RFS: SDLJump

Ben Armstrong synrg at sanctuary.nslug.ns.ca
Fri Feb 17 13:18:40 UTC 2006


On Fri, 2006-02-17 at 14:48 +0200, Eddy Petrişor wrote:
> udeb definition, and there is no need for D-I to have such a huge
> sledge hammer in order to break the tiny (vaporware) issue of game
> loading

Indulge me another moment, and then I'll shut up.  Aren't we just
talking about one package header vs. another?  I just don't see the
point in a new "X-" header just to flag this one aspect of game packages
that could just as easily be implemented as a tag.  Or if it is a
"sledgehammer" as you say, I still wonder even if the "X-" header is the
most efficient implementation from D-I's perspective, if those headers
should be defined in terms of some debtags classification.  I think
that's more consistent from the user's perspective. (I'm assuming a user
might care about locating the subset of packages flagged as D-I game
material outside of the context of doing an actual install.  But maybe
I'm totally off-base.)

Ben





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