Bug#436469: Temporarily mapping non-ascii->ascii characters in gettext
dam at modsoftsys.com
Thu Aug 9 05:44:07 UTC 2007
-=| Helge Kreutzmann, 8.08.2007 19:10 |=-
> recently a new game in debian was i18n and in the process of
> providing German translations I noticed that "8bit characters" (like
> umlauts) where not displayed, independently of the po file beeing
> encoded in latin1 or utf-8. This was later confirmed and the
> maintainer asked if it was "possible for the moment to do
> something like [map non-ascii-chars to ascii transliteration] and try
> to improve that in the future".
Do you think that finding such a "mapping" for non-latin languages it
also possible? What about all Cyrillic, Chinese, Japanese, etc. -based
Sorry if I sound rude, but wouldn't it be better if the time spent on
working around ascii-only support is used to remove that limitation instead?
dam JabberID: dam at jabber.minus273.org
-------------- next part --------------
A non-text attachment was scrubbed...
Size: 252 bytes
Desc: OpenPGP digital signature
Url : http://lists.alioth.debian.org/pipermail/pkg-games-devel/attachments/20070809/22cecb15/attachment.pgp
More information about the Pkg-games-devel