Bug#441765: sauerbraten: segfaults with on intel xorg OpenGL drivers

Gonéri Le Bouder goneri at rulezlan.org
Tue Sep 11 09:35:07 UTC 2007


On Tue, Sep 11, 2007 at 11:44:45AM +1000, Paul Wise wrote:
> Package: sauerbraten 
> Version: 0.0.20070819.dfsg-1
> Severity: normal
> 
> When I run sauerbraten, it makes the screen black for a few seconds,
> then segfaults. When I run it in gdb, it doesn't segfault, but it
> doesn't respond either, so I can't get back to my desktop without going
> to a console and killing it manually (which is scary for me because I've
> experienced X crashes doing that with other apps). Turning off shaders
> (-f 0) prevents the segfault though and makes the game work OK (slow
> though, but that is just the GPU). It should probably detect if shaders
> are available before using them. I'm using an intel graphics card:

This looks like #439973. Maybe a problem with xserver-xorg-video-intel?

Cheers,

           Gonéri
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