little_miry at yahoo.es
Thu Feb 16 09:41:15 UTC 2006
--- Moritz Muehlenhoff <jmm at inutil.org> escribió:
> Miriam Ruiz wrote:
> > Another question might be how to handle games with huge data files, like
> > nexuiz. I was wondering whether some users could prefer not to really
> > the data into the computer, but to "play from the CD" (I mean regarding to
> > animations, maps, graphics and so, not about the program itself or the
> > configuration files). Is there a way to handle this?
> If someone is so short of storage space he can easily burn
> /usr/share/games/BIGGAME on a CD-R and mount it for play.
I was thinking of something more end-user oriented and more elaborated, maybe
something with symlinks and some small checks inside the code or in an
external script, maybe inside two different packages which both provide
game-data, one with the real data that you want to install, the other one with
this approach, so that the user can choose. I'll try to think about it and
maybe prepare a proof-of-concept :)
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