan = data;
@@ -2181,7 +2170,7 @@ image_t *R_CreateImageExt2( const char *name, byte *pic, int width, int height,
qboolean isLightmap = qfalse, scaled = qfalse;
long hash;
int glWrapClampMode, mipWidth, mipHeight, miplevel;
- qboolean compressed = (!(picFormat == GL_RGBA8) || (picFormat == GL_SRGB8_ALPHA8_EXT));
+ qboolean rgba8 = picFormat == GL_RGBA8 || picFormat == GL_SRGB8_ALPHA8_EXT;
qboolean mipmap = !!(flags & IMGFLAG_MIPMAP);
qboolean cubemap = !!(flags & IMGFLAG_CUBEMAP);
qboolean picmip = !!(flags & IMGFLAG_PICMIP);
@@ -2222,10 +2211,10 @@ image_t *R_CreateImageExt2( const char *name, byte *pic, int width, int height,
image->internalFormat = internalFormat;
// Possibly scale image before uploading.
- // if compressed and uploading an image, skip picmips.
+ // if not rgba8 and uploading an image, skip picmips.
if (!cubemap)
{
- if (!compressed)
+ if (rgba8)
scaled = RawImage_ScaleToPower2(&pic, &width, &height, type, flags, &resampledBuffer);
else if (pic && picmip)
{
@@ -2329,9 +2318,9 @@ image_t *R_CreateImage( const char *name, byte *pic, int width, int height, imgT
}
//----(SA) end
-void R_UpdateSubImage( image_t *image, byte *pic, int x, int y, int width, int height )
+void R_UpdateSubImage( image_t *image, byte *pic, int x, int y, int width, int height, GLenum picFormat )
{
- Upload32(pic, x, y, width, height, GL_RGBA8, 0, image, qfalse);
+ Upload32(pic, x, y, width, height, picFormat, 0, image, qfalse);
}
//===================================================================
@@ -2875,25 +2864,13 @@ void R_CreateBuiltinImages( void ) {
tr.textureDepthImage = R_CreateImage("*texturedepth", NULL, PSHADOW_MAP_SIZE, PSHADOW_MAP_SIZE, IMGTYPE_COLORALPHA, IMGFLAG_NO_COMPRESSION | IMGFLAG_CLAMPTOEDGE, GL_DEPTH_COMPONENT24_ARB);
{
- unsigned short sdata[4];
void *p;
- if (hdrFormat == GL_RGBA16F_ARB)
- {
- sdata[0] = FloatToHalf(0.0f);
- sdata[1] = FloatToHalf(0.45f);
- sdata[2] = FloatToHalf(1.0f);
- sdata[3] = FloatToHalf(1.0f);
- p = &sdata[0];
- }
- else
- {
- data[0][0][0] = 0;
- data[0][0][1] = 0.45f * 255;
- data[0][0][2] = 255;
- data[0][0][3] = 255;
- p = data;
- }
+ data[0][0][0] = 0;
+ data[0][0][1] = 0.45f * 255;
+ data[0][0][2] = 255;
+ data[0][0][3] = 255;
+ p = data;
tr.calcLevelsImage = R_CreateImage("*calcLevels", p, 1, 1, IMGTYPE_COLORALPHA, IMGFLAG_NO_COMPRESSION | IMGFLAG_CLAMPTOEDGE, hdrFormat);
tr.targetLevelsImage = R_CreateImage("*targetLevels", p, 1, 1, IMGTYPE_COLORALPHA, IMGFLAG_NO_COMPRESSION | IMGFLAG_CLAMPTOEDGE, hdrFormat);
diff --git a/SP/code/rend2/tr_init.c b/SP/code/rend2/tr_init.c
index f539ba2..115ee35 100644
--- a/SP/code/rend2/tr_init.c
+++ b/SP/code/rend2/tr_init.c
@@ -126,8 +126,6 @@ cvar_t *r_ext_draw_range_elements;
cvar_t *r_ext_multi_draw_arrays;
cvar_t *r_ext_framebuffer_object;
cvar_t *r_ext_texture_float;
-cvar_t *r_arb_half_float_pixel;
-cvar_t *r_arb_half_float_vertex;
cvar_t *r_ext_framebuffer_multisample;
cvar_t *r_arb_seamless_cube_map;
cvar_t *r_arb_vertex_array_object;
@@ -1303,8 +1301,6 @@ void R_Register( void ) {
r_ext_multi_draw_arrays = ri.Cvar_Get( "r_ext_multi_draw_arrays", "1", CVAR_ARCHIVE | CVAR_LATCH);
r_ext_framebuffer_object = ri.Cvar_Get( "r_ext_framebuffer_object", "1", CVAR_ARCHIVE | CVAR_LATCH);
r_ext_texture_float = ri.Cvar_Get( "r_ext_texture_float", "1", CVAR_ARCHIVE | CVAR_LATCH);
- r_arb_half_float_pixel = ri.Cvar_Get( "r_arb_half_float_pixel", "1", CVAR_ARCHIVE | CVAR_LATCH);
- r_arb_half_float_vertex = ri.Cvar_Get( "r_arb_half_float_vertex", "1", CVAR_ARCHIVE | CVAR_LATCH);
r_ext_framebuffer_multisample = ri.Cvar_Get( "r_ext_framebuffer_multisample", "0", CVAR_ARCHIVE | CVAR_LATCH);
r_arb_seamless_cube_map = ri.Cvar_Get( "r_arb_seamless_cube_map", "0", CVAR_ARCHIVE | CVAR_LATCH);
r_arb_vertex_array_object = ri.Cvar_Get( "r_arb_vertex_array_object", "1", CVAR_ARCHIVE | CVAR_LATCH);
diff --git a/SP/code/rend2/tr_local.h b/SP/code/rend2/tr_local.h
index e714967..b612f20 100644
--- a/SP/code/rend2/tr_local.h
+++ b/SP/code/rend2/tr_local.h
@@ -1532,7 +1532,6 @@ typedef struct {
qboolean textureNonPowerOfTwo;
qboolean textureFloat;
- qboolean halfFloatPixel;
textureCompressionRef_t textureCompression;
qboolean swizzleNormalmap;
@@ -1542,9 +1541,6 @@ typedef struct {
qboolean depthClamp;
qboolean seamlessCubeMap;
- GLenum packedTexcoordDataType;
- int packedTexcoordDataSize;
-
qboolean vertexArrayObject;
qboolean directStateAccess;
} glRefConfig_t;
@@ -1900,8 +1896,6 @@ extern cvar_t *r_ext_draw_range_elements;
extern cvar_t *r_ext_multi_draw_arrays;
extern cvar_t *r_ext_framebuffer_object;
extern cvar_t *r_ext_texture_float;
-extern cvar_t *r_arb_half_float_pixel;
-extern cvar_t *r_arb_half_float_vertex;
extern cvar_t *r_ext_framebuffer_multisample;
extern cvar_t *r_arb_seamless_cube_map;
extern cvar_t *r_arb_vertex_array_object;
@@ -2170,7 +2164,7 @@ image_t *R_CreateImage( const char *name, byte *pic, int width, int height,
//----(SA) added (didn't want to modify all instances of R_CreateImage()
image_t *R_CreateImageExt( const char *name, byte *pic, int width, int height, imgType_t type, imgFlags_t flags, int internalFormat, qboolean characterMip );
//----(SA) end
-void R_UpdateSubImage( image_t *image, byte *pic, int x, int y, int width, int height );
+void R_UpdateSubImage( image_t *image, byte *pic, int x, int y, int width, int height, GLenum picFormat );
qboolean R_GetModeInfo( int *width, int *height, float *windowAspect, int mode );
void R_SetColorMappings( void );
@@ -2423,7 +2417,6 @@ VERTEX BUFFER OBJECTS
void R_VaoPackTangent(int16_t *out, vec4_t v);
void R_VaoPackNormal(int16_t *out, vec3_t v);
-int R_VaoPackTexCoord(byte *out, vec2_t st);
void R_VaoPackColor(uint16_t *out, vec4_t c);
void R_VaoUnpackTangent(vec4_t v, int16_t *pack);
void R_VaoUnpackNormal(vec3_t v, int16_t *pack);
diff --git a/SP/code/rend2/tr_model.c b/SP/code/rend2/tr_model.c
index 2ae1854..1eacb93 100644
--- a/SP/code/rend2/tr_model.c
+++ b/SP/code/rend2/tr_model.c
@@ -959,10 +959,10 @@ static qboolean R_LoadMDC( model_t *mod, int lod, void *buffer, const char *modN
{
// vertex animation, store texcoords first, then position/normal/tangents
offset_st = 0;
- offset_xyz = surf->numVerts * glRefConfig.packedTexcoordDataSize;
+ offset_xyz = surf->numVerts * sizeof(vec2_t);
offset_normal = offset_xyz + sizeof(vec3_t);
offset_tangent = offset_normal + sizeof(int16_t) * 4;
- stride_st = glRefConfig.packedTexcoordDataSize;
+ stride_st = sizeof(vec2_t);
stride_xyz = sizeof(vec3_t) + sizeof(int16_t) * 4;
stride_xyz += sizeof(int16_t) * 4;
stride_normal = stride_tangent = stride_xyz;
@@ -974,7 +974,7 @@ static qboolean R_LoadMDC( model_t *mod, int lod, void *buffer, const char *modN
// no animation, interleave everything
offset_xyz = 0;
offset_st = offset_xyz + sizeof(vec3_t);
- offset_normal = offset_st + glRefConfig.packedTexcoordDataSize;
+ offset_normal = offset_st + sizeof(vec2_t);
offset_tangent = offset_normal + sizeof(int16_t) * 4;
stride_xyz = offset_tangent + sizeof(int16_t) * 4;
stride_st = stride_normal = stride_tangent = stride_xyz;
@@ -990,7 +990,8 @@ static qboolean R_LoadMDC( model_t *mod, int lod, void *buffer, const char *modN
{
st = surf->st;
for ( j = 0 ; j < surf->numVerts ; j++, st++ ) {
- dataOfs += R_VaoPackTexCoord(data + dataOfs, st->st);
+ memcpy(data + dataOfs, &st->st, sizeof(vec2_t));
+ dataOfs += sizeof(st->st);
}
v = surf->verts;
@@ -1020,7 +1021,8 @@ static qboolean R_LoadMDC( model_t *mod, int lod, void *buffer, const char *modN
dataOfs += sizeof(v->xyz);
// st
- dataOfs += R_VaoPackTexCoord(data + dataOfs, st->st);
+ memcpy(data + dataOfs, &st->st, sizeof(vec2_t));
+ dataOfs += sizeof(st->st);
// normal
memcpy(data + dataOfs, &v->normal, sizeof(int16_t) * 4);
@@ -1053,7 +1055,7 @@ static qboolean R_LoadMDC( model_t *mod, int lod, void *buffer, const char *modN
vaoSurf->vao->attribs[ATTR_INDEX_TANGENT ].count = 4;
vaoSurf->vao->attribs[ATTR_INDEX_POSITION].type = GL_FLOAT;
- vaoSurf->vao->attribs[ATTR_INDEX_TEXCOORD].type = glRefConfig.packedTexcoordDataType;
+ vaoSurf->vao->attribs[ATTR_INDEX_TEXCOORD].type = GL_FLOAT;
vaoSurf->vao->attribs[ATTR_INDEX_NORMAL ].type = GL_SHORT;
vaoSurf->vao->attribs[ATTR_INDEX_TANGENT ].type = GL_SHORT;
@@ -1440,10 +1442,10 @@ static qboolean R_LoadMD3(model_t * mod, int lod, void *buffer, const char *modN
{
// vertex animation, store texcoords first, then position/normal/tangents
offset_st = 0;
- offset_xyz = surf->numVerts * glRefConfig.packedTexcoordDataSize;
+ offset_xyz = surf->numVerts * sizeof(vec2_t);
offset_normal = offset_xyz + sizeof(vec3_t);
offset_tangent = offset_normal + sizeof(int16_t) * 4;
- stride_st = glRefConfig.packedTexcoordDataSize;
+ stride_st = sizeof(vec2_t);
stride_xyz = sizeof(vec3_t) + sizeof(int16_t) * 4;
stride_xyz += sizeof(int16_t) * 4;
stride_normal = stride_tangent = stride_xyz;
@@ -1455,7 +1457,7 @@ static qboolean R_LoadMD3(model_t * mod, int lod, void *buffer, const char *modN
// no animation, interleave everything
offset_xyz = 0;
offset_st = offset_xyz + sizeof(vec3_t);
- offset_normal = offset_st + glRefConfig.packedTexcoordDataSize;
+ offset_normal = offset_st + sizeof(vec2_t);
offset_tangent = offset_normal + sizeof(int16_t) * 4;
stride_xyz = offset_tangent + sizeof(int16_t) * 4;
stride_st = stride_normal = stride_tangent = stride_xyz;
@@ -1471,7 +1473,8 @@ static qboolean R_LoadMD3(model_t * mod, int lod, void *buffer, const char *modN
{
st = surf->st;
for ( j = 0 ; j < surf->numVerts ; j++, st++ ) {
- dataOfs += R_VaoPackTexCoord(data + dataOfs, st->st);
+ memcpy(data + dataOfs, &st->st, sizeof(vec2_t));
+ dataOfs += sizeof(st->st);
}
v = surf->verts;
@@ -1501,7 +1504,8 @@ static qboolean R_LoadMD3(model_t * mod, int lod, void *buffer, const char *modN
dataOfs += sizeof(v->xyz);
// st
- dataOfs += R_VaoPackTexCoord(data + dataOfs, st->st);
+ memcpy(data + dataOfs, &st->st, sizeof(vec2_t));
+ dataOfs += sizeof(st->st);
// normal
memcpy(data + dataOfs, &v->normal, sizeof(int16_t) * 4);
@@ -1534,7 +1538,7 @@ static qboolean R_LoadMD3(model_t * mod, int lod, void *buffer, const char *modN
vaoSurf->vao->attribs[ATTR_INDEX_TANGENT ].count = 4;
vaoSurf->vao->attribs[ATTR_INDEX_POSITION].type = GL_FLOAT;
- vaoSurf->vao->attribs[ATTR_INDEX_TEXCOORD].type = glRefConfig.packedTexcoordDataType;
+ vaoSurf->vao->attribs[ATTR_INDEX_TEXCOORD].type = GL_FLOAT;
vaoSurf->vao->attribs[ATTR_INDEX_NORMAL ].type = GL_SHORT;
vaoSurf->vao->attribs[ATTR_INDEX_TANGENT ].type = GL_SHORT;
diff --git a/SP/code/rend2/tr_vbo.c b/SP/code/rend2/tr_vbo.c
index 0028094..08dbed6 100644
--- a/SP/code/rend2/tr_vbo.c
+++ b/SP/code/rend2/tr_vbo.c
@@ -39,28 +39,6 @@ void R_VaoPackNormal(int16_t *out, vec3_t v)
out[3] = 0;
}
-int R_VaoPackTexCoord(byte *out, vec2_t st)
-{
- if (glRefConfig.packedTexcoordDataType == GL_HALF_FLOAT)
- {
- uint16_t *num = (uint16_t *)out;
-
- *num++ = FloatToHalf(st[0]);
- *num++ = FloatToHalf(st[1]);
-
- return sizeof(*num) * 2;
- }
- else
- {
- float *num = (float *)out;
-
- *num++ = st[0];
- *num++ = st[1];
-
- return sizeof(*num) * 2;
- }
-}
-
void R_VaoPackColor(uint16_t *out, vec4_t c)
{
out[0] = c[0] * 65535.0f + 0.5f;
@@ -247,8 +225,8 @@ vao_t *R_CreateVao2(const char *name, int numVertexes, srfVert_t *verts, int num
vao->attribs[ATTR_INDEX_POSITION ].type = GL_FLOAT;
vao->attribs[ATTR_INDEX_NORMAL ].type = GL_SHORT;
vao->attribs[ATTR_INDEX_TANGENT ].type = GL_SHORT;
- vao->attribs[ATTR_INDEX_TEXCOORD ].type = glRefConfig.packedTexcoordDataType;
- vao->attribs[ATTR_INDEX_LIGHTCOORD ].type = glRefConfig.packedTexcoordDataType;
+ vao->attribs[ATTR_INDEX_TEXCOORD ].type = GL_FLOAT;
+ vao->attribs[ATTR_INDEX_LIGHTCOORD ].type = GL_FLOAT;
vao->attribs[ATTR_INDEX_COLOR ].type = GL_UNSIGNED_SHORT;
vao->attribs[ATTR_INDEX_LIGHTDIRECTION].type = GL_SHORT;
@@ -263,8 +241,8 @@ vao_t *R_CreateVao2(const char *name, int numVertexes, srfVert_t *verts, int num
vao->attribs[ATTR_INDEX_POSITION ].offset = 0; dataSize = sizeof(verts[0].xyz);
vao->attribs[ATTR_INDEX_NORMAL ].offset = dataSize; dataSize += sizeof(verts[0].normal);
vao->attribs[ATTR_INDEX_TANGENT ].offset = dataSize; dataSize += sizeof(verts[0].tangent);
- vao->attribs[ATTR_INDEX_TEXCOORD ].offset = dataSize; dataSize += glRefConfig.packedTexcoordDataSize;
- vao->attribs[ATTR_INDEX_LIGHTCOORD ].offset = dataSize; dataSize += glRefConfig.packedTexcoordDataSize;
+ vao->attribs[ATTR_INDEX_TEXCOORD ].offset = dataSize; dataSize += sizeof(verts[0].st);
+ vao->attribs[ATTR_INDEX_LIGHTCOORD ].offset = dataSize; dataSize += sizeof(verts[0].lightmap);
vao->attribs[ATTR_INDEX_COLOR ].offset = dataSize; dataSize += sizeof(verts[0].color);
vao->attribs[ATTR_INDEX_LIGHTDIRECTION].offset = dataSize; dataSize += sizeof(verts[0].lightdir);
@@ -304,10 +282,12 @@ vao_t *R_CreateVao2(const char *name, int numVertexes, srfVert_t *verts, int num
dataOfs += sizeof(verts[i].tangent);
// texcoords
- dataOfs += R_VaoPackTexCoord(data + dataOfs, verts[i].st);
+ memcpy(data + dataOfs, &verts[i].st, sizeof(verts[i].st));
+ dataOfs += sizeof(verts[i].st);
// lightmap texcoords
- dataOfs += R_VaoPackTexCoord(data + dataOfs, verts[i].lightmap);
+ memcpy(data + dataOfs, &verts[i].lightmap, sizeof(verts[i].lightmap));
+ dataOfs += sizeof(verts[i].lightmap);
// colors
memcpy(data + dataOfs, &verts[i].color, sizeof(verts[i].color));
--
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/iortcw.git
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