bos & boswars

Robert Millan rmh at aybabtu.com
Mon Mar 24 14:58:14 UTC 2008


On Mon, Mar 24, 2008 at 03:32:46PM +0100, Cyril Brulebois wrote:
> On 24/03/2008, Robert Millan wrote:
> > > KiBi plans to file a removal request (or already has). stratagus is
> > > another duplicate (CCed).
> 
> #472277 and #472278.
> 
> > But if you just remove it, how will you handle upgrades?  We used to
> > need a dummy package for that.
> 
> Well, last upload was in 200*4*. I don't expect people interested in
> bos/stratagus not to know about boswars. 
> 
> > As for stratagus, this was the engine and not a duplicate game;  or
> > I'm missing something?
> 
> In spirit, boswars = bos + stratagus. But I'm really unsure dummy
> transition packages are appropriate, especially when the data package
> takes 5 times more space; and when people initially interested in the
> engine only will now get a dependency upon a huge data package.
> 
> AFAICT, that's not a trivial transition, and not supporting upgrades
> from bos, stratagus, and stratagus-gl was done on purpose. But I welcome
> any comments, of course.

The "engine-only" point seems reasonable, but I don't see why not expect that
people interested in bos are now interested in boswars.  It is the evolution
of the same thing, even if it grew in size.

The alternative is leaving a stale package around after upgrades, which is
not that good either.

-- 
Robert Millan

<GPLv2> I know my rights; I want my phone call!
<DRM> What use is a phone call… if you are unable to speak?
(as seen on /.)



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