Bug#385115: Chromium BSU sounds/music issue
brianwredfern at gmail.com
Sun Jan 6 22:28:17 UTC 2008
I also have a new system where I could make more "metal" sounding music for
it, but its the Korg oasys so I would have to give the sound away for free,
but it wouldn't be replicable. However I could make something that would
sound more like the loops that you had with that metal riff, and just donate
the loop under the appropriate license.
On Jan 6, 2008 12:49 AM, Paul Wise <pabs at debian.org> wrote:
> On Sat, 2008-01-05 at 16:11 -0800, Mark B. Allan wrote:
> > That's an accurate summary. I started working on the music,
> > but I never finished... and chances are good that I won't
> > ever get back to it.
> Could you make that partially completed music available? Perhaps Brian
> or Daniel could complete it?
> > That's fine if you want to go ahead and repackage it, although I do
> > ask that you make it clear that the distribution has been altered (to
> > comply with the Artistic License)
> Will do.
> > I have no idea what search terms I used to find the
> > sounds... that was a looong time ago and probably something
> > as simple as 'explosion' :) I actually did create some of
> > the sounds myself, but I couldn't tell you which ones at
> > this point.
> Hmm, ok. If you do remember which ones, please let us know so we can
> re-add them to the data package.
> > As a side note, I just went to the partnersinrhyme website
> > - they do explicitly say that it's ok to distribute the
> > loops in video games:
> > http://www.partnersinrhyme.com/pir/free_music_loops.shtml
> > Don't know if that's enough to comply w/ Debian's policy.
> Doesn't seem to explicitly allow modification, so I don't think so.
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