Request for help: Secondlife viewer

Paul TBBle Hampson Paul.Hampson at Pobox.com
Sun Nov 18 04:59:32 UTC 2007


On Mon, Nov 12, 2007 at 07:03:53PM +0100, Miriam Ruiz wrote:
> I've only had time to have a look at slviewer. It bothers me a bit that some
> files do not include a license, we should have to try to findo out where do
> they come from and under which license they can be distributed. Usually, for
> most of the countries, no license means no rights at all.

In my slviewer packages (http://www.tbble.net/debian/slviewer and
http://www.tbble.net/debian/slviewer-artwork) the slviewer debian/rules
file contains a script to check all the .cpp and .hpp files for the
appropriate license header.

I'm pretty sure there's an upstream bug report about this too, I dunno
what kind of state it's in though. I haven't looked at their public
issue tracker for months.

I haven't actually looked at Robin's packages myself, but I had kind of
hoped he'd* dragged that sort of stuff across from my packaging into
his.

If not, it should be easy to port, it fairly simply calls a perl script
in the debian directory.

* Robin: Apologies if you're female.

-- 
-----------------------------------------------------------
Paul "TBBle" Hampson, B.Sc, LPI, MCSE
Very-later-year Asian Studies student, ANU
The Boss, Bubblesworth Pty Ltd (ABN: 51 095 284 361)
Paul.Hampson at Pobox.com

Of course Pacman didn't influence us as kids. If it did,
we'd be running around in darkened rooms, popping pills and
listening to repetitive music.
 -- Kristian Wilson, Nintendo, Inc, 1989

License: http://creativecommons.org/licenses/by/2.1/au/
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