Bug#454365: segafults after pressing any key

Eddy Petrișor eddy.petrisor at gmail.com
Wed Dec 5 01:24:53 UTC 2007


Package: funguloids
Version: 1.06-4
Severity: serious

--- Please enter the report below this line. ---

This game segfaults on my lenny system. I have an ATI card with the fglrx driver.


0 eddy at bounty ~/usr/src/games/trunk/wormux $ funguloids
Creating resource group General
Creating resource group Internal
Creating resource group Autodetect
SceneManagerFactory for type 'DefaultSceneManager' registered.
Registering ResourceManager for type Material
Registering ResourceManager for type Mesh
Registering ResourceManager for type Skeleton
MovableObjectFactory for type 'ParticleSystem' registered.
OverlayElementFactory for type Panel registered.
OverlayElementFactory for type BorderPanel registered.
OverlayElementFactory for type TextArea registered.
Registering ResourceManager for type Font
ArchiveFactory for archive type FileSystem registered.
ArchiveFactory for archive type Zip registered.
FreeImage version: 3.9.3
This program uses FreeImage, a free, open source image library supporting all
common bitmap formats. See http://freeimage.sourceforge.net for details
Supported formats:
bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi
DDS codec registering
Registering ResourceManager for type HighLevelGpuProgram
Registering ResourceManager for type Compositor
MovableObjectFactory for type 'Entity' registered.
MovableObjectFactory for type 'Light' registered.
MovableObjectFactory for type 'BillboardSet' registered.
MovableObjectFactory for type 'ManualObject' registered.
MovableObjectFactory for type 'BillboardChain' registered.
MovableObjectFactory for type 'RibbonTrail' registered.
Loading library /usr/lib/OGRE/RenderSystem_GL
Installing plugin: GL RenderSystem
OpenGL Rendering Subsystem created.
Plugin successfully installed
Loading library /usr/lib/OGRE/Plugin_ParticleFX
Installing plugin: ParticleFX
Particle Emitter Type 'Point' registered
Particle Emitter Type 'Box' registered
Particle Emitter Type 'Ellipsoid' registered
Particle Emitter Type 'Cylinder' registered
Particle Emitter Type 'Ring' registered
Particle Emitter Type 'HollowEllipsoid' registered
Particle Affector Type 'LinearForce' registered
Particle Affector Type 'ColourFader' registered
Particle Affector Type 'ColourFader2' registered
Particle Affector Type 'ColourImage' registered
Particle Affector Type 'ColourInterpolator' registered
Particle Affector Type 'Scaler' registered
Particle Affector Type 'Rotator' registered
Particle Affector Type 'DirectionRandomiser' registered
Particle Affector Type 'DeflectorPlane' registered
Plugin successfully installed
Loading library /usr/lib/OGRE/Plugin_OctreeSceneManager
Installing plugin: Octree & Terrain Scene Manager
Plugin successfully installed
Loading library /usr/lib/OGRE/Plugin_CgProgramManager
Installing plugin: Cg Program Manager
Plugin successfully installed
*-*-* OGRE Initialising
*-*-* Version 1.4.3 (Eihort)
ArchiveFactory for archive type MPK registered.
Creating resource group Bootstrap
Added resource location '/usr/share/games/funguloids/bootstrap.mpk' of type
'MPK' to resource group 'Bootstrap'
Added resource location '/usr/share/games/funguloids/music' of type 'FileSystem'
to resource group 'General'
Added resource location '/usr/share/games/funguloids/icon' of type 'FileSystem'
to resource group 'General'
Added resource location '/usr/share/games/funguloids/funguloids.mpk' of type
'MPK' to resource group 'General'
CPU Identifier & Features
-------------------------
 *   CPU ID: Unknown
-------------------------
******************************
*** Starting GLX Subsystem ***
******************************
GLRenderSystem::createRenderWindow "Those Funny Funguloids!", 1024x768
fullscreen  miscParams: FSAA=0 title=Those Funny Funguloids!
GLXWindow::create
Parsing miscParams
GLXWindow::create -- Entering full screen mode
GLXWindow::create -- Best visual is 35
GL_VERSION = 2.1.7059 Release
GL_VENDOR = ATI Technologies Inc.
GL_RENDERER = ATI Mobility Radeon X1400
GL_EXTENSIONS = GL_AMD_performance_monitor GL_ARB_depth_texture
GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader
GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite
GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow
GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression
GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix
GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader
GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil
GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float
GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax
GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture
GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object
GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters
GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color
GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture
GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add
GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle
GL_EXT_texture_sRGB GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square
GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control
***************************
*** GL Renderer Started ***
***************************
Registering ResourceManager for type GpuProgram
GLSL support detected
GL: Using GL_EXT_framebuffer_object for rendering to textures (best)
FBO PF_UNKNOWN depth/stencil support: D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0
FBO PF_L8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0
FBO PF_L16 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0
FBO PF_A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0
FBO PF_A4L4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0
FBO PF_BYTE_LA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0
FBO PF_R5G6B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0
FBO PF_B5G6R5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0
FBO PF_A4R4G4B4 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0
FBO PF_A1R5G5B5 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0
FBO PF_R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0
FBO PF_B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0
FBO PF_A8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0
D32S0 Packed-D24S8
FBO PF_B8G8R8A8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0
D32S0 Packed-D24S8
FBO PF_A2R10G10B10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0
D32S0 Packed-D24S8
FBO PF_A2B10G10R10 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0
D32S0 Packed-D24S8
FBO PF_FLOAT16_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0
D32S0
FBO PF_FLOAT16_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0
D32S0
FBO PF_FLOAT32_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0
D32S0
FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0
D32S0
FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0
D32S0 Packed-D24S8
FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0
D32S0 Packed-D24S8
FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0
D32S0
FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0
FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0
FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0
FBO PF_SHORT_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0
D32S0 Packed-D24S8
FBO PF_FLOAT16_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0
D32S0
FBO PF_FLOAT32_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0
D32S0
FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0
[GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_L16 PF_A8 PF_A4L4 PF_BYTE_LA
PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8
PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA
PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2
PF_FLOAT16_R PF_FLOAT32_R PF_SHORT_GR PF_FLOAT16_GR PF_FLOAT32_GR PF_SHORT_RGB
RenderSystem capabilities
-------------------------
 * Hardware generation of mipmaps: yes
 * Texture blending: yes
 * Anisotropic texture filtering: yes
 * Dot product texture operation: yes
 * Cube mapping: yes
 * Hardware stencil buffer: yes
   - Stencil depth: 8
   - Two sided stencil support: yes
   - Wrap stencil values: yes
 * Hardware vertex / index buffers: yes
 * Vertex programs: yes
   - Max vertex program version: arbvp1
 * Fragment programs: yes
   - Max fragment program version: arbfp1
 * Texture Compression: yes
   - DXT: yes
   - VTC: no
 * Scissor Rectangle: yes
 * Hardware Occlusion Query: yes
 * User clip planes: yes
 * VET_UBYTE4 vertex element type: yes
 * Infinite far plane projection: yes
 * Hardware render-to-texture: yes
 * Floating point textures: yes
 * Non-power-of-two textures: no
 * Volume textures: yes
 * Multiple Render Targets: 4
 * Point Sprites: yes
 * Extended point parameters: yes
 * Max Point Size: 8192
 * Vertex texture fetch: no
Registering ResourceManager for type Texture
ResourceBackgroundQueue - threading disabled
Particle Renderer Type 'billboard' registered
SceneManagerFactory for type 'OctreeSceneManager' registered.
SceneManagerFactory for type 'TerrainSceneManager' registered.
Creating viewport on target 'Those Funny Funguloids!', rendering from camera
'MainCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
Viewport for camera 'MainCam', actual dimensions L: 0 T: 0 W: 1024 H: 768
Parsing scripts for resource group Autodetect
Finished parsing scripts for resource group Autodetect
Parsing scripts for resource group Bootstrap
Parsing script OgreCore.material
Parsing script Vera.fontdef
Parsing script OgreDebugPanel.overlay
Texture: Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5
hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
Texture: Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 hardware
generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
Texture: Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 hardware
generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Font VeraBoldusing texture size 512x512
Info: Freetype returned null for character 160 in font VeraBold
Texture: VeraBoldTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with  hardware
generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
Finished parsing scripts for resource group Bootstrap
Parsing scripts for resource group General
Parsing script Examples.program
GLSL compiled : Ogre/BasicVertexPrograms/AmbientOneTextureGLSLVertex shader was
successfully compiled to run on hardware.

Parsing script StdQuad_vp.program
Parsing script BlackAndWhite.material
Parsing script Bloom.material
GLSL compiled : Blur_ps_glslFragment shader was successfully compiled to run on
hardware.
GLSL compiled : Blur0_vs_glslVertex shader was successfully compiled to run on
hardware.

GLSL compiled : Blur1_vs_glslVertex shader was successfully compiled to run on
hardware.

Parsing script display.material
Parsing script effect.material
Parsing script materials.material
Parsing script particles.material
Parsing script blackandwhite.compositor
Parsing script bloom.compositor
Parsing script menufont.fontdef
Parsing script base.particle
Parsing script blackhole.particle
Parsing script mushroom.particle
Parsing script player.particle
Parsing script whirler.particle
Parsing script wormball.particle
Parsing script display.overlay
Texture: PanelBorder_Center.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with 5
hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
Texture: PanelBorder.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 hardware
generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
Font Verausing texture size 512x512
Info: Freetype returned null for character 160 in font Vera
Texture: VeraTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with  hardware
generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
Font VeraBoldItalicusing texture size 512x512
Info: Freetype returned null for character 160 in font VeraBoldItalic
Texture: VeraBoldItalicTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with
hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
Font VeraItalicusing texture size 512x512
Info: Freetype returned null for character 160 in font VeraItalic
Texture: VeraItalicTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with  hardware
generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1.
Parsing script effect.overlay
Texture: fieryglow.dds: Loading 1 faces(PF_DXT1,512x512x1) with 5 hardware
generated mipmaps from Image. Internal format is PF_DXT1,512x512x1.
Texture: fieryglow2.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware
generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Texture: whiteglow.dds: Loading 1 faces(PF_DXT1,512x512x1) with 5 hardware
generated mipmaps from Image. Internal format is PF_DXT1,512x512x1.
Texture: whiteglow2.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware
generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Parsing script menu.overlay
Texture: menufont.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with  hardware
generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture: logo.dds: Loading 1 faces(PF_DXT5,512x256x1) with 9 custom mipmaps from
Image. Internal format is PF_DXT5,512x256x1.
Texture: titlescreen.jpg: Loading 1 faces(PF_R8G8B8,1024x768x1) with 5 hardware
generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
Finished parsing scripts for resource group General
Parsing scripts for resource group Internal
Finished parsing scripts for resource group Internal
OpenALSoundSystem(): initialised OpenAL
OpenAL Vendor: OpenAL Community
OpenAL Version: 1.1
OpenAL Renderer: Software
OpenAl Extensions: ALC_EXT_capture AL_EXT_capture AL_EXT_vorbis AL_EXT_MP3
AL_LOKI_quadriphonic AL_LOKI_play_position AL_LOKI_WAVE_format
AL_LOKI_IMA_ADPCM_format AL_LOKI_buffer_data_callback ALC_LOKI_audio_channel

AudioInterface(): added ChannelGroup 0
OpenALChannel(): created new channel
SoundSystem(): added Channel 0 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 1 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 2 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 3 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 4 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 5 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 6 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 7 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 8 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 9 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 10 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 11 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 12 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 13 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 14 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 15 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 16 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 17 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 18 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 19 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 20 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 21 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 22 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 23 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 24 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 25 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 26 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 27 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 28 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 29 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 30 to ChannelGroup
OpenALChannel(): created new channel
SoundSystem(): added Channel 31 to ChannelGroup
OpenALSoundSystem created.
Using Lua 5.1
ScriptSystem created.
ScriptSystem: Up and running. =)
Added 1 files from "/usr/share/games/funguloids/music" to the playlist.
Added 0 files from "/usr/share/games/funguloids/music" to the playlist.
Going to play '/usr/share/games/funguloids/music/MarylandInMay.ogg'..
OggStream::info
version         0
channels        2
rate (hz)       44100
bitrate upper   0
bitrate nominal 224000
bitrate lower   0
bitrate window  0

vendor Xiph.Org libVorbis I 20050304
   title=Maryland In May
   artist=Teemu Ruokolainen
   date=2007

Loading mushroom1.wav..
loadSound: successfully loaded into sound buffer 32773
Loading mushroom2.wav..
loadSound: successfully loaded into sound buffer 32774
Loading leave_base.wav..
loadSound: successfully loaded into sound buffer 32775
Loading score.wav..
loadSound: successfully loaded into sound buffer 32776
Loading base_hanging.wav..
loadSound: successfully loaded into sound buffer 32777
Loading death.wav..
loadSound: successfully loaded into sound buffer 32778
Loading base_enter.wav..
loadSound: successfully loaded into sound buffer 32779
Loading flight1.wav..
loadSound: successfully loaded into sound buffer 32780
Loading flight2.wav..
loadSound: successfully loaded into sound buffer 32781
Loading flight3.wav..
loadSound: successfully loaded into sound buffer 32782
Loading flight4.wav..
loadSound: successfully loaded into sound buffer 32783
Loading flight5.wav..
loadSound: successfully loaded into sound buffer 32784
Loading flight6.wav..
loadSound: successfully loaded into sound buffer 32785
Loading flight7.wav..
loadSound: successfully loaded into sound buffer 32786
Loading flight8.wav..
loadSound: successfully loaded into sound buffer 32787
Loading flight9.wav..
loadSound: successfully loaded into sound buffer 32788
Loading flight10.wav..
loadSound: successfully loaded into sound buffer 32789
Loading flight11.wav..
loadSound: successfully loaded into sound buffer 32790
Loading flight12.wav..
loadSound: successfully loaded into sound buffer 32791
Loading whirler.wav..
loadSound: successfully loaded into sound buffer 32792
Loading change_base.wav..
loadSound: successfully loaded into sound buffer 32793
Loading menumove.wav..
loadSound: successfully loaded into sound buffer 32794
Loading menuselect.wav..
loadSound: successfully loaded into sound buffer 32795
Loading typing.wav..
loadSound: successfully loaded into sound buffer 32796
Loading balls.wav..
loadSound: successfully loaded into sound buffer 32797
ObjectSystem created.
Creating viewport on target 'CompositorInstanceTexture0/0/0/0', rendering from
camera 'MainCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
Viewport for camera 'MainCam', actual dimensions L: 0 T: 0 W: 128 H: 128
Creating viewport on target 'CompositorInstanceTexture1/0/0/0', rendering from
camera 'MainCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
Viewport for camera 'MainCam', actual dimensions L: 0 T: 0 W: 128 H: 128
Creating viewport on target 'CompositorInstanceTexture2/0/0/0', rendering from
camera 'MainCam', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0
Viewport for camera 'MainCam', actual dimensions L: 0 T: 0 W: 1024 H: 1024
WARNING: Texture instance 'CompositorInstanceTexture1' was defined as manually
loaded, but no manual loader was provided. This Resource will be lost if it has
to be reloaded.
WARNING: Texture instance 'CompositorInstanceTexture0' was defined as manually
loaded, but no manual loader was provided. This Resource will be lost if it has
to be reloaded.
WARNING: Texture instance 'CompositorInstanceTexture2' was defined as manually
loaded, but no manual loader was provided. This Resource will be lost if it has
to be reloaded.
Texture: spot_shadow_fade.png: Loading 1 faces(PF_R8G8B8,128x128x1) with 5
hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,128x128x1.
GLSL link result : Fragment shader(s) linked, vertex shader(s) linked.
GLSL link result : Fragment shader(s) linked, vertex shader(s) linked.
Texture: bg6.dds: Loading 1 faces(PF_DXT1,1024x1024x1) with 5 hardware generated
mipmaps from Image. Internal format is PF_DXT1,1024x1024x1.
Mesh: Loading Plane.mesh.
Texture: nebula1.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 hardware
generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
Texture: nebula2.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 hardware
generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
Texture: nebula3.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 hardware
generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
Mesh: Loading Asteroid2.mesh.
Texture: bump1.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware
generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Texture: nm.png: Loading 6 faces(PF_R8G8B8,128x128x1) with 5 hardware generated
mipmaps from multiple Images. Internal format is PF_X8R8G8B8,128x128x1.
Texture: at1.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware generated
mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Mesh: Loading Asteroid1.mesh.
Mesh: Loading Asteroid3.mesh.
Mesh: Loading Mushroom.mesh.
Texture: mushroom_bump.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware
generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Texture: mushroom1.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware
generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Texture: glow.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware
generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Texture: mushroom2.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware
generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Texture: mushroom3.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware
generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Segmentation fault






--- System information. ---
Architecture: amd64
Kernel:       Linux 2.6.22-3-amd64

Debian Release: lenny/sid
  900 testing         www.emdebian.org
  900 testing         snapshot.debian.net
  900 testing         security.debian.org
  900 testing         ftp.ro.debian.org
  500 kernel-dists-trunk kernel-archive.buildserver.net
   10 unstable        ftp.ro.debian.org

--- Package information. ---
Depends                              (Version) | Installed
==============================================-+-=============
libalut0                          (>= 1.1.0-1) | 1.1.0-1
libc6                             (>= 2.6.1-1) | 2.6.1-1
libgcc1                           (>= 1:4.2.1) | 1:4.2.2-3
liblua5.1-0                                    | 5.1.2-4
libmad0                           (>= 0.15.1b) | 0.15.1b-2.1
libogg0                             (>= 1.1.3) | 1.1.3-2
libogre14                                      | 1.4.3-1+b1
libois1                                        | 0.99+1.0rc1-1+b1
libopenal0a                                    | 1:0.0.8-6
libstdc++6                          (>= 4.2.1) | 4.2.2-3
libvorbis0a                         (>= 1.2.0) | 1.2.0.dfsg-2
libvorbisenc2                       (>= 1.1.2) | 1.2.0.dfsg-2
libvorbisfile3                      (>= 1.2.0) | 1.2.0.dfsg-2
ogre-plugins-cgprogrammanager                  | 1.4.5-1


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