Glest license

Eddy Petrișor eddy.petrisor at gmail.com
Wed Oct 3 22:03:43 UTC 2007


Tucho Fernández Calo wrote:
> Hi eddy,

Hello Tucho,

> I'm Tucho, the 3d artist from Glest game. The content of Glest

Do you know how I can contact the other artists to talk to them, too about this
subject? And how many/who are they?

> is under creative commons license.

Hmm, well, the creative commons is a suite of licenses, not a single license.
Also, they have passed through several reviews and the most recent version of
the licenses is version 3.0 (by chance, this is also the first version that
includes at least one license considered as free by the Debian Project).

> I prefer you use the models for demos or freeware projects.

I am not sure what you mean by „freeware projects”[1]

A license as the GNU GPL, 2 or 3 clause BSD-like license, MIT, or CC-BY 3.0
/CC-BY-SA 3.0 are considered free according to those points.



So the question is: which rights you want be available with your work? I
strongly suggest either CC-BY or CC-BY-SA in order to allow the work to be
included in the collection of free (as in freedom) software/works included in
Debian and also other distributions.

Note that having a restriction on non-commercial use qualifies the work as
non-free since that would mean also:
- not being to create a compilation that contains the game and sell that compilation
- not being able to create a commercial product (be it a game or some other
work) based on that (art)work
- not being able to use the game in a commercial environment (like a gaming
room, a commercially sponsored game tour that uses the game for the contest)


You might find it easier to choose your license by using the license selector
the CC site offers at this address (then reply with the address of the resulted
page):

http://creativecommons.org/license/



> Regards and sorry for my bad english :-S

No problem, we all have that same problem ;-)



Thanks for the reply and all the help!


[1] thus I am providing a link to the Debian Free Software Guidelines, the set
of guidelines by which the Debian Project considers free (as in freedom) a piece
of software/artwork/copyrighted work:
http://www.debian.org/social_contract#guidelines
-- 
Regards,
EddyP
=============================================
"Imagination is more important than knowledge" A.Einstein

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