Bug#461659: warsow: Clarification for the Warsow Content License

Andres Mejia mcitadel at gmail.com
Mon Feb 18 18:09:46 UTC 2008


Hello,

I have some more questions for the chasseur de bots team. The Warsow Content 
License states that the warsow archive can be re-compressed into any format 
(including .deb). Can anyone take the documentation from the warsow archive 
and place it in a separate package? Also, can the files in the warsow archive 
be rearranged into different directories, have files added into the package, 
and have files excluded from the package before re-compressing the archive?

On Monday 28 January 2008 8:15:19 am you wrote:
> Hello Andres,
> I'm warsow founder.
> Thanks for your extended mail, I forwarded it to the team. We are currently
> making any changes needed, the reference to warsow Team will disappear in
> 041's license.
>
> Last, you can consider this answer is position both from chasseur de bots
> and warsow team.
> Best regards and have a nice day,
>
> Solomonk / Fabrice Demurger
>
> 2008/1/25, Andres Mejia <mcitadel at gmail.com>:
> > Dear Warsow Team,
> >
> > I wasn't sure who exactly to contact about this so I've decided to
> > contact everybody whose email address was posted in the contact.txt
> > file of the Warsow archive/installer.
> >
> > I and other Debian users would like to create and distribute a package
> > for the new version of Warsow (0.4). Before I get started on the new
> > packages, we have some concerns about the Warsow Content License that
> > we'll need clarification for.
> >
> > The license states "Assets that are property of Chasseur de bots, use
> > the following Warsow Content License."
> >
> > Then there are these two clauses.
> > "   3. You may not copy, modify, publish, transmit, sell, participate
> > in the transfer or sale or reproduce, create Derivative Works from,
> > distribute, perform, display or in any way exploit any of the Material
> > released under this License unless expressly permitted by the Warsow
> > Team.
> >
> >    4. You may freely distribute the Warsow archive/installer
> > unmodified on any media. You may re-compress using different archival
> > formats suitable for your OS (i.e. zip/tgz/rpm/deb/dmg), any changes
> > beyond that require explicit permission of the Chasseur de bots
> > association."
> >
> > In clause 3 when it's stated, "unless expressly permitted by the
> > Warsow Team," did you really mean to say the "Warsow Team" or
> > "Chasseur de bots"? I ask this since it's stated that the license
> > applies to "Assets that are property of Chasseur de bots". If you did
> > mean to say the "Warsow Team", can it be assumed that the members of
> > the Warsow Team are those listed in the Warsow team page
> > http://www.warsow.net/?page=team or is there a different list?
> >
> > In regards to clause 4, a Debian package includes a tarball (orig
> > tarball) that would contain the original source (a tarball named
> > <package-name>_<version>.orig.tar.gz). The Warsow archive/installer
> > can be delivered unmodified in the orig tarball, but this would be a
> > problem for the deb package.
> >
> > The deb package contains the files in a manner that is compliant with
> > the Filesystem Hierarchy Standard. So the Warsow content would need to
> > reside in /usr/share/games/warsow-data/. Documentation would be placed
> > in /usr/share/doc/warsow-data/. A Debian package also would add in
> > other documentation that are related with the Debian package or are
> > for Debian users. The changelog.txt file from the Warsow
> > archive/installer is renamed to upstream_changelog.txt so as not to
> > confuse it with changelog.Debian.gz, which is the changelog for the
> > Debian packaging. Also, the changelog files are always compressed
> > using gzip, regardless of its size. Also, the binaries from the Warsow
> > archive/installer are included in a separate package that has the
> > binaries built from the SDK. So the binaries from the Warsow
> > archive/installer are not included in the deb package with the Warsow
> > content. The scripts from the Warsow archive/installer are also not
> > used. Even if they were used, they would need to be modified for use
> > in a Debian system and included in the package with the binaries.
> > Also, in the package with the binaries, some of the documentation from
> > the Warsow archive/installer is included in the package's "diff.gz"
> > file that contains the makefile script and other files necessary to
> > build a Debian package. This way, the documentation from the Warsow
> > archive/installer can be delivered in both packages.
> >
> > With all this said, there are things that are added to, modified, and
> > deleted from the Warsow archive/installer in order to create packages
> > for Debian. Most of the modifications I've listed are meant as a way
> > to create and deliver a Debian package. Some others are for purposes
> > of complying with Debian policy. What I'm generally asking in regards
> > to this is, can it be acceptable to build and deliver Debian packages
> > without having to leave the Warsow archive/installer unmodified?
> >
> > There is also some other things I want clarification for. I'm assuming
> > that the Warsow archive/installer is the warsow_0.4_unified.zip file.
> > Am I correct? Also, I'm assuming that when it's stated that the Warsow
> > Content License "is applied to all
> > art/models/music/texts/names/setting/... present in the game", that
> > this means "art/models/music/texts/names/setting/..." that would
> > appear only while playing the game. Am I correct?
> >
> > If you respond, please email the Debian Games Developers' list at
> > debian-devel-games at lists.debian.org and also the Bug Tracking System
> > for Bug #461659 at 461659 at bugs.debian.org. In your response, please
> > also clarify if the response is the position of Chasseur de bots
> > and/or the Warsow Team.
> >
> > --
> > Regards,
> > Andres Mejia



-- 
Regards,
Andres





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