Cube for Debian?

Bas Wijnen shevek at fmf.nl
Thu Mar 2 23:36:36 UTC 2006


On Thu, Mar 02, 2006 at 06:14:03PM +0100, Miriam Ruiz wrote:
> One of my ideas is to try to catch game designers for Debian, not to use
> packager resources for that, but attract all those guys (and gals) in high
> school that are making game wads and quake maps and try to organize
> something so that they could be productive for debian. I don't really think
> they're against DFSG-compliant licenses, but maybe they just don't know
> them. Am I too utopic or would it be a nice idea to calmly design how to
> achieve this?

Sounds like a very good idea to me.  At the moment I think Debian consists
mostly of programmers.  We need artists as well.  It would be good if they
feel welcome and comfortable within Debian.

Thanks,
Bas

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