Bug#444948: Level select UI

Trent W. Buck trentbuck at gmail.com
Tue Oct 2 07:11:16 UTC 2007


Package: torus-trooper
Version: 0.22.dfsg1-1
Severity: wishlist

Suppose I have reached levels 10, 5 and 3 in Normal, Hard and Extreme
difficulties respectively.  If my cursor starts out on Normal 10 and I
press right (selecting Hard), then change my mind and press left again
(selecting Normal), the cursor is now over Normal 5, not Normal 10.

Already several times I have done this and started playing in an
effort to reach a new top level, only to discover that I'd started
playing at (say) level 5 instead of the top level for that difficulty.

I propose that a special case be made in the difficulty switch code --
if the cursor is currently selecting the top level (e.g. Normal /
top(Normal)), then switching difficulty should switch to the top level
of the new difficulty -- e.g. Hard / top(Hard) instead of Hard /
max(top(Normal),top(Hard)).

-- System Information:
Debian Release: lenny/sid
  APT prefers unstable
  APT policy: (990, 'unstable')
Architecture: amd64 (x86_64)

Kernel: Linux 2.6.22-2-amd64 (SMP w/1 CPU core)
Locale: LANG=en_AU.utf8, LC_CTYPE=en_AU.utf8 (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash

Versions of packages torus-trooper depends on:
ii  libbulletml0d1              0.0.6-2      C++ library to handle BulletML eas
ii  libc6                       2.6.1-5      GNU C Library: Shared libraries
ii  libgcc1                     1:4.2.1-5    GCC support library
ii  libgl1-mesa-glx [libgl1]    7.0.1-2      A free implementation of the OpenG
ii  libglu1-mesa [libglu1]      7.0.1-2      The OpenGL utility library (GLU)
ii  libsdl-mixer1.2             1.2.6-3      mixer library for Simple DirectMed
ii  libsdl1.2debian             1.2.12-1     Simple DirectMedia Layer
ii  libstdc++6                  4.2.1-5      The GNU Standard C++ Library v3
ii  torus-trooper-data          0.22.dfsg1-1 speeding ship sailing through barr

torus-trooper recommends no packages.

-- no debconf information





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