Boson in pkg-games svn

Ryan Schultz schultz.ryan at gmail.com
Mon Jan 16 17:19:06 UTC 2006


On Monday 16 January 2006 09:25, Reinhard Tartler wrote:
> As first action, I imported boson (actually 3 packages: boson-base,
> boson-music, boson-data), which has been orphaned for some time now. I'm
> incorporating an NMU (from myself), so this package is basically the
> state of whats currently in ubuntu. If you have some time, please have a
> look at it and give me some feedback:

Here's a new description, since the current one is sort of boring and doesn't 
give the user any idea of what kind of cool features to expect. Sorry for 
sounding like some sort of marketing department goon :- ) Features are taken 
from changelogs, new updates, and from playing the game myself.

"""
 Boson is a real-time strategy game (RTS), similar in feel to games such as 
 Command & Conquer and StarCraft. War can be waged both on the ground and
 in the air, with large numbers of units all attacking simultaneously 
 -- defensive turrets can protect your base, while your A-10 attack aircraft
 strike at enemy tanks before they can destroy your oil refinery. Combat is 
 affected by wind, natural obstacles such as trees, and diverse terrain.
 .
 Boson also features an advanced graphics core with shader-powered ground 
 and water rendering, reflections, waves in the water, smooth fog of war 
 transitions, night and day lighting effects, and explosive particle effects.
 Individual units have their own movement patterns, animations, multiple 
 weapons, and intelligent pathfinding. Boson is currently best played with
 human players, but a computer AI is included for single player battles.
 .
 Boson also has world and unit editors for players that want to customize
 their battles. A number of sample missions and maps are also available.
"""

-- 
Ryan Schultz
"Rise above oneself and grasp the world." -- Archimedes



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