[Pkg-games-devel] Re: Debian Games Team

Isaac Clerencia isaac at debian.org
Sat Jan 14 09:30:59 UTC 2006


On Friday, 13 January 2006 18:20, Gerfried Fuchs wrote:
>  Great. Joined the list (so you can skip Ccing me on replies). :)
Hi, I've just joined the list too :)

>  A bit about myself: I'm regularly accused of maintaining only games in
> Debian; in fact I can't fully decline it
A bit about myself and gaming: I maintain Battle for Wesnoth and OpenRPG, I've 
played 99% of the games available in Debian :P I am also part of Wesnoth 
upstream and follow Wormux development through the mailing list. I've played 
ZAngband for tons of hours.

> > - Discussion of how to DFGS might be interpreted regarding multimedia
> > contents and artwork in games.
>
>  This is very important to me with respect to planeshift: Where the
> codebase itself is DFSG free (GPLed) the artwork they use on their
> gameservers isn't. So a it might need to go to contrib due to that. Or,
> use some different artwork stuff that is free. I was informed about a
> quite interesting thing that uses the planeshift code which I already
> got informed that it's free[1]
Oh, I've followed planeshift development in the last years but I wasn't aware 
of this. It would be great to somehow get planeshift in Debian, either in 
contrib or in main with DFSG-free art :)

Beest regards

-- 
Isaac Clerencia at Warp Networks, http://www.warp.es
Work: <isaac at warp.es>   | Debian: <isaac at debian.org>



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